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-   -   Fallout: A Post Apocalyptic Rpg (http://www.abandonia.com/vbullet/showthread.php?t=682)

TheChosen 08-06-2007 06:29 AM

Well well well well....Im not really worried about Bethesda. They do know how to make RPG's, but what Im really worried about is their style.

I havent yet played Oblivion, but possibly Bethesda will remove all the sexual-things, foul language and gory effects.

But then again, thats when the modders come to rescue.

Doubler 08-06-2007 01:42 PM

The current Fallout site as well as all relevant dev quotes indicate otherwise.
The greater style-worry is about the gameplay itself :P

Blood-Pigggy 12-06-2007 10:18 PM

I'm playing the Van Buren tech demo and it's GAAAAAAY!
Has anyone else touched this mess yet?

gufu1992 12-06-2007 10:49 PM

<div class='quotetop'>QUOTE(Blood-Pigggy @ Jun 12 2007, 10:18 PM) [snapback]294127[/snapback]</div>
Quote:

I'm playing the Van Buren tech demo and it's GAAAAAAY!
Has anyone else touched this mess yet?
[/b]

Blood-Pigggy 12-06-2007 11:44 PM

Way to make a statement there, OF NOTHING.

gufu1992 13-06-2007 01:57 AM

The thing was only to see if the engine actually worked - the didn't care about it being buggy or anything like that!

_r.u.s.s. 13-06-2007 09:42 AM

piggy, the engine was cool, if it were made in this way fallout 3 would be perfect

TheChosen 13-06-2007 09:55 AM

The engine is not important. I wouldnt care if Fallout 3 would use ASCII graphics, quality of the gameplay is all that matters to me.

_r.u.s.s. 13-06-2007 10:36 AM

the engine does make a huge part on gameplay, believe me

Doubler 13-06-2007 01:41 PM

It can decide a huge part of gameplay. Gamebryo has been used in Oblivion, but in CivIV as well :P

And Van Buren, it's unfinished. End. Never got to optimizing the build.


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