The Coop |
25-08-2008 06:26 AM |
Why not? He can't make a new thread since it would likely be locked because this old one's still around, so he may as well post here if he's got a comment. Seems like the sensible thing to do :)
And speaking of posting after a thread's hiatus...
I was never able to own Quake in its original form back when it was the big new thing. Not having my first PC until 2001, left me missing out on all sorts of interesting PC gaming experiences throughout the 80s and 90s. However, I did get the game for the Sega Saturn shortly after it was released for that system. It was a surprisingly good port, with the near-GL Quake lighting effects to boot. The levels were a bit smaller due to memory constraints on the Saturn, but it still felt and sounded like the PC original.
Anyway, this game was the second one I bought new from a GameStop just a week after I got my P3 1 GHz Windows ME machine (the first was Unreal). Needless to say, it ran quite well, so I lucked out in that sense as I didn't have to go through the "Can my PC handle this" phase. Took me a while to figure out why I wasn't getting the CD audio, but I eventually got that fixed too. Now that I'm on an XP machine, and Quake likes to give me aggravation on it once in a while, I usually play it in DOSBox (along with both expansions).
I've always preferred the atmosphere in Quake to the sequels. It was darker, had more demonic overtones in the story and graphics, and the musicscapes that played helped solidify that setting even more. Once Quake II hit, all that seemed to go away, and it became just Marines in Space fighting aliens. Don't get me wrong, I think II-IV are fun games. But the first game just feels... more interesting overall.
So, there's my little tale.
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