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Class of ships copyright link
for some reason i could not find on the zip file any .gif file for the copyright protection (and yes i did buy this game and all its sequels into MOO3 at which point i shook my head at yet another weak continuation in the same way as Machievelli was last made, so technically this is me trying to find the purchased original and not a copyright infringement) see http://www.jonsullivan.com/misc/ships_1b.gif for the necessary reference.
Playing MOO again is a pure pleasure... funny how in 2008 i find myself going back 10 years for great games... And to whomever Jon Sullivan is, you are on my heroes list! Gratis! :thumbs: |
This game is REALLY cool, but I'm being overwhelmed by the learning curve. One nagging question keeps distracting me from reading the manual. How do you, from the beginning of a game of MoO, quickly get your colony ships up and mobile fast enough to compete with the computer? Last time I tried just playing, I had three colonized planets before I met one of my opponents, who showed to have like ten, wow...
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Someone had asked why moo3 stank.
I asked the same question when it came out. To my understanding it went something like this... Managers: "Is the game ready yet, we're past our deadline" Game programmers: "No, it won't be finished for another six months, and we're running out of money". Managers: "Just stick a fork in it, its done, we'll see you next week and place it into production". So they slapped together what they had already built, marketed it, and sent it out, several patches were soon to follow, the ai fix patch, the tech patches, the new tech patches, and several others I don't remember or likely don't care about. However the game had already lost its popularity, thoughts for moo4 were scrapped and thusly the series reached its end. This is basicly what I had read in an article reveiwing the game many moons ago, I was probably baked then too... Its a shame really that such a lucrative franchise had to eat dirt, but everything dies, now if only final fantasy, dynasty warriors rtk, mortal kombat, ut, quake, c&c... |
I really wonder how the user rating is calculated. At the time i'm writing this post, the game has a user rating of 3.4 out of over 3000 votes. This is a game everyone loves, many people in my opinion could give it a 4 or 5. So there are some jerks that must give it a 1 or 2 !? Are they serious ? If someone doesn't like the genre, he shouldn't vote. This isn't the way to get the vote. It's not a "i like it or not" vote, it's a "rating" which means one should be respectful to many categories: was the gfx, sfx,handling,gameplay,fun good or bad for the time the game came out, or not.
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DosBox is confusing
Gary, I have all the MoO files unzipped into a folder called "MoO" (without the quotes).
The folder is in the root directory of my C: drive. When DoSBOX opens up it starts you out in a virtual "Z" drive. At the Z: prompt I type in this.... mount c: c:\MoO\ Then I type in this.... c: I am not actually in the root directory of Drive C, but in the folder c:\MoO If I type in "dir /w/p", it will list the contents of the folder c:\MoO (/w is just to make things wider, and /p just makes it stop at the end of a page, until you hit ENTER) Then I just type in... orion ...and hit ENTER Alt ENTER will make it go full screen, and again to resize. It is better to used DoSBox, than to try and configure the thing to run under XP or Vista. You will have sound, and a USB mouse will be supported. |
MoO sound
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The one problem I'm having is that there's no sound or music working. I've gone into the basic game controls to make sure music and sound are set to "on", but to no avail. Is there some game file I need to add, adjust or otherwise play with? Thanks. |
Just run the soundsetup ("install.exe") and choose the correct configuration.
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