08-01-2015 06:41 PM | ||
MSDOS4Ever |
Sorry, but I don't care if the creater of the Build engine made this and that freaking Epic Megagames was in the mix, it's still shit. 0/10 |
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20-02-2006 09:14 PM | ||
Theowne | In the bio, he says he made Ken's Labrynth around 1990's (15 years old?) and that the build engine came to life in 1993, that was when he was 18. | |
06-04-2005 05:06 PM | ||
Novus |
Ken's Labyrinth was developed by Ken Silverman and Andrew Cotter in 1992 (development started 1992-06-16, v1.0 released 1993-01-01) and originally distributed as shareware (5 levels free as in beer, the full 27 level game (v1.1, released 1993-01-16) available for $25). Version 2.0 (with improved art by Mikko Iho and many other improvements) was released 1993-03-21 as the new shareware version (10 levels) through Epic Megagames. Version 2.1, the new registered version (30 levels) was released 1993-06-22 and sold by Epic Megagames for $30. The registered version (v2.1) of Ken's Labyrinth was released as freeware 1999-11-16 by Ken Silverman (with permission from Epic Megagames). Later, 2001-07-01, Ken released the source code to v2.1. The code is licensed under Ken's own license. Based on the source Ken released in 2001, I wrote a port called LAB3D/SDL, which was initially released 2002-08-26. LAB3D/SDL should run on most systems with OpenGL; I release Windows (9x/NT/XP) and Linux i386 binaries myself, and the source code (also available) compiles and runs on many other Unix-like systems (e.g. FreeBSD and Solaris). I haven't tried compiling it on OS X, though. LAB3D/SDL features high-resolution OpenGL graphics, Adlib emulation (for correct playback of the music) and support for all four publicly released versions of Ken's Labyrinth. LAB3D/SDL is under the same license as Ken's source code release. The "OpenGL version" of Ken's Labyrinth on Abandonia is LAB3D/SDL v2.32 (the latest version) with the Ken's Labyrinth 2.1 (latest registered version) data files compiled for Windows 9x/NT/XP. Ken's Labyrinth LAB3D/SDL |
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08-02-2005 02:58 PM | ||
Svunn |
30 September. Is Mr Ken making that game? |
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07-02-2005 05:20 PM | ||
budgie |
He TALKS!!!:blink: Does he give any indication at all of when Duke Nukem Forever is coming out??!? No? |
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05-02-2005 03:47 PM | ||
Svunn | I remember this was the scariest game i ever played the time this was out, I got nightmares of the witch in beginning of level 2, the one i never could kill:O:O | |
05-02-2005 12:30 PM | ||
vipor231 |
played this game when it first came out..man those were the days...good shareware games from epic and apogee |
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04-02-2005 11:02 PM | ||
Svunn | Maybe he started on it when he was 12?:] | |
03-02-2005 06:34 AM | ||
arctangent |
Quote:
According to that web site, Ken was born in 1975. 1993 - 1975 = 18. Dear reviewer, such urban legends sound nice, but please stick to the facts. Thank you. |
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01-02-2005 08:26 PM | ||
The Levitating Nun |
Heh, I went through a time of trying to program stuff. Got as far as hello world! before I gave up and decided it would be less annoying just to buy the games. I've got Ken's labyrinth somewhere in the house and I remember it being pretty good, perhaps I'll give this a go. |
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