Forums

Forums (http://www.abandonia.com/vbullet/index.php)
-   Forum Games (http://www.abandonia.com/vbullet/forumdisplay.php?f=32)
-   -   The Abandonia D&d Game (http://www.abandonia.com/vbullet/showthread.php?t=7767)

Nikson 27-10-2005 11:56 PM

Do you really really want to play this race? It's not only going to be a lot of work to finish the character sheet, but it would mean the party has a fighter and a barbarian... also what gives with the 39 HP?

If you had rolled 16 on your racial 2d8 +5, that would give you 21 HP.
With a 12 on your class 1d12, that's 33.
Adding the +4 constitution bonus, that's still 37.

And I can't allow a character with 3HD to join a level 1 party anyway.

If you absolutely need to play this race, I can only let you roll the 1d12 for the barbarian class and add the CON bonus and the racial +5
At the risk of being a meanie, it's your character anyway and you're the only one responsible for creating and maintaining it.

Otherwise, and it would really really make things easier for everyone (ok , mostly me :P ) if you used a normal race.

Blood-Pigggy 27-10-2005 11:58 PM

I'll take the new dice.
What'll it give out?

PS - The previous HP was a miscalculation.

Nikson 28-10-2005 12:05 AM

sigh...

1d12 means you pick a random number from 1 to 12. I rolled for the hell of it and got an 8.
Then you add your CON modifier (18 CON means +4), so you now have 8+4=12
Then you add the racial +5 hp and get 12+5=17.

Okay, you have your basic stuff, now choose a feat, and assign your skill points. Then get yourself a weapon (axe?) and some armor (i suggest light armor, like leather).

Blood-Pigggy 28-10-2005 12:17 AM

For a feat, I'd like Toughness, which adds +3 HP, if that's okay with you.
For armor, I'd get Studded Leather.
For the Weapon, a Heavy Flail (two handed). If that's not forbidden to start out with.
Otherwise I'd like a warhammer.

I'm not sure how many skill points I have, could you tell me please? :D

(You knew this was going to be lots of trouble when you made this thread)

Nikson 28-10-2005 12:26 AM

(4 + INT modifier) x 4
Your INT is 6, so you have a -2 penalty.

So, (4 - 2) x 4 = 8.

Also, every level you will get another 2.


(Actually, this is the first time im playing with people that aren't all 3e pen and paper D&D players. I'm not complaining, it's supposed to be complex, but I never had players choose strange races/classes that they weren't already used to)

Blood-Pigggy 28-10-2005 12:29 AM

Mmm, he really doesn't have much to choose.
So I put 4 in Jump (Racial Preference) and 4 in Climb (Racial Preference)
He'll be the party's scout that can traverse any terrain, yay!

Nikson 28-10-2005 12:34 AM

Okay, that's over and done with :D
Now, could you please save my slow-arse 56k from jumping through all the pages of the topic to find the bits and pieces, and post the complete character sheet? :D
stats, feats, skills, inventory, saves, attack bonuses, damage, armor class, health, special abilities (rage, iliteracy), and so on?

EDIT: for skills, post them all, for easy reference later on. I'm not interested in the ranks, only the totals for each

Blood-Pigggy 28-10-2005 12:38 AM

Sorry, I'm used to second edition.

Character Name - Bakooza
Class And Level - Barbarian, Level 1
Player - Blood-Pigggy
Race - Thokola
Alignment - Chaotic Neutral
Deity - Panazor (Deity Of Destruction)
Size - Medium Monstrous Humanoid (Like a Half Giant)
Age - 78 (Young in Thokola standards)
Gender - Male
Height - 7, 9
Weight - 812
Eyes - Beady Black
Hair - None (Body is covered with very short tannish hair)
Skin - Very pale tan
Abilities
-
Str - 17 (+2)
Dex - 13
Con - 16 (+2)
Int - 8 (-2)
Wis - 8
Cha - 10 (-2)
-

HP - 20

Hit Dice - 2d8+6 (15)
Armor Class - 14 (+2 if leather) touch: 11 flatfooted: 15
Speed - 40ft
Saves-Fort +5, Ref +4, Will +2

Skills
Climb - 4
Jump - 4

Feats
Toughness

Inventory - Studded Leather, Heavy Flail

Abilities - Rage, Berserk, Iliteracy,

Nikson 28-10-2005 12:57 AM

so STR 19, CON 18, INT 6, CHA 8.

Your saves are wrong.
Level 1 barbarians have +2fort and +0ref +0wil
You add your CON mod to fortitude, DEX mod to reflex and WIS mod to will. So your barbarian should have:

+6 fort, +1 ref, -1 wil

Blood-Pigggy 28-10-2005 12:58 AM

He has a racial modifier for Will (+2) so I think he'd have 1. I'll change it if it works out.


The current time is 03:33 AM (GMT)

Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.