![]() |
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review + Download |
I think this game was more deserving of a 5 than Merchant Prince.
Sure, you may not be able to continue once you die, but that was intentional because it makes the game that much more challenging. If you lose or die in many games, it's no big deal because you could just load the game again and try again from where you left off. Also, the game is much more linear than the review made it seem. You have 90 days to complete the main game before your character starts becoming corrupted, at which the rate of corruption happens much more quickly. You don't have to finish the game in 90 days, but the game becomes much more difficult the longer you take. If anyone needs help playing this game, there is a living and breathing ADOM community at adom.brinkster.net, and you can find the complete ADOM guidebook at www.andywlms.com/adom. |
The rating of a game is decided by the reviewer himself, based on his knowledge and experience with the game. I decided to give it 3 because of the steep learning curve, which mean that I originally intended to rate it to 4. 5 on 5 is really for incredible classics (even tough a lot of games lately been added with a rating of 5 and did not deserve it) and I would not give ADOM a 5 on 5 even tough I like it very much. Nothing stop you from voting on the user rating tough, but right now out of 9 votes it's still a rating of 3.
Yes, there is a story in ADOM and you can't roam the realm forever... But I left those details purposely hidden in my review. First reason was that, if you do manage to live for that long when you begin the game, the reason why you need to get involved in the quest will become quite obvious as you complete the first minor quests and you learn about the story of ADOM. The second is that I wanted to write a review which would get the reader to want to try the game even tough it was only text based, which a lot of people would frown upon at first glance. For the links, I am sorry to see that they are not up on the download page. Thanks for posting those here. I originaly uploaded a .txt named "related links" along with the game and there was two interesting links inside, perhaps Kosta could dig it and put them there. :ok: www.andywlms.com/adom was one of those two and I recommend it very much. So folks how about my first review ever? :D |
I'm glad you asked the question, Eagle of Fire, because it gives me an easy lead-in to something I was just about to say. Your review was so informative and interesting that it's fired me up to play a game I normally wouldn't. Will give some thoughts on the game after I've had a chance to experience it. :ok:
|
That's the spirit. :ok:
What's great in this game is that it get better and better with time which really differ from about all the other games out there. |
I've been playing ADOM since 0.9.9 gamma 15. STILL haven't beaten this bastard. AWESOME game!
|
Quote:
I thought of something last night. I hope the mini-FAQ in the game was read before making ADOM available on abandonia.com. ADOM is postcardware, and there is a section on the ADOM terms of use... |
Quote:
Hahahaha, you just made my day! :ok: |
DON'T FORGET TO EDIT THE .CFG FILE IN THE ADOM_DAT FOLDER!!!
I know thomas (haven't contacted him in awhile) He was too busy to continue producing the game at the time. It's freeware. He just likes postcards. Post your best score. Lemme get mine from awhile ago. BTW: This is LONG!!! 43. 105835 Ryan. L16 gnomish elementalist (M). 139414 xps. 20707 turns. Died on 9/8/2003. He was killed by Jeptor, the dark elven shopkeeper, on level 7 of the cavern of chaos. Ryan St:16 Le:12 Wi:14 Dx:17 To:15 Ch:13 Ap: 5 Ma:21 Pe:15 N- DV/PV: 46/12 H: -12(92) P: 89(133) Exp: 16/139414 D: 7 Sp: 91 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Ryan Race: male Gnome Class: Elementalist Eye color: green Hair color: white Complexion: tanned Height: 3'5" Weight: 130 pounds Age: 111 (grown-up) Star sign: Cup Birthday: 3/Cup (day 243 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Elementalist. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2861 stones Carrying capacity: 2450 stones Head : blessed metal cap [+0, +3] [50s] Neck : normal ankh [3s] Body : blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Girdle : normal girdle of carrying [+0, +0] [15s] Cloak : normal cloak of defense [+3, +0] [20s] Right Hand : normal quarterstaff (+0, 1d10) [40s] Left Hand : - Right Ring : blessed ring of ice [1s] Left Ring : normal ring of see invisible [1s] Bracers : cursed bracers of defense [+2, +0] [10s] Gauntlets : normal rusty black dragon-hide gauntlets (-2, +0) [+0, +2] Boots : normal gnomish boots (+1, +0) [+2, +0] [10s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2641 stones Carrying capacity: 2450 stones Armor ('[') normal robe [+3, +1] [60s] One-handed weapons ('(') normal mithril dagger (+0, 1d4+3) [8s] Two-handed weapons ('(') normal rusty iron-shod quarterstaff (+1, 1d10+5) [80s] Missile weapons ('}') normal long bow of accuracy (+9, +2) [30s] normal rusty light crossbow (+2, +0) [70s] Tools (']') normal box with flint and steel (16) [5s] blessed tinderbox (3) [3s] heap of 2 normal climbing sets [360s] normal rusty tiny key [1s] normal bandage [2s] normal square key [1s] normal si [10s] normal holy symbol [5s] normal small key [1s] blessed bandage [2s] Rings ('=') heap of 5 normal rings of stun resistance [5s] normal ring of protection +1 [1s] normal brass ring [1s] normal ring of damage [1s] normal ring of protection +2 [1s] normal ring of searching [1s] blessed ring of the fish [1s] heap of 3 normal rings of cold resistance [3s] normal ring of damage [1s] normal ring of ice [1s] normal ring of protection -1 [1s] heap of 2 normal rings of fire resistance [2s] normal ring of fire [1s] heap of 2 normal rings of damage [2s] normal ring of the fish [1s] Potions ('!') potion of holy water [4s] normal potion of carrot juice [4s] normal potion of water [4s] normal potion of poison [4s] normal potion of cure poison [2s] Scrolls ('?') blessed papyrus scroll [2s] normal scroll of identify [2s] Food ('%') heap of 3 normal stomacemptia herbs [6s] heap of 4 cursed curaria mancox herbs [8s] heap of 2 cursed devil's roses [4s] blessed devil's rose [2s] normal hurthling cake [30s] heap of 2 cursed stomacemptia herbs [4s] blessed stomacemptia herb [2s] heap of 9 normal large rations [1800s] Valuables ('$') 10064 gold pieces [100s] Gems ('*') normal sapphire [1s] cursed turquoise [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 6 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 6 +6 +2 +9 skilled 147 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 11 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +5 bonus to hit, 1d10-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing .............100 (superb) [+1d3] First aid ............ 36 (fair) [+3d3] Haggling ............. 31 (fair) [+3d3] Listening ............ 56 (good) [+2d4] Concentration ........100 (superb) [+1d5] Gemology ............. 32 (fair) [+3d3] Healing .............. 79 (great) [+1d5] Literacy ............. 81 (great) [+1d5] Metallurgy ........... 33 (fair) [+3d5] Swimming ............. 35 (fair) [+4d4] Pick pockets ......... 52 (good) [+1] Ventriloquism ........ 39 (fair) [+2d4] Mining ............... 9 (poor) [+4d5] Herbalism ............ 51 (good) [+1d5] Detect traps ......... 42 (fair) [+1d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 768, 5pp (Effectivity: +18) Earthquake : 35, 80pp (Effectivity: +0) Fire Bolt : 811, 10pp (Effectivity: +3) Fireball : 9, 20pp (Effectivity: +4) Frost Bolt : 802, 9pp (Effectivity: +15) Improved Fireball: 7, 30pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Ryan, the gnomish elementalist, was killed by Jeptor, the gray elven shopkeeper. He scored 106580 points and advanced to level 16. He survived for 0 years, 36 days, 8 hours, 59 minutes and 23 seconds (20707 turns). Ryan visited 33 places. His strength score was modified by +5 during his career. His learning score was modified by -5 during his career. His willpower score was modified by -1 during his career. His dexterity score was modified by +4 during his career. His toughness score was modified by +2 during his career. His charisma score was modified by -1 during his career. His appearance score was modified by +3 during his career. His mana score was modified by +3 during his career. His perception score was modified by +1 during his career. He was the head of the thieves guild. He ended his adventuring life on level 7 of the caverns of chaos. 904 monsters perished under his attacks. The following five artifacts were generated during his adventure: the si the ancient mummy wrapping the ankh the black torc the dwarven pick axe "Hammerhead" He possessed the following intrinsics: He was fire resistant. He was poison resistant (enhanced through an item). He was acid resistant (gained through an item). He was lucky (gained through an item). Fate smiled upon him (gained through an item). He was cursed. He was sleep resistant (gained through an item). He was able to teleport. He was stun resistant (gained through an item). He was resistant to death rays (gained through an item). He was shock resistant. He was able to see invisible things (gained through items). He was immune to ice attacks (gained through an item). He had the following talents: Charged, Good Book Learner, Good Learner, Great Book Learner, Great Learner, Mighty Aura, Potent Aura, Strong Aura, Strong Magic. He had a final speed score of 91 (final base speed: 101). He was religious. He asked for 2 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 air elementals, 1 animated tree, 5 assassins, 17 bandits, 7 barbarians, 2 barbarian leaders, 4 beggars, 5 berserkers, 6 berserker lords, 1 berserker prince, 1 big dog, 1 black baby dragon, 1 black dragon, 1 black druid, 2 black hurthlings, 1 black wizard, 1 blink dog, 1 blue baby dragon, 3 bugbears, 1 bulette, 1 carrion crawler, 3 cave bears, 6 cave fishers, 2 cave lions, 4 cave lizards, 3 cave tigers, 1 caveman, 2 chaos brothers, 1 chaos eye, 1 chaos lizard, 1 chaos rat, 1 chaos spider, 6 claw bugs, 1 cloaked ratling, 1 cobra, 5 corpse fiends, 1 crime lord, 4 cutpurses, 1 dark elven archer, 1 dark elven priestess, 1 dark elven wizard, 3 dark orcs, 3 dark sages, 4 dire wolves, 1 displacer beast, 1 doppleganger, 1 dwarven chaos knight, 2 eyes of destruction, 8 fire beetles, 6 fire lizards, 1 flesh golem, 2 floating eyes, 1 fomorian giant, 1 gargoyle, 3 ghosts, 7 ghuls, 7 giant bats, 1 giant boar, 3 giant centipedes, 11 giant frogs, 1 giant lizard, 1 giant raccoon, 26 giant rats, 1 giant spider, 12 gnolls, 2 gnoll chieftains, 12 goblins, 5 goblin chieftains, 17 goblin rockthrowers, 2 goblin slavemasters, 2 gray oozes, 1 gray slayer, 3 greater mummies, 1 green hag, 2 green slimes, 1 green worm, 1 gremlin, 2 half-orc bouncers, 3 harpies, 1 hell hound, 3 hippogriffs, 4 hobgoblins, 1 hobgoblin chief, 2 hobgoblin leaders, 3 huge bats, 11 hyenas, 1 imp, 142 jackals, 4 jackal demons, 5 jackalweres, 28 kobolds, 5 kobold chieftains, 1 kobold shaman, 14 large bats, 21 large dogs, 11 large gnolls, 1 large jackal, 7 large kobolds, 13 large orcs, 1 large snake, 28 large spiders, 1 least daemon, 1 lightning vortex, 6 lizard men, 1 mad doctor, 1 master swordsman, 2 master thieves, 2 mimics, 6 muggers, 12 mummies, 1 mummy lord, 2 necromancers, 2 ogres, 58 orcs, 4 orc chieftains, 16 orc scorchers, 8 outlaws, 1 outlaw leader, 5 owlbears, 11 pit vipers, 1 pixie archer, 1 quasit, 7 rabid dogs, 2 raiders, 44 rats, 5 ratling archers, 1 ratling duelist, 1 ratling fencer, 1 ratling master thief, 4 ratling thieves, 8 ratling warriors, 3 shadows, 1 shadow centipede, 1 sheriff, 1 silver wolf, 34 skeletons, 1 slow shadow, 2 spectres, 1 stone snake, 1 swamp hydra, 1 swordsman, 4 tarantulas, 13 thugs, 2 vipers, 3 wererats, 2 werewolves, 1 white baby dragon, 2 white worms, 3 wild cats, 18 wolves, 1 wraith, 1 yellow ooze, 15 zombies |
This game is unfair :angry:
I was donig really well (lvl 6!) and I had killed the carpenter, I picked up the manual he dropped and tried to read it when I died for seemingly no reason! It was something about being engulfed in fire, anyway, that pissed me off! I try it again and I won't read things until I'm back in the village next time. |
Don't read it. Building a bridge is overrated. Just freeze your way across or get water breathing paraphenalia.
I've been a member of the adom forums on brinkster for a good couple of years and I posted the site and plugged it. Keep the characters coming. Dump those characters and then copy and paste with a text editor. They're a flc or flg file bearing your character's name. I'll post my newest one later (I suck now :) ) |
I just lost a 12 Female Grey Elven Wizard in level 7 of the Druid Dungeon. I had two wands of death ray the entire time, and I didn't even know it. Needless to say, teleport control comes in really handy when casting Teleportation to try and escape.
|
eat a blink dog corpse.
|
I still maintain that this game is unfair, but for a different reason this time, BLINK DOGS! Where are they all coming from? I just got swamped last time by about 20!
|
I hate that but it's cool if you're skilled and they aren't.
Blinky's can summon more of em. Don't toy with them. Either run or kill them quickly. |
Quote:
Quote:
BTW Havell; killing the Carpenter is the easy way to finish the quest. There is a better way but I'm not going to tell you how to do that. You will have to find it yourself. :sneaky: |
I already figured it out, it's the one which reduces the shop prices if you do it right? (see how I didn't spoil it then?)
|
I love this game. But it's impossible to beat without scumming (backup copy your save files) Even with the occasional scumming it's really, really tough. Looking forward to plat Jade soon.
|
What is plat jade? If it's another game I could give it a go. Have a link?
|
Quote:
|
Holy Attack Energy, Batman, this game is more complicated than Dos. The manual alone is a small novel. I'm use to point and click interfaces and actions. heh But I've only begun to fight. Oh hang on. Today when I click on the exe file i'm getting the message: ADOM session is aborted because of an external problem. :cry:
|
Yeah, if you stopped playing without using the quit key they game won't restart because there is a file which not been deleted. ADOM use that file mainly to prevent cheating, so you must delete that file before restarting play again.
Look at the error it should say which file. |
Thanks, Eagle of Fire. I spotted it a moment after I posted the message. Once the prc file is removed it works fine. :ok: Wellll, here goes.... :Titan:
|
This is the character the game randomly generated for me. Coincidently I can relate to most of this. :angel:
---------------------------- BACKGROUND INFORMATION --------------------------- YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you became seriously ill and suffered for many years. When your disease finally was cured you were left weakened, both physically and spiritually, and bereft of the joys of youth. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Healer. |
Quote:
|
Quote:
The best trick to learn for a newbie char is to know when to run and when to stand. |
Jackelware's are simple compared to that damnable sea hydra or black dragons or air elementals (My highest was a level 21 char a couple of years ago (before the character traits were introduced) on my old 486)
|
Quote:
|
Indeed but by the time I get to them, I feel like I could easily take em and I die :)
Cmon, show us your scores and stuff. |
Sorry, but I think showing you a dump file like you did on the first page completely pointless.
|
do guys know about Nethack? its a game similar to ADOM and it is also being updated. ive heard its been around for about 20yrs. its a great game. check it out at www.nethack.org and see what you think. :D
|
Nethack is great too. I prefer adom cause it has more grounding to it.
Score files are fun to read when they have a been a good way (That goddamn jackel after killing 500 of em) |
When someone posts a character's final information, they usually remove the irrelevant information. No one cares that your PC killed 10,000 orcs and 35,000 rats. Big game (ie titans, greater molochs, etc), on the other hand...
EDIT: FYI, my current character is a level 17 Female Grey Elven Wizard. She is searching for a means with which to save a certain person from certain death. And for a physically frail yet powerful magical character, she is far better in melee combat than my first most successful character, a level 26 Male Human Fighter when he was at that level. |
Saving people eh? Well, you could always wish upon a star :)
|
Or a ring, wand, or pool.
|
Nah, Stars are more traditional :) Did you manage to save him?
|
Not yet. She's made her third trip to ID:20 today. I did manage to find some good spellbooks though, namely Acid Ball and Strength of Atlas.
|
If you want a tip, you can save him but he has to die either way.
|
Not true. I've done it before.
|
I've saved him once. It was luck that finally had it and I died afterwards :)
|
guys i've got a question.. is age in ADOM significant? i mean what happens when your character gets too old?
|
If your character get "too" old he dies.
You can prevent that by finding and drinking potions of youth. Obviously, you can't really die from age with a high longevity race such an elf, who can live several hundred years. Unless you really get hit by undeads often in your journey. The race in danger of dying early from aging is the Trolls who don't live very long. I beleive you also start to lose stats such as Endurance and Agility when you get close to your age death. It is all written in the online manuals of ADOM too. Just type '?' while in the game and you'll get some good written manuals to help you. |
Most greater undead monsters (capital G) have attacks that cause your character to age considerably. Trolls, Orcs, and Humans should be careful around them (as they live less than 100 years), and should carry potions of youth or have them made available on-demand. The Alchemy skill allows you to make potions of youth, if you have the ingredients.
The other end of the age spectrum is life expectancy. Eating quickling king/queen/lord corpses is one way to shorten your character's life expectancy, although the speed increase makes eating them worthwhile in most cases. Your character isn't aged; he or she just won't live as long. I suggest you consult the ADoM guidebook, which is found at www.andywlms.com/adom/adomgb-toc.html |
Arrrgh... Just lost a nice char here... Got killed by a stupid Vortex, and it just had to bring me directly to 0 hp! Not 1 or -10, 0. :angry:
I felt like this char has a very good potential to get far. I had a lot of nice spells too, including teleportation and the ability to control teleportation... Quote:
|
One artifact? You should have got her precrowned. If you found a reliable source of herbs in the UD with an altar, you could have quickly got her precrowned at least twice.
This version of ADoM is going to be obsolete pretty soon... Current stats: Minerva, level 21 Grey Elven Wizard Fire Resistant (enhanced through an item) Poison Resistant (enhanced through an item) Cold Resistant (enhanced through an item) Acid Resistant Lucky (enhanced through items) Fate Smiles Upon Her (enhanced through an item) Sleep Resistant (gained through an item) Able to Control Teleportation Intrinsically Invisible Stun Resistant Resistant to Death Rays (enhanced through an item) Shock Resistant (gained through items) Naturally regenerates one hit point every 45 turns Naturally regenerates one mana point every 23 turns |
This is the lastest version, although the offical web site says he's back to working on it again. ( Spliting his time between JADE, a java adom, and the Original).
Offical web site ADOM Central - the offical Ancient Domain Of Mystery website There is also a news group for this great game. rec.games.roguelike.adom Hope this is useful to someone |
Sorry, but I have no idea what precrowned is. I thought it was really further in the game, and I never got really further than past 3-4 levels under Dwarftown... I always get killed there by a way or another...
|
Precrowning gives you a random non-guaranteed artifact. There are three requirements for precrowning:
1. Must be at L, C, or N-/N+. 2. Sacrifice until you get the message "[Deity] feels extremely close to you." 3. L>=8+(3*A) where L=character's level and A=artifacts generated. Once you get the "extremely close message," Pray to your god. Until you get precrowned, do not enter the gremlin cave, CoC level 8, Darkforge level 2, or the bottom floor of the RotHK dungeon. Entering these locations generates a guaranteed artifact and forces you to wait longer to be precrowned. |
Anyone tried eating the corpse of a karmic dragon? ;)
It rocks |
Quote:
|
<sigh>
Eating a karmic corpse gives you luck and fate smiles, and removes cursing and dooming. Attacking a karmic being curses and then dooms you. Wearing a ring of Karmic Resistance prevents this from happening when attacking with melee, although the B/U/C status changes, and the ring will eventually break. Read the guidebook. www.andywlms.com/adom. There is a section on karmic beings. |
Quote:
|
No, it has been there for a long time.
|
Hey guys, just vistin, but I LOVE this game for the simple fact that I CANT BEAT IT, i get to LV 11 and die always... how sad.
|
----------------------------------------------------------------------------
Inventory ---------------------------------------------------------------------------- Total weight: 6217 stones Carrying capacity: 16275 stones He: blessed crown of leadership [+2, +7] {Ch+18} [65s] Ne: blessed necklace of the eye [3s] Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s] Gi: blessed girdle of giant strength [+7, +7] {St+12} [30s] Cl: blessed cloak of defense [+7, +7] [20s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] LR: blessed ring of regeneration [1s] Br: blessed bracers of war [+8, +4] {Dx+8} [10s] Ga: blessed iron gauntlets (named) (-1, +0) [+1, +3] {St+7} [10s] Bo: blessed seven league boots [+7, +7] [30s] MW: blessed rusty heavy crossbow of accuracy (+9, +8) [140s] Mi: bundle of 3 uncursed eternium quarrels (+1, 4d6+8) [3s] Tl: uncursed pick axe (-2, 1d6+1) [75s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 5559 stones Carrying capacity: 16275 stones Helmets ('[') uncursed crown of regeneration [+0, +0] [55s] uncursed crown of lightning [+0, +1] (+5 spd) [65s] Armor ('[') uncursed yellow eternium plate mail (-1, -2) [-1, +12] [240s] blessed eternium plate mail (-1, -2) [-1, +13] [240s] uncursed eternium plate mail (-1, -2) [-1, +14] [240s] uncursed eternium chain mail (+0, -1) [-1, +11] [220s] uncursed elven chain mail [+0, +5] [10s] uncursed eternium chain mail (-1, -2) [-3, +11] [220s] uncursed eternium plate mail (-1, -2) [-1, +13] [240s] blessed eternium scale mail (-1, -1) [+0, +10] [220s] Shields ('[') cursed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] Gauntlets ('[') cursed archery gloves (+0, +4) [+3, +0] [6s] blessed gloves of carrying (+1, +1) [-1, +0] [6s] Girdles ('[') uncursed girdle of giant strength [+0, +0] {St+12} [30s] Boots ('[') blessed eternium boots [+1, +5] [55s] Necklaces (''') uncursed amulet of petrification resistance [3s] uncursed amulet of the cold heart {Ch-12} [3s] uncursed pendant of mana {Ma+2} [3s] heap of 2 uncursed amulets of teleport control [6s] uncursed rusty amulet of teleport control [3s] uncursed rusty amulet of luck [8s] uncursed amulet of balance [3s] uncursed amulet of protection from constructs [3s] blessed amulet of health [3s] uncursed amulet of perseverance {Wi+6} [3s] One-handed weapons ('(') blessed whip of slaughtering (-4, 1d30-1) [15s] heap of 2 uncursed eternium long swords (+0, 2d8+7) [40s] uncursed dagger of death (+4, 5d5+2) [10s] blessed dagger of death (+1, 5d5+3) [10s] cursed eternium long sword (+0, 2d8+7) [20s] uncursed eternium scimitar (+0, 2d8+9) [19s] uncursed brutal eternium scimitar (-2, 3d8+8) [19s] Two-handed weapons ('(') blessed quicksilver quarterstaff (+9, 5d3+5) [+3, +0] (+20 spd) [20s] uncursed quicksilver quarterstaff (+6, 5d3+6) [+3, +0] (+20 spd) [20s] cursed quarterstaff of devastation (-2, 5d10+6) [40s] Missiles ('/') bundle of 6 uncursed eternium sling bullets (+7, 3d5) [18s] bundle of 4 uncursed drakish scurgari of returning (+2, 2d6+2) [40s] bundle of 5 uncursed mithril quarrels of hunting (+1, 2d6+3) [10s] bundle of 3 uncursed eternium drakish scurgari (+12, 2d8+10) [15s] bundle of 3 blessed adamantium arrows (+1, 1d6+4) [3s] bundle of 3 uncursed eternium arrows (+1, 2d6+8) [3s] uncursed javelin of death (+9, 6d6+3) [40s] bundle of 5 uncursed arrows of giant slaying (+4, 1d10+5) [10s] Tools (']') uncursed climbing set [180s] heap of 4 blessed waterproof blankets [40s] heap of 3 blessed fireproof blankets [30s] heap of 3 uncursed waterproof blankets [30s] heap of 5 uncursed fireproof blankets [50s] uncursed piece of eternium ore [90s] cursed fireproof blanket [10s] heap of 15 blessed sis [150s] heap of 99 uncursed sis [990s] heap of 10 cursed sis [100s] Potions ('!') cursed potion of booze [4s] heap of 4 uncursed potions of carrot juice [16s] blessed potion of healing [4s] uncursed potion of healing [4s] heap of 2 uncursed potions of booze [8s] heap of 2 uncursed berzio potions [4s] heap of 2 uncursed potions of exchange [8s] cursed berzio potion [2s] heap of 4 uncursed potions of training [8s] uncursed potion of boost toughness [2s] heap of 6 potions of holy water [24s] uncursed potion of extra healing [2s] heap of 2 uncursed potions of potential beauty [8s] uncursed potion of potential charisma [4s] uncursed potion of potential dexterity [4s] uncursed potion of potential willpower [4s] cursed potion of raw mana [2s] heap of 6 uncursed potions of water [24s] heap of 3 potions of unholy water [12s] uncursed potion of potential learning [4s] blessed potion of potential charisma [4s] uncursed potion of ultra healing [2s] blessed potion of insight [2s] uncursed potion of balance [4s] Scrolls ('?') heap of 3 uncursed scrolls of increase melee accuracy [6s] uncursed scroll of uncursing [2s] cursed scroll of identify [2s] blessed scroll of power [2s] uncursed scroll of teleportation [2s] uncursed scroll of increase melee damage [2s] heap of 4 uncursed scrolls of power [8s] blessed scroll of satiation [2s] blessed scroll of protection [2s] blessed scroll of identify [2s] heap of 5 cursed scrolls of chaos resistance [10s] uncursed scroll of defense [2s] Books ('"') uncursed spellbook of Acid Bolt [100s] uncursed spellbook of Burning Hands [100s] uncursed spellbook of Calm Monster [100s] uncursed spellbook of Cure Light Wounds [100s] uncursed spellbook of Cure Serious Wounds [100s] cursed spellbook of Darkness [100s] cursed spellbook of Destroy Undead [100s] cursed spellbook of Frost Bolt [100s] uncursed spellbook of Invisibility [100s] cursed spellbook of Magic Missile [100s] uncursed spellbook of Scare Monster [100s] uncursed spellbook of Slow Monster [100s] uncursed spellbook of Slow Poison [100s] uncursed spellbook of Stun Ray [100s] Food ('%') blessed fortune cookie [3s] Gems ('*') blessed crystal of knowledge [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 6 +3 +2 +2 skilled 91 Daggers & knives 15 +20 +12 +5 Grand Mastery Clubs & hammers 1 +1 +0 +0 basic 20 Maces & flails 1 +1 +0 +0 basic 20 Swords 15 +18 +12 +6 Grand Mastery Axes 1 +1 +0 +0 basic 20 Whips 1 +1 +0 +1 basic 20 Pole arms 11 +12 +7 +14 Mastery 2271 Twohanded weapons 1 +1 +1 +0 basic 18 Staves 1 +1 +0 +1 basic 20 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 2 +4 +3 +0 basic 17 Crossbows 4 +8 +6 +1 skilled 11 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 3 +6 +4 +1 basic 32 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 3 +6 +4 +1 basic 13 Boomerangs & scurgari 7 +14 +10 +2 skilled 104 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +244 bonus to hit, 6d12+84 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 25, +137 bonus to hit, [(4d6)/2]+57 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+1d5] Archery ..................100 (superb) [+1d3] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+1d5] Climbing .................100 (superb) [+2d4] Courage ..................100 (superb) [+1] Dodge ....................100 (superb) [+1d5] Find weakness ............100 (superb) [+1d5] First aid ................100 (superb) [+1d5] Food preservation ........100 (superb) [+2d4] Haggling ................. 60 (good) [+1] Healing ..................100 (superb) [+1d5] Herbalism ................100 (superb) [+2d4] Listening ................100 (superb) [+3d4] Literacy .................100 (superb) [+1] Stealth ..................100 (superb) [+2d4] Survival .................100 (superb) [+2d4] Swimming .................100 (superb) [+1d3] Tactics ..................100 (superb) [+1] Two weapon combat ........100 (superb) [+2d4] Woodcraft ................100 (superb) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Disease : 226, 8pp (Effectivity: +0) Knock : 240, 12pp (Effectivity: +0) Teleportation: 45, 33pp (Effectivity: +8) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Corellius, the high elven ranger, quit prematurely. He scored 16112562 points and advanced to level 50. He survived for 0 years, 65 days, 23 hours, 30 minutes and 53 seconds (185051 turns). 1 companion was killed during his adventures. Corellius visited 136 places. His strength score was modified by +33 during his career. His learning score was modified by +44 during his career. His willpower score was modified by +27 during his career. His dexterity score was modified by +34 during his career. His toughness score was modified by +28 during his career. His charisma score was modified by +31 during his career. His appearance score was modified by +37 during his career. His mana score was modified by +28 during his career. His perception score was modified by +24 during his career. He was unnaturally aged by 4 years. He was the champion of the arena. He brought back joy into the life of a tiny girl. He defeated the arch enemy of a mighty karmic wyrm. He adhered to the principles of the Cat Lord and thus rose to great fame. He stopped the generation of nasty bugs. He saved Khelavaster from certain death. He ended his adventuring life on level 4 of some ancient dragon caves. 18898 monsters perished under his attacks. The following 28 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the rune-covered trident the elemental gauntlets the ring of the High Kings the crown of science the black torc the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the rune-covered sling "Whirlwind" the fine leather armor "Nature's Companion" the staff of the archmagi the medium obsidian shield "Protector" the crown of leadership the iron gauntlets "Ironfist" the emerald dagger "Serpent's Bite" the Trident of the Red Rooster the weird tome the rune-covered halberd "Wyrmlance" He possessed the following intrinsics: He was fire resistant. He was poison resistant (enhanced through an item). He was cold resistant. He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was sleep resistant. He was petrification resistant. He was able to teleport. He was able to control teleportation. He was stun resistant (enhanced through items). He was resistant to death rays (enhanced through items). He was shock resistant. He was able to see invisible things (gained through items). He was immune to shock attacks. He was immune to fire attacks. He was immune to acidic attacks (gained through an item). He was immune to ice attacks (gained through an item). He was able to breathe water (gained through an item). He was able to resist confusion attacks (gained through items). He had the following talents: Affinity with Crossbows, Affinity with Daggers & Knives, Aggressive, Alert, Ambidextrous, Careful, Defensive Fighter, Dodger, Good Learner, Greased Lightning, Great Learner, Healthy, Long Stride, Miser, Quick, Stealthy, Treasure Hunter, Very Quick. He had a final speed score of 236 (final base speed: 205). He was a messiah of Corellius. He asked for 13 divine interventions. He was a holy champion of Order. He was slightly tainted by Chaos. The following monsters were vanquished: 7 acid vortices 34 air demons 30 air elementals 12 air grues 12 ancient black dragons 261 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 3 ancient karmic dragons 28 ancient minotaurs 53 ancient red dragons 1 Ancient Stone Beast 13 ancient white dragons 17 animated armors 17 ankhegs 36 annihilators 42 annis hags 43 assassins 1 assassin prince 13 balors 88 bandits 1 banshee 45 barbarians 44 barbarian leaders 2 battle bunnies 73 berserkers 21 berserker emperors 37 berserker kings 84 berserker lords 39 berserker princes 41 big dogs 10 black baby dragons 12 black dragons 1 black druid 78 black hurthlings 7 black slayers 10 black unicorns 45 black wizards 16 blink dogs 65 blue baby dragons 43 blue dragons 1 bone golem 11 brown bears 30 brown worms 89 bugbears 12 bulettes 1 bunny master 40 carrion crawlers 38 cave bears 244 cave fishers 73 cave lizards 96 cavemen 1 Chaos Archmage 34 chaos brothers 37 chaos eyes 26 chaos knights 61 chaos lizards 90 chaos mutants 39 chaos plague bearers 46 chaos rats 193 chaos servants 41 chaos sisters 44 chaos spawns 44 chaos spiders 23 chaos vipers 5 chaos warlords 49 chaos warriors 26 chaos wizards 82 claw bugs 51 clay golems 20 cobras 14 cooshoos 44 corpse fiends 30 corruptors 34 crystal statues 37 cutpurses 26 cyclopes 58 dark elven archers 42 dark elven lords 33 dark elven priestesses 29 dark elven princesses 51 dark elven warriors 59 dark elven wizards 81 dark orcs 44 dark sages 37 death oozes 22 diamond golems 471 dire wolves 82 displacer beasts 83 dopplegangers 9 doppleganger kings 46 doppleganger lords 13 Dorn Beasts 1 dwarf 1 dwarven artificer 85 dwarven chaos knights 52 earth elementals 6 emperor liches 1 emperor moloch 58 ettins 42 eyes of destruction 4 fairy dragons 170 fire beetles 27 fire demons 46 fire drakes 43 fire elementals 87 fire giants 9 fire giant kings 6 fire grues 80 fire lizards 19 fire vortices 53 flesh golems 41 floating eyes 95 fomorian giants 68 frost giants 35 frost giant berserkers 10 frost giant jarls 52 gargoyles 41 gelatinous cubes 118 ghosts 42 ghost bats 12 ghost kings 81 ghost lords 250 ghuls 3 giant ant queens 46 giant ant warriors 40 giant ant workers 174 giant bats 3 giant bee queens 103 giant bee warriors 36 giant bee workers 1 giant boar 86 giant centipedes 1 giant eel 35 giant frogs 84 giant lizards 12 giant raccoons 371 giant rats 29 giant rust monsters 29 giant slugs 203 giant spiders 36 gibbering mouthers 108 gnolls 17 gnoll chieftains 204 goblins 51 goblin berserkers 82 goblin chieftains 257 goblin rockthrowers 152 goblin slavemasters 20 gorgons 68 gray oozes 16 gray slayers 1 great black wyrm 6 great blue wyrms 3 great karmic wyrms 3 great red wyrms 1 great water dragon 15 greater air elementals 1 greater balor 1 greater black unicorn 176 greater chaos servants 82 greater claw bugs 12 greater daemons 6 greater earth elementals 31 greater fire elementals 54 greater mimics 47 greater molochs 47 greater mummies 4 greater titans 27 greater water elementals 1 greater white unicorn 43 green blobs 47 green hags 36 green slimes 45 green worms 12 gremlins 45 griffons 49 grizzly bears 96 harpies 80 hell hounds 187 hill giants 46 hill giant chieftains 56 hill orcs 38 hill orc sergeants 92 hippogriffs 97 hobgoblins 11 hobgoblin chiefs 14 hobgoblin leaders 33 homunculi 84 huge bats 39 hydras 30 hyenas 9 ice vortices 42 imps 14 invisible stalkers 11 iron golems 407 jackals 6 jackal demons 36 jackalweres 8 karmic baby dragons 8 karmic dragons 42 karmic lizards 59 killer bugs 16 king cobras 344 kobolds 78 kobold chieftains 33 kobold shamans 264 large bats 28 large dogs 58 large gnolls 47 large jackals 168 large kobolds 97 large orcs 33 large rust monsters 38 large snakes 548 large spiders 50 least daemons 27 lesser daemons 21 leucrottas 19 liches 4 lich kings 67 lightning lizards 9 lightning vortices 14 living walls 162 lizard men 19 magebane eyes 17 magedoom eyes 15 margoyles 50 master assassins 16 master liches 20 master mimics 1 master necromancer 1 Master Summoner 76 master swordsmen 15 master thieves 48 mimics 14 mimic hiveminds 51 minotaurs 16 minotaur lords 1 minotaur mage 1 minotaur mazelord 30 molochs 1 mugger 65 mummies 34 necromancers 48 ochre jellies 154 ogres 8 ogre emperors 25 ogre kings 181 ogre lords 16 ogre magi 295 orcs 12 orc butchers 45 orc chieftains 78 orc scorchers 40 outlaws 61 outlaw leaders 77 owlbears 41 pit vipers 17 pixies 26 pixie archers 31 purple worms 36 quasits 14 quicklings 1 quickling bard 13 quickling kings 15 quickling lords 5 quickling queens 37 rabid dogs 93 raiders 529 rats 81 ratling archers 30 ratling duelists 33 ratling fencers 44 ratling master thieves 86 ratling thieves 45 ratling warlords 88 ratling warriors 7 rattlesnakes 92 red baby dragons 50 red dragons 64 red worms 19 revenants 50 rust monsters 161 shadows 32 shadow centipedes 55 shadow lords 31 shadow trolls 9 shadow wyrms 66 shambling mounds 1 shark 167 silver wolves 4 skeletal kings 86 skeletal warriors 265 skeletons 36 slow shadows 1 Snake from Beyond 90 spectres 50 staring eyes 34 steel golems 36 steel zombies 98 stone giants 27 stone giant lords 50 stone golems 34 stone grues 13 stone oozes 18 stone snakes 47 stone statues 26 swamp hydras 76 swordsmen 322 tarantulas 4 thugs 12 titans 86 trolls 72 troll berserkers 36 troll chiefs 40 troll kings 1 undead chaos dwarven berserker 38 vampires 81 vapor rats 24 vipers 1 wall beast 22 water demons 16 water elementals 19 water grues 40 water snakes 90 wererats 78 werewolves 14 werewolf kings 91 werewolf lords 38 white baby dragons 6 white dragons 58 white worms 124 wights 12 will o'wisps 335 wolves 127 wraiths 136 writhing masses of primal chaos 42 yellow oozes 232 zombies I hope you like my best character (I think I might be the best one ever made :D). It took me more than a year of 4 hour-minimal play per day to achieve this. I have another Lvl 50 PC, but it's not as good as this one. If you want help with the game, write to stratoeh@hotmail.com , I will help you when possible :D. Thanks, Blood PD: All that equipment that I have on this character (in the bag), is a 1/4 of the total :D:D:D:D:D:D:D |
Nice character, Blood, but why did you quit? :blink: Your score would have been much higher if you had just gone on to close the gate. And how on earth did you manage to get him to grand mastery in two melee weapon classes and to mastery in a third in just 65 days? And an archer too...
|
I don't know what, exactly, happened, but I quess Blood either wanted that info file and didn't know about []() commands (short/long info files are created from some of those, check ?-keybindings in-game) or finished the game, closed the gate and didn't know he could actually finish the game. After one closes the gate, he can walk around the Drakalor Chain, talk with people etc., and the game doesn't "end" before you walk nort-east of Terinyo and leave the same way you came.
Well done, anyway! I have also played ADOM for 4-ish years, and have finished it only once. I had one other character get to level 50, and one character that would probably have completed the game if Bugs' little buggers hadn't got strong enough to kill him in just one round. I was trying to finish them again and for all, had gotten the last few stuck to a corner and decided to finish them off with my Emerald Dagger instead of Acid Ball, the way that had killed off over 1000 of them. Janne Joensuu, Endoperez |
No, I don't think he can have successfully closed the gate, otherwise the file would read "he quit prematurely (after winning)". On the other hand, Fistanarius is on his kill list, so perhaps he just handled the levers without using a wand of destruction and one of the balors opened the gate again (there are no balors on the kill list). Still, it's a bit odd. Coming so close to winning the game and then not doing it. He could even have tried for an ultra ending... Well, anyway, it certainly looks like a nice character. Good job, Blood.
|
About the closing of the Chaos Gate, I did close it (I wouldn't be so stupid to kill Fistanarius and not do that) but i don't know why it doesn't shows it. Maybe you should read again, because I killed 13 balors (and once I spent a wish on summonig greater molochs for exp :D, from LVL 29 to 50 in 5 minutes :D :D).Also I can tell I closed the gate because it's been a while (after defeating Fistanarius) that I haven't got any corruption. But I will check anyway.
I made a back up copy before quiting, just to post here and continue my training. The mastery isn't so hard to achieve (even easier after having completed the game before and knowing how to do it fast :D). Let's just say that vaults can help you do this. Also, you can test the cincilating cave to get items, artifacts and masteries. And exp if you are not 50 yet (wich is quite hard). As I said in the other post, email me if you have any question. PD: I will post again showing the final score soon. Thanks, Blood |
Oops, you're right. :whistle: I missed that. I also thought it was an archer for some reason, but now I see it's a ranger (which would explain the comparative lack in missile weapon marks). My apologies. :kosta:
But I'm still amazed at how you managed to finish the game so quickly. I've had several winners, but it always took me bloody ages to finish. Probably because I like wilderness encounters so much. :D I've never managed an ultra ending yet, though. |
Despite of how powerful this caracter is, I crowned it at lvl 9, so I couldn?t have finished an ultra ending XD.
You can see I am weilding the TotRR, imagine the speed x Neddle+Sting x Ranger Class x 100 Two weapon Combat + Strengh + Dexterity = Killed Emperor moloch with 5 strikes (remember without armor piercing) O.o. I spent lots of time in this caracter and I am fond of it. So I wanted it to achieve 99 at all stats!! That is what I am working on now. Ah, another tip. There was only one time when I was in the wilderness without Blessed Seven League Boots, that was before entering the puppy cave. Remeber that the SLB reduce wilderness traveling time VERY MUCH. Plus I only surfaced from the Chaos Cave for the ToEF and afterwards to complete some missions. So I spent very little time in the wilderness. At first it may seem that you LVL up faster in the wilderness, but if you consider game time, that is very false. So try to find a cavernous lvl to train (for example, one of the lvls of the puppy cave is cavernous, thus provides great early training). I surfaced from that cave in lvl 16 and spent 2 1/2 game days doing this. Try it. Also, cavernous lvls are useful to train masteries. Ah! For all those out there, I am from Argentina. If you have anything to ask, email me to stratoeh@hotmail.com Thanks, Blood |
This is an hard game(or them im a lousy player(NEVER!!)). Any tips,secrets...etc?
|
Quote:
And of course the ultimate rule of ADOM: if you feel you're becoming over-confident, call it a day and stop playing, or your character will be dead very soon. :D |
There are many secrets....but those you have to discover by youself...
There are a few "tricks" I posted, you should read my other posts. That one about confidence is very true. Call it a day I do something else. About classes and races, I consider a melee fighter to be the best option in any case (the only thing I haven't achieved with a melee is an undead great vault, that can be easily done by a wizard or like) for beginners (don't mean to offend). I achiveved lvl 46 with an human wizard, but I was aged to death by a ghost king (don't ask how that happened). That thing about missiles...how the hell did you beat the ToEF??? With magic? Because I doubt you found a large quantity of adamantium/ethernium arrows/quarrels... Anyhow, you should take the other advise: TRAIN MELEE MASTERIES!!! They are very important!!! If you have any question, email me to stratoeh@hotmail.com Thanks, Blood PD: Also, avoid starvation! |
Quote:
|
Mmmm....I never noticed that about the poison...
I've used the Serpent Sting many times...but I thought the efect was just not strong enough. See? This demostrates I have a long way to go... All mi characters (Mage or not) beat the Wyrm with ice magic. No exceptions. But the next time I'll try that instead and see how it results! Thanks, Blood PD: I will post the final score soon, I am training now :Titan: (It's hard to beleive that after kiling 250~ blue dragons, they have become so strong that they can kill me! ) |
Poisoning also adds up, so if you manage to poison the wyrm multiple times, it'll go down easier.
|
Hey, a little hint...
If you wanna have perfect character, download ADOM v. 0.9.9g and a program named WADOMF. |
Quote:
|
ADOM is one of the games i really enjoy, and it IS hard, but after dying several times (about two 200-250 times :wall: ) I got the hang and....
I will post some of my Chars in time (have none at the terminal I'm using and just signed up here) but to join in this thread, here's a bit for now: Right now I have two Characters running, and they are: a level 13 Troll beastfighter (!) with the Si, literacy skill (again, !) and much more potential. He's on the way back from the living trees quest (no spoiler intended :whistle: ) and did several of the sub-quests (arena, the Druid...) a level 11 Dwarf merchant with LOTS of stuff (nearly all useful...damn greedy merchants LOL), and he's ON his way to the living tree quest.. Of course, i made a backup of the chars several times, lamer that I am, but until now just about five each...mainly because I'm mortally afraid of system crashs (really, I didn't just copy them, I burn them to a RW before+after playing, no joke) All in all one of the very best Rouge-likes around. Thumbs up! :ok: |
This game is one of the most entertaining I have played! I know, it takes a while to get used to the graphics, or lack thereof, but if I had a dollar for each hour I have wasted on this game....
Cheers to Abandonia crew for the download and Cheers to Thomas for making this gem! |
I had a great Fighter Human, but he got corrupted and started to turn into a monkey, literally.
then it's learning score started to go down and i cba anymore. is there anyway to get rid of the corruption thingy ? :help: |
Several, in fact. You can remove corruption through reading scrolls of chaos resistance (only if your character is literate, obviously), drinking potions of cure corruption or drinking from pools (this is a bit risky, though, since pool drinking can have several rather unpleasant effects as well). And if you do a certain quest, you can have all of your corruptions removed, but only once.
|
Ah, i see, thanks for your help. :)
|
:help: I am getting soooo frustrated with this game. I can't seem to get my character to get over the lvl7 hump. As soon as I reach that lvl I am killed by some higher lvl monster. Even when I run away they follow me to the stairs and I can't get up/down to escape. How long should I stay in the dungeon to find the Mad Carpenter. If I go in at low lvl I reach 6 or 7 b4 I find him and when I get that far up in lvls I get smoked by stronger monsters. Any advice would be greatly appreciated :D
I've been using the site below to help me out. Some of the info is useful but other things I haven't reached so I don't even know if I "can" figure them out yet. http://www.andywlms.com/adom/adomgb-toc.html |
This is part of what makes the steep learning curve of this game.
I personally rescue the Mad Carpenter by much lower level than level 7 and still manage fine. The trick is to play a lot with your stance (defensive, wimpy, agressive etc) depending of the type of monster which is in front of your and the type of char you are playing. "Good" offensive players like fighters or the like don't need to change from the normal mode too often and still manage fine. However, if you want to go melee with a mage or something weaker than a normal fighter you'll want to switch to a more agressive stance once in a while or you may end up not being able to get a mark whatever you do. Don't forget to watch your HP tough. When you get low enough and you set yourself on wimpy you get free extra movement to flee away. :) |
:kosta: Thanks for the fast reply. Yeh, I was attacking everything that came across my path. I forgot all about the different modes you could put yourself in ie. wimpy/aggressive. Also I read on other ADOM sites that "ranged" fighters
(archers/spellcasters) have a better chance of survival as you get higher in lvls and go deeper into the game. I didn't know about the extra moves you get on wimpy, thanks. ALso I'm playing adom_winbeta4. Are you familiar with this version? I usually play either a troll/healer or an elven spellcaster. :kosta: |
I usually play the winbeta 4 version, because I think the "graphics" look better than they do in the DOS version.:D
Spellcasters are quite good, but don't forget to train them in melee weapons and missiles as well, or you're going to regret it later on (like in the mana temple). Elven archer is a truly amazing combination; all you need to do is make sure you train melee weapons as well (and preferably also learn a spell or two), otherwise you'll get into severe problems when facing doppelganger kings. Trollish healers take a while to get going (partly because the need so much experience), but it's worth it in the end. Make sure you use missile weapons as well, though; it makes the game much easier. |
Thanks. Just finished dying again for the 4th time tonight. I made it to the mad carpenter, but was stunned by something( can he stun?) and he pummeled me while I just stood there. :cry:
|
You probably need to have something to get your PV up a bit. Wielding two shields and going on coward might help. You just need to remember to unequip the shields afterwards.
|
You don't need to complete the carpenter quest anyways. If you find it too difficult then go elsewhere and explore until you get some equipment you feel confident with.
Southeast of the map, directly south of where you begin your journey, lie the infinite dungeon. Packing up on supplies and venturing forth in that dungeon may be a nice alternative at the beginning of the game. |
You know you've been playing too much ADOM when....
Quote:
|
Quote:
The best plan of action is going straight for the Infinite Dungeon to gain 10 levels. Once you save 3500 and have pickpocketed 27 or more humanoid monsters, you should get detect traps. If you are not a spellcaster, you should find a missile weapon and some missiles and train your ranged weapon skills (preferably in one weapon) to at least level 5 before going to the CoC. The Puppy Cave is a bad idea unless your character is really buff. Ogre Magi can be generated at or below PC: 4, and Doppleganger Lords have been found on the bottom floor. The lesser vault that is usually generated on the bottom floor usually contains large gnolls/hyenas, lesser undead, or orcs. One of the best sources of information and advice for ADOM is the forum at adom.brinkster.net/forum, which also hosts the ADOM Hall of Fame. They really go in-depth with advice and research, and have created many sound strategies for playing ADOM. |
i have play ADOM since gamma 9
its the best pc game i've ever play 0 graphics but 10 in any other rating i have finished the game in the 'easy' mode,just close the gate and go back home and im trying finishing the game as a champion of LAW,battling the ChaoS goD hand to hand in his own terrain the options are endless,my favorite task is training my beloved giant dragon turtle 'demon eather' and my giant boar 'dragonslayer' in game terms a sword wielded by a str 0 character deals 1d8 damage my giant boar in level 120 made 12 attacks of aprox 15-120 damage,and his speed is about 200,so dragonslayer could attack u 24 times before u can view it,of course....one time i threw a fireball and hit my companion.....which killed me other is playing a merchant gnome ,so i guaranted the heir item(a blessed leather armor of carrying) which let me carry about 300.000 stones without getting burdened when i cast strenght of atlas and drnk few potions of boost strenght(i really could carry the whole dragon's lair) of course i would like to try the game,without cheating(no saving games),but its freaky dificult |
For all those who like ADOM and who would like to talk about it, I would suggest that you get to this sister thread instead. While this thread is 6 pages long, the sister thread is 77 (!) page long. :ok:
|
One of the best games EVER. Graphic is very specific - it's an ASCII-art. It would be misunderstanding to compare this graphic with another games. It's not iconic but symbolic instead. And the difficulty? Yes, it's for true players only. But with knowledge of ADOM I now have it's not SO HARD.
It's a gem. :kosta: |
I've got a level 50 male drakish monk named Brenton and he's currently trying to kill all the intelligent monsters on level 50 of the CoC. I want that Chaos Gate to STAY closed!
|
No doubt, ADOM is a piece of real ART! Thus, I'd say even not a piece, but a mesterpiece. :kosta:
Thomas, my loud applause!!! But hey, guys! I have three questions which concern me a lot from the moment I've read all the six pages of this forum: 1. Is there at least ONE human who managed to complete ADOM without making ANY backup copies of his character AT ALL??? Especially that "modern" guy who called himself Blood and posted that mega-cool char! :sneaky: 2. Can I have at least a liiiiitlle hint how to complete that carpenter quest without killing him? :whistling: Of course, it's not necessary to complete it, and it's even better to take that Keethrax quest instead, but those replies of Eagle of Fire and Havell at the top of the second page made me really curious!!! :max: 3. Is there anybody still reading this forum??? Abandonia Reloaded already has 108 forum pages of ADOM discussion and it seems that everybody ran away there :( BTW: Can I somehow download all the forum pages of Abandonia Reloaded, because reading all those pages online is quite EXPENSIVE here if you know what I mean :wallbash: |
Quote:
Quote:
Quote:
Quote:
|
Quote:
|
<div class='quotetop'>QUOTE(Eagle of Fire @ Jul 10 2006, 06:56 AM) [snapback]242422[/snapback]</div>
Quote:
And once I even managed to take Tywat Pare the sheriff with me when I left Terinyo and he occasionally stood next to me. I brought him to the outlaw settlement and he slaughtered all those wandering bad guys there :D :D :D I like watched a Clint Eastwood western LOL But that's another story, anyways... So, I tried that thing, and managed to bring Yrrigs right to the first level, but when I attempted to climb out of the dungeon along with him standing next to me, I've got a message saying that I cannot leave the dungeon while envolved in a fight :( So, can I get a little bigger piece of tip? :whistling: <div class='quotetop'>QUOTE(Eagle of Fire @ Jul 10 2006, 06:56 AM) [snapback]242422[/snapback]</div> Quote:
That's damn very good!!!!!!! :cool: :brain: :brain: :brain: :cool: :thanx: Because I haven't managed to complete at least a third part of the game yet, and I hate cheating. And all that talking about impossibility of completing the game without making backup copies brought me frustrated. And now I have an inspiration to continue my strugglings!!! :titan: <div class='quotetop'>QUOTE(Eagle of Fire @ Jul 10 2006, 06:56 AM) [snapback]242422[/snapback]</div> Quote:
<div class='quotetop'>QUOTE(the_fifth_horseman @ Jul 10 2006, 06:35 PM) [snapback]242519[/snapback]</div> Quote:
|
Hello, I'm new to the discussion but I have a lot to say about ADOM
Currently I am playing a lvl 50 dwarf wizard who is striving for the ultimate Avatar of Order ending I have everything completed in the CoC except the Orb Temple (of course) I just left the quickling tree (was only able to get my intrinsic speed to 181) Having faced ANdoR before and promptly having my behind handed to me, I know that this character is no match for the ChAoS god. My buddy thinks I should try and push my strength up to over 50 and try for polearm grand mastery before going to the ChAOs plane. Does anyone else have any suggestions? The only thing I can say about ADOM is that it is good to be smart but it is better to be lucky(and I'm not talking about the luck given to you by rings and ankhs) You just have to get lucky man...it is neccesary to know all of the tricks and secrets but knowing all that stuff does not mean anything if a rock crushes you in the puppy cave For instance, the character that I am playing had enough talents to be a treasure hunter and brother came home on birthday. I found a Lawful altar and Broadsword of Mayhem in the Small Cave and from that point on it was happy times and rock and roll. There is always that burgeoning optimism of every game that says, "This character could go all the way." The moment of destiny for my character was when my level 24 wizard stumbled into a nest of Ancient Red Dragons with several Ancient Great Named Wyrms also present in the proxmity of an elemental temple (no teleportation) So I just started casting Frost Bolt like a madman, dragons clawing at me, breathing fire, and casting spells (Ring of Clear Mind and Ring of Elemental Mastery saved me from serious damage from their ranged attacks) by the time I stumbled back out I was level 50 and the Crowned Champion of Morodwyn. That is basically how it all went down. For those of you who feel that the game is unfair...just wait until you fight the freakin' boss man. One dude I had was packin mad toughness (65) and HP was 969, 98 DV/ 77PV-->aNdOR anilhilated him...this wizard I'm playing now has less than 600 hp and defense and protection values are not even close. |
Speed is probably going to benefit you more than strength, so I'd suggest scumming for potions of boost speed and/or wishes, so you can wish for speed once you're there. Boost your speed as far as possible, and if you can, kill him with missiles (only if your skill level is high enough, obviously).
|
Quote:
|
<div class='quotetop'>QUOTE(Eagle of Fire @ Jul 16 2006, 12:33 AM) [snapback]243461[/snapback]</div>
Quote:
Thanx anyways! I'll go on for another 25%! |
<div class='quotetop'>QUOTE(jafrumstra @ Jul 13 2006, 10:43 PM) [snapback]243164[/snapback]</div>
Quote:
For several times, I've had that stuff saying either "brother came home on your birthday" or "on your birthday the undeads near your village went away" (or something like that). Of course, I can guess what effects has "undeads went away". But what about "brother came home"??? |
<div class='quotetop'>QUOTE(Shadowlord Shearer @ Aug 2 2006, 11:59 AM) [snapback]246416[/snapback]</div>
Quote:
You can find explanations of the other messages in section 0.12.6 of the ADOM Guidebook. Be warned, though, that site is extremely spoily - not that it would actually help you to win, but if you want to figure out everything for yourself, you'd better not go there.;) Generally speaking, special birth messages are nice, but they don't make enough of a difference to make scumming for them worthwhile. They're more of a flavouring element, really. |
Thanx *thanx* :)
|
One more question :)
How to wish upon a star??? |
<div class='quotetop'>QUOTE(Shadowlord Shearer @ Aug 4 2006, 03:50 PM) [snapback]246736[/snapback]</div>
Quote:
If your question is about how to get wishes, there's basically five ways of getting wishes:
|
Thanks, Raffles, but much of that is what I know already ( though still there were some helpful tips, thx ;) )
But I've decided to ask that question after I've read the following: <div class='quotetop'>QUOTE(Blind Ryan @ Dec 2 2004, 07:04 PM) [snapback]32825[/snapback]</div> Quote:
Quote:
Quote:
And also I've got one more question if I may ^_^ Is there any way to resurrect that little girl's cute dog??? Or the only way is wishing for it??? Or maybe I can find an alive cute dog somewhere else? |
Ah, sorry, but I didn't realise you were referring to an old post. Anyway, there's no way to "wish upon a star" in ADOM, so whoever suggested that probably didn't mean it literally. The only ways of getting a wish are the ones I listed.
<div class='quotetop'>QUOTE(Shadowlord Shearer @ Aug 7 2006, 11:51 AM) [snapback]247161[/snapback]</div> Quote:
If you're brave, you can try skim-reading the discussion thread on AR for information on the puppy quest. There should be quite a lot of info on it. Be warned, though: that thread is LONG... |
Uhmm, that sounds quite difficult... :huh:
You're right, deeping down the puppy cave with a low-level char is extremely dangerous, plus even if I rescue the puppy, it'd be quite difficult to take it through that level 5 full of LOTS of monsters. But maybe I could try to do it with my wizard, who is quite good as for a newborn character ^_^ And now I realize why it is always dead - when I start the game, I always find and kill Kranach, then I complete that Keethrax quest, then I kill Hotzenplotz, and only THEN I go into the puppy cave... :wallbash: That's my worst neagtive feature - although I know that ALL of those quests aren't necessary to complete, I just can't go on without completing 'em!!! :) Thanks for the advice. |
Hello again ^_^
It's been a great weekend (though it's Wednesday now, I didn't have an opportunity to write this post sooner)!!! After weeks of not playing ADoM, I finally managed to get some spare hours and guess what? I sacrificed them to the great God whose name should be pronounced with fear and respect, since it reads "Ancient Domains of Mystery"!!! :kosta: I played the game all weekend long, and it's been a great pleasure. First of all, I must say that rescuing that damn puppy isn't such a big deal as I thought when I was typing my previous post. The trick is just to get quite lucky so that on level 5 both stairways are situated quite close to each other. Plus to that, that cute puppy must be lucky enough to be placed not far from the stairway or in a room without monsters, because since you descend to that level, the level begins to live, and the puppy can get killed if you don't manage to get to him quite fast! But that's not so hard, and it didn't take a long time for me to complete this quest. Also, I think that druid suits this quest just perfectly (I don't say that others will fail, just that druid suits best). Take, for example, those giant ants on level 2 - if they are placed in such a way that they block the stairway to level 3, you often wouldn't stand a chance against them, cuz it's just the beginning and your char is quite low! And druid doesn't get attacked by those ants (as well as by other animals, insects, and other creatures of nature) ;) Though, once I managed to kill ALL the ants with a level 1 human wizard ( guess how!!! ^_^ ) Second, at last I managed to complete the carpenter quest in that another (more delicate) way "which reduces prices in the shop"!!! Damn, the trick is so simple, and I couldn't figure it out for a whole month :hysterical: And the way I figured out that trick is just ridiculous :D |
<div class='quotetop'>QUOTE(A. J. Raffles @ Aug 7 2006, 12:33 PM) [snapback]247170[/snapback]</div>
Quote:
Quote:
If you're brave, you can try skim-reading the discussion thread on AR for information on the puppy quest. There should be quite a lot of info on it. Be warned, though: that thread is LONG... [/b][/quote] If the puppy die's, you can always bring hi's corpse back to little girl. |
<div class='quotetop'>QUOTE(TheChosen @ Sep 1 2006, 11:39 AM) [snapback]252248[/snapback]</div>
Quote:
|
Actually, it does bring a lawfull alignment boost and may bring you one charisma point if you talk to the girl afterward and play with her a little while.
|
<div class='quotetop'>QUOTE(Eagle of Fire @ Sep 6 2006, 01:31 AM) [snapback]252995[/snapback]</div>
Quote:
|
<div class='quotetop'>QUOTE(Shadowlord Shearer @ Sep 6 2006, 03:58 PM) [snapback]253183[/snapback]</div>
Quote:
Quote:
[/b][/quote] You get the boost when you give her the corpse, and the charisma point when you talk to her AFTER you give her the corpse. |
<div class='quotetop'>QUOTE(TheChosen @ Sep 7 2006, 12:58 PM) [snapback]253350[/snapback]</div>
Quote:
I mean, when I first read the post, for me it sounded like "the only thing this quest gives is just a boost and a charisma point, so it isn't necessary to complete it at all". That's why I asked. |
<div class='quotetop'>QUOTE(Shadowlord Shearer @ Sep 7 2006, 03:20 PM) [snapback]253469[/snapback]</div>
Quote:
Quote:
I mean, when I first read the post, for me it sounded like "the only thing this quest gives is just a boost and a charisma point, so it isn't necessary to complete it at all". That's why I asked. [/b][/quote] Whatever..... |
I ate the cute dog :w00t:
|
<div class='quotetop'>QUOTE(puppy eater @ Nov 25 2006, 04:56 AM) [snapback]268654[/snapback]</div>
Quote:
Better go and find an altar soon... |
<div class='quotetop'>QUOTE(Blood @ Apr 18 2005, 06:12 PM) [snapback]96975[/snapback]</div>
Quote:
|
Unrelated but the Dwarf just asked me to kill a chaos eye. Any suggestions on where to find one?
|
Puppy cave isn't so bad.
Stick a melee on berserk or a wizzy on wuss and you're ok. Keethrax, however, kicks the arse. |
The current time is 07:13 PM (GMT) |
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.