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-   -   The Abandonia D&d Game (http://www.abandonia.com/vbullet/showthread.php?t=7767)

Nikson 27-10-2005 12:06 AM

Can you list the complete inventory?
Also, what alignment are you?

@pigggy: you need the following:

choose an alignment and a class for your character
use the 25-point buy method to get the stats you want (look in the previous page on how that works)
get your character a weapon, some armor, and a few other basic inventory items.

the "inventory items" bit I think we can skip, and I"ll generate a "party bag" with things like rope, bedrolls, water flasks, oil flasks, torches, etc.

Blood-Pigggy 27-10-2005 12:08 AM

What? You're confusing me with your vague questions.

blastradius14 27-10-2005 12:09 AM

He's got a greatsword, a large shield and a suit of leather. The large shield is whats over the 55gp, but warriors roll a 5d4x10 for cash. This means they can start up to 200gp. A wooden large shield can be as cheap as 5 gp.

Dark sun has some wierd rules for a Half Giant's alignment, but I would make him chaotic Neutral. They say that he is tempermental to the point where he can choose his alignment each day he awakens...

Blood-Pigggy 27-10-2005 12:10 AM

Who're you talking about right now? :bleh:

Nikson 27-10-2005 12:19 AM

blast: thank you, that's all i needed
pigggy: read my previous post :P

Nikson 27-10-2005 12:25 AM

blast: if we're to play this by the 3.5 D&D rules, I found the "official" stats of half-giants:

racial modifiers: +2 STR, -2 DEX, +2 CON
also, I assume you want to be a Fighter, not a Warrior. Warriors are an inferior class, usually only used by peasant NPCs and such.
Also, you can't get weapon specialization until you hit fighter level 4.
Maybe you meant weapon focus? (+1 attack)

I'm using PCGen to make the character sheet for you.

EDIT:

Also (see a pattern here?), you may only choose one feat at level 1.
And you have 4 skill points to use, but Open Lock is an untrained skill, meaning it costs two points to get one rank in it. So you can't get it. It's either 4 intimidate, or 2 intimidate and 1 open locks.

blastradius14 27-10-2005 12:28 AM

Stupid 3e rules. Specialization can be reached at 1st levels by fighters, and thats pretty much what it does, the weapon focus. Mastery is what can be aquired at level 4, simply because that is when you get your next proficiency point.
Oh well, sure thats what I mean. I need to reinstall NWN and play it somemore, heh.



Now, are those the Greyhawk halfgiants? Never played that. I got this crate full of 2nd ed rules. Too bad they are void here hehe.

Nikson 27-10-2005 12:56 AM

Here's what your character sheet looks like in PCGen.
Note you only have one feat (i chose power attack, change it if you want) and 4 skill points, all put into Intimidate.
Since you didn't give me an alignment, I made you chaotic neutral.

Feel free to change anything you see and don't like :)

http://i19.photobucket.com/albums/b1...stb/blast1.jpg

http://i19.photobucket.com/albums/b1...stb/blast2.jpg

blastradius14 27-10-2005 01:11 AM

I would take the 2 off of intelligence and 1 off wisdom so my over all strength would be 19.

Since when did 14 dex give a bonus of 2? Sheesh that is silly, when 15 used to give a bonus of 1...


Where did you find the official rules for a half-giant? That doesn't seem right though. Most giants aren't very bright, nor are they attractive. I might as well be a Hill Giant, Verbeeg, Voadkyn, or a Firbolg. (All 19 str, from dumbest to smartest) That way I can't be 20 or further strength... heh.
Firbolgs are 10' 6''
Hill Giants are 16' tall
Verbeegs are 8' 6'' to 10' tall (This is the critter in my picture...)
Voadkyn are 9' 6'' tall.


Though all I have of these creatures is what the monstruous manual tells me.


Of course, a Voadkyn or a Firbolg would not be hard for me to make a guideline for. They seem to be more peopleish than the others.

Nikson 27-10-2005 01:23 AM

The half-giant only appeared a couple of years ago, it's in the Psionics handbook. Note how your character has "2 power points", which are used for psionic attacks and such. We'll ignore those for the purpose of our campaign :P

As for stat bonuses, its like this:

4-5: -3 penalty
6-7: -2 penalty
8-9: -1 penalty
10-11: 0 bonus
12-13: 1 bonus
14-15: 2 bonus
16-17: 3 bonus

etc. :)

As for wher I got the stats, they're built into the PCGen libraries, which are up to date with the latest official rules, since the program is supported by Wizards of the Coast (which is why you keep getting license agreements and crap every time you load something).
As for the height, I picked it myself, the default was 10' or something like that, I wanted to bring you down to earth a little :P


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