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Why does EVERYTHING have to be an FPS now?
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Because games played in the first person perspective are marketable. By the way, seeing all these ranting, by your logic, the Thief games are FPSes too? All we saw is that it is developed by a company whose two games were shooters, and that the premise is akin to Deus Ex: Human Revolution. Which by the way is an awesome game. Yes, it is not a tactical shooter shown from birds eye view, but who knows, they might deliver. Make it gritty, make it feel like Syndicate. It's not like other games didn't have spinoffs, especially X-Com, which is what everyone is whining about. It had a space sim, a 3rd person action game, and a scrapped FPS. It's not fair to condemn a project just because it's not like "that other game bearing the same name 18 years ago". The gaming industry is not like it was during the 90ies, and things changed. Let's just sit tight and see what they whip up, there will be enough time to throw around blame and turd when it comes out and bombs.
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^ That and then that again.
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That's easily in the top 3 of the things which annoy me the most in modern gaming. And that's also why I think it is exactly why it is a good reason to condemn new games in development. As it was said above: why does every new game have to be a FPS these days? Or, if you take that question in another way: why do they have to destroy so many franchise by turning them into an FPS? I still maintain what I said though: I think the Syndicate franchise would actually fit well in a FPS. Which is usually not the case for most franchise. In the end if all depends of the gameplay of the original game. But then again that's exactly what is lacking and the most overlooked in modern FPS gaming too. :rolleyes: |
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So which old franchises have been ruined by being turned into FPS's?
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I would say X-Com, Fallout, Metroid and others I don't remember right now. Of couse, this is my opinion, what I consider ruined could be great news for other people. It seems to be a trend also, I think we will see more FPS reboots in the future.
Of course it could me much worse: http://www.youtube.com/watch?v=Xv73B...ayer_embedded#! |
Are you kidding me? X-Com isn't even out yet, the 3D Metroids turned out to be fantastic (and popular enough to get all 3 games re-released in one disc, and its not even a pure FPS!) and as a long time Fallout fan, I loved Fallout 3! (And even that game wasn't a pure FPS!) Heck, Tim Cain loved it too.
C'mon. Where is this trend of "Taking old franchises and turning them into FPS's"? |
Fine, like I said, your opinion differs from mine, which is no big deal. I found all of these games hideous. About X-Com, I had Alliance in mind.
X-Com has a new FPS coming soon, now Syndicate, sounds like a trend for me. And with the success FPSs have been enjoying in the market, I see no reason to believe this won't become a norm. |
Xcom already had a space fighter game which got out and failed spectacularly in all aspects, and the Xcom FPS is planned and in development since what? 10 years at the very least? Maybe even 15? I remember reading about it in very old PC magazines.
It is just as bad a joke than Duke Nukem Forever in fact. Except that nobody cared about the Xcom FPS because nobody were interested back then. And I really wonder if anybody still care today. Maybe they'll even get a better start since nobody remember Xcom at all. |
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