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-   -   Bioforge (http://www.abandonia.com/vbullet/showthread.php?t=14578)

zirkoni 14-07-2009 08:13 PM

Try the version in ISO cellar.
(You have to be a registered user to access.)

RATJUICE 14-07-2009 08:57 PM

Quote:

Originally Posted by zirkoni (Post 375912)
Try the version in ISO cellar.
(You have to be a registered user to access.)

thanks man, another problem tho.
I DL'd it, but when i try to mount the image with daemon it gives me a popup saying "unable to mount image. File not accessible"
Know what might be the problem?
plz help, thnx.

zirkoni 15-07-2009 07:51 AM

Extract the files and run "unecm.bat" -> you get a bin/cue image

pgen 16-07-2009 04:07 AM

Quote:

Originally Posted by infestedterren (Post 287905)
<div class='quotetop'>QUOTE(RayCeeYa @ Jun 22 2007, 02:41 AM) [snapback]295649[/snapback]</div>

I had this same problem. I found the solution for me was to open the folder called X in this folder there is another folder called bio. In there I found an installer which I run. The installed copy works fine for me.

Hope this helps

excellent - i had the same problem !

marko river 16-07-2009 04:34 AM

Quote:

Originally Posted by leopat (Post 373962)
Ok, so I got the time to finally play the game again. Running on Linux with no problem, everything working fine.

Now, The last puzzle I remember from when I played back in the day was the hexagons one. Everything is fine, but now I can't get back to the room with the various tunnels. I got the new bat, the reflective cube and the baster, but I can't shoot in the room with no gravity, so I can't reach the other end.

The non working blaster is a glitch, or this is correct and I'm not thinking enough?

I'm not sure about that one, played it long ago. Are you sure that if blaster does not shoot you can't reach the other end? I'm not sure, but perhaps you do get the momentum when trying to fire with non-working blaster...

leopat 21-07-2009 07:00 PM

Quote:

Originally Posted by marko river (Post 376112)
I'm not sure about that one, played it long ago. Are you sure that if blaster does not shoot you can't reach the other end? I'm not sure, but perhaps you do get the momentum when trying to fire with non-working blaster...

It won't. I've noticed that the Lex spins on a ellipsoidal trajectory, oscillating, and eventually it gets really close to the tunnel when this further part of the ellipse is aligned with the entrance, but I can never reach it. Blaster also won't make any difference in momentum. This is why I think it is a bug.
Haven't been playing since then, though, because it was my week off. I'll try something else, or even playing everything from the beginning, once I got some spare time again.

Capo 15-08-2009 05:23 PM

I have the annoyng cannot find Emessage.txt problem.
I have the iso version, any suggestion ?


Edit: resolved putting the folder Bioforge in a new folder called Dosprog so the working path is C:\Dosprog\Dosprog\Bioforge :)

That's weird.

Capo 21-08-2009 03:31 PM

I rate this game 3:

Very good story, background and atmosphere, but the movement and the combat are just terrible, luckly there arent many combat in the game.

Anyway is always good to play games that when they came out were unplayable for almost all the players :3:

..

Saccade 21-08-2009 04:08 PM

Can we play this multi-player..?

I think I've seen servers about somewhere that have Bioforge.
Or maybe it was Bioshock..?

:mhh:

Capo 21-08-2009 05:27 PM

I dont think bioforge can be played in multy :perv:


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