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-   -   Wizardry VI - Bane of the Cosmic Forge (http://www.abandonia.com/vbullet/showthread.php?t=25096)

TotalAnarchy 09-08-2010 03:54 AM

Quote:

Originally Posted by superbus12 (Post 411332)
Hi all,

I was jonesing for some Wizardry and didn't want to dig through my old discs, so I got Wiz6 from this site, but after spending an hour rolling my party, I noticed a pretty big problem: physical attacks don't work in combat. At all. Either for my party or for the enemy. Every single normal attack ends in a "missed!" Spells do work.

I thought it might be DOSBox, or various configuration things, but nope, still had the problem. Finally, I decided to dig up my old disc with some classic games and installed it again.

Works perfectly for me now. If anyone else or everyone else is having this problem, I can send my version of the game to an administrator. This is far too deep and great of a game to not work! :p

Can you send me the archive through a PM, just in case? We have a couple of Wizardry archives, but settled for this one since the reviewer sait it was the only one that worked as intended for him.

The Fifth Horseman 09-08-2010 07:41 AM

He just uploaded it on FTP. :)

superbus12 09-08-2010 07:42 AM

I mean, someone else should certainly play and see if combat works for them. But if not, this version does work.

zephyrine 09-08-2010 12:04 PM

Monsters will be immune to all physical damage if you dont put in the magic words( downloadable from here) when you start a new adventure. Another thing that will happen from this is that you will only be fighting rats, no other enemies!

superbus12 09-08-2010 07:02 PM

Quote:

Originally Posted by zephyrine (Post 411359)
Monsters will be immune to all physical damage if you dont put in the magic words( downloadable from here) when you start a new adventure. Another thing that will happen from this is that you will only be fighting rats, no other enemies!


That's really interesting. In the version I have, failure to input the magic words causes the game to exit to DOS. Also, I cracked the game.

kmonster 24-06-2011 07:10 PM

Finished the game
 
It's far better then its sequel. The game has structure, riddles are logical and fun, NPCs and writing are interesting, graphics are clearer and the pace is faster.

I restricted myself to play without class switching or reloading at level up for the original challenge and it worked well.

yoga 25-06-2011 07:11 AM

Kmonster is hero of the heroes
 
Bravo, dear Kmonster!

You are real Master of this game.

BTW, is the Wizardry VII not so though game?
I am asking You because I am interesting from this saga.
No, no W VI! Some more easy for me.

(Off- What game is more though - Wizardry VI or Dungeon Master?)
Now I play DM and think that this is quite impossible.

yoga the brave
:hihihi:

kmonster 25-06-2011 12:04 PM

Wizardry VI or VII are not as tough as Dungeon Master, if combat is too challenging you can grind XP and if a riddle is too hard you can ask for help or consult a walkthrough.

Dungeon Master on the other hand requires also fast thinking and fast acting, if you manage to beat it you can call yourself an elite player.

yoga 25-06-2011 12:17 PM

Quote:

Originally Posted by kmonster (Post 429486)
Wizardry VI or VII are not as tough as Dungeon Master, if combat is too challenging you can grind XP and if a riddle is too hard you can ask for help or consult a walkthrough.

Dungeon Master on the other hand requires also fast thinking and fast acting, if you manage to beat it you can call yourself an elite player.


"not as tough as Dungeon Master"!:OK:
(Off - 6 Demons to be kill and I will meet Lord Chaos:lol:)

Hmm ... Maybe, maybe some happy, sunny day humble yoga will follow your brave steps..:hihihi:
Who knows?
YOU, dear master Scatty, Capo, twillight and Dosraider passed this game. Very nice..

yoga battling at lvl 14 of DM

Scatty 25-06-2011 12:34 PM

Actually I only once played Wizardry VI, and never got past the beginning area. So I never passed it. Shame on me. The quite bad graphics turned me off, got to admit.
Interesting detail though, if you look into the EXE of the game (I think), there's a VGA driver mentioned which isn't available for the game, since it has only CGA and EGA driver files.
I wonder if the developers were tinkering for a while with the idea of adding VGA mode to the game... Too bad they didn't.


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