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-   -   X-Com - Terror from the Deep (http://www.abandonia.com/vbullet/showthread.php?t=94)

burt777 26-05-2007 08:45 PM

Hey everybody! I was nerding around a little and made a little batch file that i keep running on my 2nd monitor. It shows me the times at which i saved. The game lists gametime with all the saved games, but i found it really annoying that i keep forgetting (damn weed (-: ) which game i saved last. The list refreshes every 15 seconds and assumes your dos recognizes the Choice-Command. (If it doesn't, you can get choice.com or replace the last line with a ping command or something, which will look less nice.)

Code:

:start
CLS
@echo Game 1:
@dir game_1\up.dat |find "UP.DAT"
@echo Game 2:
@dir game_2\up.dat |find "UP.DAT"
@echo Game 3:
@dir game_3\up.dat |find "UP.DAT"
@echo Game 4:
@dir game_4\up.dat |find "UP.DAT"
@echo Game 5:
@dir game_5\up.dat |find "UP.DAT"
@echo Game 6:
@dir game_6\up.dat |find "UP.DAT"
@echo Game 7:
@dir game_7\up.dat |find "UP.DAT"
@echo Game 8:
@dir game_8\up.dat |find "UP.DAT"
@echo Game 9:
@dir game_9\up.dat |find "UP.DAT"
@echo Game 10:
@dir game_10\up.dat |find "UP.DAT"
:pausie
@echo** (press n to break cycle)
@choice /t:Y,15 /n
@if not errorlevel 2 goto start

Just copy paste and save as a batchfile in the game directory and dubbleclick.

i hate alien colonies 29-05-2007 09:57 PM

Does anyone know how does an alien control center look like? I'm been walking around an alien colony for ages.... can't find anything, please help.

velik_m 30-05-2007 06:47 AM

Yeah it's pretty hard to miss. it's a room inside a room, surrounded with those squicky things. There are usually three lobstermen inside. Most bottom level (i think?). Use the map to check where you haven't been.

EDIT: You did go into the second level?

i hate alien colonies 30-05-2007 08:57 PM

<div class='quotetop'>QUOTE(velik_m @ May 30 2007, 07:47 AM) [snapback]292017[/snapback]</div>
Quote:

Yeah it's pretty hard to miss. it's a room inside a room, surrounded with those squicky things. There are usually three lobstermen inside. Most bottom level (i think?). Use the map to check where you haven't been.

EDIT: You did go into the second level?
[/b]
yes but i only had 6 guys so they were spread out very thin. there are too many doors to check. only 1 is browsing the lowest level and he only uncovered like 1/5 of it so far. (another one is in the middle floor, the rest on the top one) the rooms are huge and i haven't found any aliens yet, so the control center must be very obvious because of it's garrison like you said. thanks

gregor 31-05-2007 05:54 AM

hehe once you knw how it looks like and once you develope the PWT launcher then alien colonies are easy.

becaise you can quickly find, launch the launcher and leave the colony... that is unless you wan to collect all the goodies by killing all the aliens. but after a while that kind of get's boring...

laiocfar 03-06-2007 03:06 AM

I think that control centers are well protected against lauchers strikes and you will need to localizate it either way.

So, lets get on it. You need to get in the second level, this is best done by killing every alien in first one since its only 1 floor for foot units and entrance is well defended.
Once in the second level, you need to reagroup since your ppl will be diveded. Note that this once is a huge level with 5 floors for foot units, also is completly builded and there are plenty of objetcs. There are a few defenders scattered and disorganized, but they are lobstermen and you are forced into close combat. Have many MC operators or some movement detectors can be usefull and stunning weaponary at rear*.
The control center is in the 4th floor and got 3 commanders inside. It can be located from 3th floor. There is a stair down and 4 "balconies" around it. Also there are a lot purple tiles. In the 4th floor you will found 2 doors, they form a "U" like corridor, in the farest place of that corridor its a third door that connects with the control room. The control room itself is small and got the device to destroy in the center. Normally you dont find any opposition but 3 commanders in control room, and you will prefer avoid than confrontate.

*I move troopers in 4 men squads trying to hold a diamond formation(explorer at front, quick reactions at side and gunner[hv weapons or sniper] at rear). Since lobstermen can survive many hits, sometimes i prefer to stun down my own ppl with the gunner than have them killed next turn.

Gaghlad 10-06-2007 04:09 AM

I have a question for those of you more able with the DOS-Box than I am. I have the box, and I have the original CD's for both X-Com 1 and X-Com 2. Can I get the CD's to work using DOS-Box or must I download the version off of here?

rlbell 11-06-2007 03:46 AM

<div class='quotetop'>QUOTE(Gaghlad @ Jun 10 2007, 04:09 AM) [snapback]293751[/snapback]</div>
Quote:

I have a question for those of you more able with the DOS-Box than I am. I have the box, and I have the original CD's for both X-Com 1 and X-Com 2. Can I get the CD's to work using DOS-Box or must I download the version off of here?
[/b]
You can get the CD's to work with Dosbox. I purchased both CD's from an online retailer in 2000 and got both of them to work. In case, you do not already know, in TFTD, do not research Tasoth commanders and you cannot save the game while in the second half of the last mission.

gregor 11-06-2007 11:40 AM

<div class='quotetop'>QUOTE(laiocfar @ Jun 3 2007, 03:06 AM) [snapback]292739[/snapback]</div>
Quote:

I think that control centers are well protected against lauchers strikes and you will need to localizate it either way.[/b]
Negative on protection! vulnerable from above!
Quote:


The control center is in the 4th floor and got 3 commanders inside. It can be located from 3th floor. There is a stair down and 4 "balconies" around it. Also there are a lot purple tiles.

[/b]
you can shoot through that small opening with guided missile later on. but to do this missile has to travel straight down and it's better to choose multiple points. command center is seen if you mouseover it by the square (you can see black shadow). but it's not always hit porpperly, so it's better to add a few points in the room (just to be sure).

with a good squad you can destroy it quite fast. i had it doen once in 3 turns (true i didn't pick any equipment form the base as penaltyy, but gained some real life time for other missions).

if there is no guided missile launchers then destroying it is very hard. but the wall from command center can be breached by sonic pulsar from lower (same) level (as command post is). a few grenades and sonic shoot in the center should do it.

the most rewarding is to kill all aliens (like laicofar said they are mostly on same spots except from those brain floaters!!). they should all be killed or stunned. i sugest the lobsterman in comman center to be stunned at all possible means, since they are valuable information source. in addition to that killing all aliens get's you their equipment which you can later sell.

however doing that can be tough early in game. i suggest the use of stun rod and then grenade blast to finish them off.

to stunn the lobters in command center you need someone who has enough time units and stun rod (later stun gun is also good if you fire it in the wall).

The Fifth Horseman 11-06-2007 02:18 PM

<div class='quotetop'>QUOTE(Gaghlad @ Jun 10 2007, 06:09 AM) [snapback]293751[/snapback]</div>
Quote:

I have a question for those of you more able with the DOS-Box than I am. I have the box, and I have the original CD's for both X-Com 1 and X-Com 2. Can I get the CD's to work using DOS-Box or must I download the version off of here?[/b]
You can get them to work. All you need to do is mount your CD-ROM drive (read the DOSBox readme to find out more about it).


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