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-   -   If You Had To Choose A Favorite Genre... (http://www.abandonia.com/vbullet/showthread.php?t=4175)

Kearnsy 29-09-2005 04:06 AM

I like action games but Rpg and strategy games are hard to go past for their replayablity and often multiplayer

MdaG 17-10-2005 07:47 PM

I just finished Syberia. It has one of the most beautiful locations I've ever seen in a 3:rd person adventure and definately the most refreshing story line I've experienced in a game. :ok:

I just started playing the sequel :D
It's a litte easy though...

Frodo 17-10-2005 10:07 PM

Quote:

Originally posted by MdaG@Oct 17 2005, 07:47 PM
I just finished Syberia. It has one of the most beautiful locations I've ever seen in a 3:rd person adventure and definately the most refreshing story line I've experienced in a game. :ok:

I just started playing the sequel :D
It's a litte easy though...

Syberia has one of the best endings EVER in a pc game. :D


You'll love the sequeal. It gets harder, and there's a really sad bit in it. :cry:

Blood-Pigggy 17-10-2005 10:10 PM

I liked Syberia, and the sequel, but I didn't think they were the best adventures I've ever played, The Longest Journey was a bit better.
But they're worth your time, especially since now they go for 10-20 bucks.

Bobbin Threadbare 18-10-2005 09:57 AM

Seems as though Puzzles suck.

Next in line is RPG. If there was no Adventure, I'd choose RPG.

Blood-Pigggy 18-10-2005 09:32 PM

Quote:

Originally posted by MdaG+Sep 28 2005, 11:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (MdaG @ Sep 28 2005, 11:53 AM)</td></tr><tr><td id='QUOTE'>
Quote:

Originally posted by Blood-Pigggy@Aug 23 2005, 05:43 PM
<!--QuoteBegin-MdaG
Quote:

@Jul 27 2005, 04:00 PM
I prefer the old Command and Conquer which had more emphasis on resource gathering. In C&C it wasn't that easy to just build a new base since a new construction yard was REALLY expensive. Not to mention buildning the defense for the new base. Gathering Tiberium became more of a escort mission. In the *Craft games I've found that resource gathering hasn't been that hard. Then again I doubt I've seen all the scenarios.


That's exactly why C&C wasn't that awesome and mind bending.
Oh, Starcraft doesn't really have rushing anymore due to patches, but with C&C it was always Tank Rush.

First person to tank Rush wins!


I always fancy myself a good RPG over anything.

That's what I liked about C&C. It was possible to turn the tide of battle by doing sabotage missions. One had to make sure the base was inpenetrable and that no one got to one's harvesters. That was exciting and fun. Strategy. [/b][/quote]
Long time ago, and you quoted me twice, :bleh: .
But that's exactly what my point was, there was no real strategy, just tank rush!

FiberWire 18-10-2005 10:34 PM

I believe there is no game that will allow you that kind of liberty like RPG's give you..everything else is just a game....in RPG's you can really indentify yourself with your character..

Nikson 19-10-2005 11:02 AM

That only applies to free-form RPGs like Morrowind and the like. Linear RPGs, such as Diablo, focus a lot more on pushing the story forward and, implicitly, pushing the hero towards the next goal.
Not too much freedom there.

MdaG 19-10-2005 05:04 PM

Quote:

Originally posted by Nikson@Oct 19 2005, 11:02 AM
That only applies to free-form RPGs like Morrowind and the like. Linear RPGs, such as Diablo, focus a lot more on pushing the story forward and, implicitly, pushing the hero towards the next goal.
Not too much freedom there.

Only "real" RPG's I know of are: Daggerfall, Morrowind, Fallout 1 & 2 and Torment. Divine Divinity to some extent...

punch999 19-10-2005 07:59 PM

get around a table having a LAN party of doom or something fun.
and you will be wondering why you wasted your life on adventures


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