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-   -   Elite Plus (http://www.abandonia.com/vbullet/showthread.php?t=2146)

wendymaree 04-01-2005 11:28 AM

Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!

Review and Download (if available)

BLOODUK 04-01-2005 11:49 AM

You know the strange thing, i never played elite and i dont think i will this one either im all for nostalgic gameplay but the triangles and boxes dont do it for me

Nemesis 04-01-2005 11:55 AM

I downloaded this game from another website before and i really gotta tell you, it sucks! The interface are hard to get use to, the graphics are real bad, the missions are all the same.In one word, :sick:

Borodin 04-01-2005 12:08 PM

It has a high reputation, and quite a few people who have played it remember it fondly. That said, I never could get past the mechanics of a gentle, accurate planet landing. It was something of an required arcade sub-game, if I recall correctly, and I'm about as good at arcades as I am at understanding Sumerian. Which is to say, not at all. ;) After about a dozen tries, I removed the game from my hard drive.

Astral 04-01-2005 12:12 PM

I played it on my old Amiga 600, i think for landing and any staf like dat there is an autonav system :whistle:

punch999 04-01-2005 12:27 PM

this is a great game u just dont understand it

Borodin 04-01-2005 12:45 PM

Quote:

Originally posted by Astral@Jan 4 2005, 01:12 PM
I played it on my old Amiga 600, i think for landing and any staf like dat there is an autonav system* :whistle:
I played it on the PC, and there wasn't. I also just checked the documentation at HOTU, and there isn't. Perhaps I could have been clearer: the problem isn't simply the final moment of landing, but in navigating through the tunnel approaches to the space stations, let alone maneuvering into jump lanes, etc. The documentation urges the new pilot to repeatedly and carefully practice these procedures. I did so, and I never got the hang of it. Feh. Each to their own, but this was my reaction.

this is a great game u just dont understand it

There's a difference between "you don't like," and "you don't understand." The former is simply a noted difference of opinion. For the latter to be true, you have to show that the person you're discussing something with clearly doesn't grasp the essentials of the topic. I don't think you've managed the latter, here.

xoopx 04-01-2005 01:10 PM

i played elite plus on amiga, i think you need to buy the auto-docking module thing, until then you have to crash a lot, like in the original elite. so annoying.

Borodin 04-01-2005 01:14 PM

Quote:

Originally posted by xoopx@Jan 4 2005, 02:10 PM
i played elite plus on amiga, i think you need to buy the auto-docking module thing, until then you have to crash a lot, like in the original elite. so annoying.
That sounds right. I suspect the original developers saw it as a reward to the player that would also bypass a repetitive, time-consuming portion of the game. For me, though, it was too much a crashing hassle right from the first. After a dozen or so tries, I handed in my pilot's license, and went on to other titles. ;)

Astral 04-01-2005 01:21 PM

Yeahhhh :ok: xoopx got the point, you should by some stufff for your ship to have some goodies :max: One think that i am remeber is that i have stuck for good to thise game until it must be some girl that unstuck me from it :max:

Borodin 04-01-2005 01:34 PM

Quote:

Originally posted by Astral@Jan 4 2005, 02:21 PM
Yeahhhh* :ok:* xoopx got the point, you should by some stufff for your ship to have some goodies* :max:
If you can't land, you can't trade. Once you're dead, opportunities for capitalism vanish. :D I may give it a try again, but to be honest, there's so much else to do, and so many games to try in the little time I have available, that I suspect I'll pass. At the moment, the urge to play a heavily modded game of BG2 is upon me, and I'm strongly considering a run-through of Romance of the Three Kingdoms III.

But my comments are not meant to prevent anybody else from playing the game. As I mentioned above, many oldtime gamers have fond memories of this title, so obviously quite a few people had no problems with the arcade-like landing and maneuvering aspects of it.

punch999 04-01-2005 01:56 PM

its easy to land just practice!!

xoopx 04-01-2005 03:51 PM

the sound isnt just internal speaker sound!

use dosbox and select "adlib"

adlib is basically a yamaha opl synth chip.. cool sounds!

Guest_PrejudiceSucks 04-01-2005 07:08 PM

Hmmm... whilst this game was great at the time, it has aged pretty badly.

That said, I am hooked on what is basically a modern remake called Freelancer. I just love the way that you can go go anywhere and do what you like (even destroy whole battleships if you really must :D)

But then again, there is a time when you just have to say 'Hmm... this is unfortunately now completely cack compared to how I remembered it.'

It's a shame, really, as I used to play this game like... all day.

goblins 04-01-2005 09:43 PM

there is a 154MB open source game VGA Strike or somethign - available from sourceforge.net

Needs a modern system to run but its an advanced stage development wise and great to play

punch999 05-01-2005 01:19 AM

ok so i was wrong about the sound but internal speakers own

arc-elite 05-01-2005 01:25 AM

About two years ago i played some version of elite called arc-elite,supposedly the best version because of occurences like pirates attacking the starbase you launched from and ships coming in groups with heavy cargo ships being protected by fast ships etc..

it was really interesting,difficult to control but i must say better then PC versions.Also had this strange atmosphere or computer's long past by now.

guide to install here
http://galnet.hosted.doosh.net/terminal/pu...c/dontpanic.htm

download arc elite here
http://www.iancgbell.clara.net/elite/arc/

Peep 05-01-2005 02:11 AM

I used to play Frontier: Elite 2 on my Amiga 1200 but i don't remember Elite Plus?

There was an AutoPilot which would take you to the planet/space station and land for you.

Is this the game i used to play or is Frontier: Elite 2 different?

goblins 05-01-2005 02:19 AM

elite plus was the elite 1 - elite 2 frontier was a sequel that was realised in the early 90s if i remember correctly - should still be able to play using dosbox.

goblins 06-01-2005 07:56 AM

On elite plus trying to find the space station is always the difficult thing

Arthur Dent 07-01-2005 03:43 PM

This game was fun when it was the only game I owned. But it took so long to accomplish anything that my enthusiasm soon dwindled and became annoyance.

I reccomend playing this if you have a problem with low stress. Docking is sure to raise your BP a few points.

BTW: This is a great site. I have enjoyed it immensely and thought it high time that I stop freeloading and start contributing. (first post)

Strobe 07-01-2005 06:01 PM

back those days, elite managed to entertain me for a looooong time!
although controls were kinda hard to handle, one was getting used to
it with increasing practice.
basically, the "plus" version brings nothing new, except the graphics.
but nevertheless this is a big plus if compared to the original version.
if course, when one has played privateer or freelancer, this old relict
seems quite out of date. but i still has some magic to it, if you have
loved it in the past.

i can remeber playing elite: frontier 1 & 2. these introduced landing
on planets and some other features, but somehow those sequels
were not very revolutionary. to be honest, i'd be enjoying playing
elite plus more than the frontier parts.

anyway, it's a matter of taste - up to now, freelancer is the worthiest
predecessor of good old elite.

Borodin 07-01-2005 10:28 PM

Quote:

Originally posted by Strobe@Jan 7 2005, 07:01 PM
anyway, it's a matter of taste - up to now, freelancer is the worthiest predecessor of good old elite.
I've heard a lot about X2, and just purchased it used the other day from Amazon. Haven't gotten it yet, but I'm looking forward to it. The emphasis supposedly is on open-endedness: you can concentrate on mining, or building factories, on being a pirate, on being a bounty hunter, etc. I know, this seems a lot like other similar titles, but I'm told it really has tremendous depth and there's absolutely no rush to follow the plot.

goblins 08-01-2005 08:11 AM

well there was a version that updated the graphics and refined the controls called elite - the new kind - need to do a google search and some links are no longer active but you will find it.

Guest_PrejudiceSucks 08-01-2005 11:18 AM

Nah, X2's nowhere near as good as Freelancer. Although there is a point in Freelancer where you can reach until you get followed by the Bounty Hunters EVERYWHERE YOU GO!

Even just coming out of like, New Leeds docking port, oh good gravy, 9 or so Bounty Hunters. And because I'm carring loads of silver, assorted pirates too.

Still, good game, despite the fact that you basically have to run away from everyone after you get to like level 9-ish.

Borodin 08-01-2005 01:06 PM

Quote:

Originally posted by Guest_PrejudiceSucks@Jan 8 2005, 12:18 PM
Nah, X2's nowhere near as good as Freelancer. Although there is a point in Freelancer where you can reach until you get followed by the Bounty Hunters EVERYWHERE YOU GO!

Even just coming out of like, New Leeds docking port, oh good gravy, 9 or so Bounty Hunters. And because I'm carring loads of silver, assorted pirates too.

Still, good game, despite the fact that you basically have to run away from everyone after you get to like level 9-ish.

I'm afraid I don't understand. I have played Freelancer, and I do agree, it is extremely unbalanced. It also demands that you follow the plot (in a variety of subtle and unsubtle ways). How is this good?

X2 has clunky combat, but--from everything I've read--a very refined economics system, and absolutely no pressure on the player to advance the plot. I'll tell you right off, I'm not a twitch jockey: in any combat that requires learning a great many moves and showing quick reflexes, I'm bored stiff. I'd just as soon resolve it automatically.

So it would seem that X2 is better for me, just as Freelancer is better for you. Or how do you figure otherwise?

Guest_PrejudiceSucks 09-01-2005 08:51 AM

Yeah, I suppose you're right. In Freelancer it is actually possible to ignore the plot, by starting a LAN server up and allowing 1 new player to join. After that, you can load Freelancer up and play it plotless.

I find it really useful, as now that I'm level 10 on the SP, I basically have almost no chance to do anything useful, and I've had to learn a whole load of new trade links, due to not being able to land on any of the old planets.



X2 is a good game and yes, to be honest it is less unbalanced. I think that I just don't like it as much, due to the fact that to get anywhere, you need to use the Time Accelerator (I think it's called that).

It's nice that you can set up your own factories, though.

Sandboy 11-01-2005 08:00 PM

Docking is undoubtedly the most troublesome aspect of this game, I can't count the number of game overscreens I got until I got the hang of it. The trick I find is to stop next to the face of the space station with the entrance tunnel, turn away from the station toward the planet (there is always a planet opposite the entrance to a station), accelerate toward the planet a little way, stop and turn back toward the station. This takes care of a lined up approach, now the difficult bit.

Accelerate toward the entrance, slowing to a minimum speed just before you reach it. Now, as you come to the revolving entrance remember this- your aim for the actual entrance is less important than rotating your ship to be flat on to it at impact. Many times I have hit the middle of the entrance at a slight tilt and have been killed, yet if my ship is flat on to the entrance I have succesfully docked even If I actually hit the wall just above the entrance.

A tip for those of you who, like me, aim to buy an auto docking computer (at 1500 credits or so). If you sell your staring lasers and missiles you can increase your starting credits from 100 to around 650. This will leave you a bit valnurable but the increase in capital will make trading easier, faster and more profitable. Once you get rich you can buy your docking computer, military lasers, missile defence system, etc, etc.

I hope this is of help and I also hope that people can look beyond the outdated graphics and see just how huge, free and fun this game is.

btw, I first played elite (the black and white, line drawn one that is) on the BBC Master when I was 7 years old!!!

Strobe 12-01-2005 12:40 AM

i found a link where "elite - the new kind" which goblins mentioned can be
downloaded.

here

but from the screenshots i can tell that elite plus has even better graphics
than the new kind, imo. so i didn't try it out.

but i'd be interested in X2. i've heard quite alot about this game, mostly about
it's openendedness, which was highly promoted. but in that respect freelancer
is equal to X2. of course, you've got to follow the plot first of all, but after you've
finished the main story, you're still free to continue the game in various directions.
in fact, this does not include building own stations and such...

but sadly enough, i've got a nasty bug in my version. i can't level up anymore
although i've reached my level requirements (certain amount of credit worth...)
so i'm kind of stuck! (if anybody happens to know something about avoiding this
but, plz help me out!)

ok, now back to topic... :whistle:

Borodin 12-01-2005 02:06 AM

but i'd be interested in X2. i've heard quite alot about this game, mostly about
it's openendedness, which was highly promoted. but in that respect freelancer
is equal to X2. of course, you've got to follow the plot first of all, but after you've
finished the main story, you're still free to continue the game in various directions.
in fact, this does not include building own stations and such...


That's one difference--building your own stations, factories, auto-trading ships in X2. Another is the ability to lead a fleet. A third is that you can't upgrade your craft past several specific points in Freelancer until you do series of plot missions, while in X2 you can build up your ship as much as you want until you feel ready to move ahead.

My copy just arrived, today. I'm busy reading a few guides to the economy and such.

goblins 12-01-2005 05:23 AM

[size=14] BIG NEWS

FRONTIER DEVELOPMENTS ARE NOW BEGINNING WORK FINALLY ON FRONTIER 4

I emailed these guys the other day and actually got a email reply they abandoned its development in 2001 because the internet infrusturcture was not up to scratch (multiplayer universe anyone !!!!) but have just started development work on frontier 4 - will be about 6 months i think before demos are forthcoming but more news will be posted there in coming months

This is great news yay :Brain:

Guest_PrejudiceSucks 12-01-2005 11:55 AM

As I said, Borodin, you can play it plotless.

Make a LAN server with the server making thing and then open up Freelancer, go on 'Multiplayer' and select your own server.

Et voila. No plot to ruin the fun of what is undoubtedly a great game.

theswitch 23-02-2005 06:02 PM

is steering your ship always have to be with the up and down keys and left and right are just for rolling your ship? is theer a way to change this?

:eeeeeh:

magic_wee_monkey 24-02-2005 02:01 PM

:rifle: I remember playing this game almost religiously back in the day on my Amiga A501. A friend and i (over a few beers) decided we should revamp it for a multiplayer audience, sadly to find that someone had already decided to do it. So it looks like i'm gonna have to jump onto Elite Tournament and check it out. Hopefully you'll be able to play a normal trading game with the pirates being other on-line users as opposed to bots as in the original. Happy Gaming and BTW when is Soul Calibur gonna be a Martial Arts fest on-line on the PS2? Coz i reckon i'll slaughter all comers...LOL Lata Gata's

Borodin 24-02-2005 02:33 PM

Quote:

Originally posted by Guest_PrejudiceSucks@Jan 12 2005, 12:55 PM
As I said, Borodin, you can play it plotless.

Make a LAN server with the server making thing and then open up Freelancer, go on 'Multiplayer' and select your own server.

Et voila. No plot to ruin the fun of what is undoubtedly a great game.

That isn't my point, though, at all. You can do all of the above, essentially playing a freeform game in X2, then return to the main plot at anytime, as well armed and funded as you wish. It waits for you, as it does in Morrowind. In Freelancer, you have two choices:

Allow the plot, and deal with not advancing your equipment beyond certain points until you do important plot missions; or

Remove the plot using the method you suggest. In which case, you can advance your equipment and vehicle all you won't, but you can't return to the plot, later.

Sidewinder 20-04-2005 07:01 AM

The sound on this game is mutch better on Amiga!
PC speaker sux

cheesegrater 02-06-2005 06:23 PM

How do you dock to a space station without wasting 50 credits?

Can you land on planets?

Danny252 02-06-2005 06:50 PM

to dock match the turn of the station with your ship and go in slow
and I dont think you can land on planets. thats elite: Frontier and above

maki 03-06-2005 12:16 AM

I played it a long time ago. Not bad, but too easy. Extra missions were the best part of the game. I remember that i had to save some guy from a supernova, and destroy a spacestation(I got some archangel title for that), and i had to steal a cloaking device. I had anti-ECM system on board which i got for succesfulu finishing some mission, and a cloaking device. Does anybody know were there anyting else of special equipment? And that cloaking device didn't work good, it drained energy of my ship in 1 or 2 seconds.

Guest 30-10-2005 03:46 AM

If you want the ulitmate Elite game AND it is an online MMORG then check out JumpGate at www.jossh.com

Richard

themidgethotel 23-05-2006 02:14 AM

Quote:

Originally posted by Guest_PrejudiceSucks@Jan 4 2005, 08:08 PM
That said, I am hooked on what is basically a modern remake called Freelancer. I just love the way that you can go go anywhere and do what you like (even destroy whole battleships if you really must :D)
Yeah, Freelancer is awesome :ok:

That said, I still wouldn't bomb so much on the game b/c it's old. I mean, if there we're modern day graphics available back in 1990, Elite would've used it. Very difficult too (not necessarily a bad thing though), but the complexity is over the top. i.e. if you warp to the wrong place, you run out of fuel and have to restart. Get shot, have to restart. Hit dock, hit planet, hit sun, restart, restart, restart. Makes me crazy! :crazy:

Guest 13-12-2006 07:13 AM

well, just gotta practice on docking, then practice on navigating a system... great

Mousazz 14-05-2007 05:11 PM

<div class='quotetop'>QUOTE(Borodin @ Jan 4 2005, 04:45 PM) [snapback]46069[/snapback]</div>
Quote:

Quote:

Originally posted by Astral@Jan 4 2005, 01:12 PM
I played it on my old Amiga 600, i think for landing and any staf like dat there is an autonav system* :whistle:
I played it on the PC, and there wasn't. I also just checked the documentation at HOTU, and there isn't.
[/b]
i had an autonav system. you must have confused it with elite, where there isn't. in elite +, there is. great game! however, i have a question. is it okay to destroy everyone outside the space station guard ratio and only get an offender status?

Talkie 06-03-2008 01:32 AM

Guideline On How To Reach A Comfortable Playing Zone In Elite Plus
 
Ok, well, I wanted to write down the guideline about how to settle yourself comfortably in this game when you truly suck at it, which was my case, and I am doing this because it took me time to gather the info.




First: why play Elite Plus ??

Because it's an old sandbox classic, Elite Plus being the update of a much older landmark videogame, and for many it is the best version simply because of the early 90's MCGA graphics, which are bearable (so is the Adlib sound), and because it is not a hassle to install on contemporary PC with Dosbox.



What is the goal in Elite Plus?

This is a trap. At first it looks like a trading game where the goal is to access the best success financially, by buying and reselling stuff. But one soon realize that this part becomes very repetitive and boring, and that the real goal is to become an Elite pilot in the Galcop universe, which is done through getting rids of bad people (or good people, if you decide to be a pirate, but this makes it much harder as the police is constantly looking for you), and taking some special missions to help Galcop (which ultimately makes you somewhat good even if you've opted to live a pirate life).

This said you constantly need to keep up with trading in order to advance your pilot ratings, would it be simply for the necessity of fuel.
Here are steps in how to begin and settle a comfortable playing zone
for Elite Plus, a guideline designed for players like me who really suck at it:





1 - First you will need about a week of playing (a couple hours per day) before you feel you've really started playing. I suggest reading a good
manual, like the one available at LTF Abandonware (french site but manual is in english), which is Elite Plus specific (actually, it's portion of a budget version when it was released with Wing Commander, so you will be confused about the paging).

2 - Once you have started Elite Plus, buy a lot of fuel, and get some items at the market. Press Icon 1 to go outside, and then press Esc, where you can reselect player's mode (or choose keyboard settings, etc), but more importantly, look at the flying choices: you can change orientations of flight buttons here. I always go there and press 6 each time I play so the ups and downs of my ship make more sense. The rest stays as it is: keyboard, smooth steering, smooth glide. When you are done you press Spacebar to restart. You should always go the Esc zone when you start playing.

3 - Don't go toward the planet. In Elite Plus, you can't land on planets. The stations serve as customs for them. All happens there. The white stripe in the low left corner decrease when you get too near a planet.

4 - Once you have found how to hyperspace and use the Jump button while in space, you need to go to some place where you can trade between two calm worlds. This is where you will remain for a long time, acquiring the money to get all what you need to actually start playing Elite Plus !! The best option is to trade between Diso and Leesti which offers a nice agricultural VS industrial balance. You will soon realize that you make much more profit trading one way than the other, unless you trade illegal stuff which is not recommended for a starter. Trade loss is not the issue here. You choose these planets because they are CALM.

5 - How to dock: First, each time you finish a trade in the market, save your game. This will mean you can restart the hyperspace and dock where you last failed, and this will happen often at first. Trick is this: follow the grey spot on the bottom right of your command centre to find the darn station (just gowing toward the planet is not enough to find a station), then, as you see it appear on your screen, move towards it, and take off all speed as you are near its edges. Than, turn toward the planet and advance, and than do a 180 degree to front the station. What you will do next is advance fast near the station door, than stop all speed, than turn 180 and go back toward the centre of the planet and back to the station again, until you feel you are approximately at the center of the station entrance. HOW TO ENTER: actually that is very simple. Advance fast and stop all speed as you are near the station entrance. Than, try to concentrate on the fact that the station is orbiting, but that you want to enter when the entrance is the most horizontal possible. What is important to remember here is that, the horizontal doesn't have to be exact, and so isn't the angle of your ship toward the entrance. What you want is to get your yellow cross (in your screen) inside the orange entrance zone while it is in an acceptable horizontal range. So when the station spins right near horizontal, and you feel you get a fair middle range, press acceleration to maximum and zoom into the entry really fast.
You will realize that with practice this becomes easier, though you will still need a docking computer to avoid future stupid crash happening later right after you've ended an important battle. Next step is: getting the docking computer.

6 - Always save at market to prevent a bad dock, did I say that already? Allright. Next is you take notes on paper of all the prices offered at Diso and then Leesti. You will see that way which items gives you the most profit where. Start by selling your missiles and maybe even your laser. You won't need them that much. Then trade, trade, trade, until you get above 600 credits. Than, buy a Cargo Bay Extension (whatever equipment you buy, keep a minimum of 100 credits. Below 50 credits is almost impossible to sustain in trading because of the loss in fuel expenses). When you get the cargo, trade, trade, trade to max profits until you get enough money to finally buy the darn docking computer. The device will seem slow at first, but it will take you a lot of stress off later in the game.

7 - You will notice that when you use Jump in space, some ships shoot you about once or twice: they are simply scared or alerted by your presence, than move on. Occasionally, a pirate might try to kill you. Fighting back at this point is unnecessary if you suck at it like I was.
Your ship is fast, so just go on at max speed and you will finally escape the pirate. Sometimes, jumping from hyperspace, many Thargoids attack you by surprise. You can't survive them at this point, so that is why you must save after every trade so if you are killed by Thargoids, you can go back to a save. Only expert could get out of this situation by themselves, but this guide is for people who suck.

8 - Keep trading, trading, trading until you get above 9000 credits (!).
This process is very slow. Do a 1000 credits at a time and come back another time to do an extra. The more credits you have, the more you can buy and the more profit you make, but along the way when you feel
like it, start buying these very important items: 4 missiles, ECM system, Fuel Scoops, Beam Laser at the Back (fore), and finally, the ultimate gift,
the expensive military lasers at the front (use the Pulse Laser, that you have to sell and rebuy, as a side laser). Try to avoid selling illegal stuff,
or do it only once in a while. You will realize that the profit you make is
mostly one way, using this itineray. On a sidenote, but quite important, please be prepared that the first of about 8 special missions in Elite Plus will appear once you reach near 6000 credits. Refuse To Take It !!! Or, what you could do is say YES than save the result as ANOTHER game, than come back to the previous save, and say NO the second time, to pursue your game. The thing is you might try to want to know where getting a cute Tribble would lead you, but here it would mean a huge waste of time. Maybe the mission comes back each time you get about 6000 credits, so you can also wait for a later occurence in the same game (I am not sure about this). But for the moment, you only want your military laser, ECM, and Fuel coops. That is because you suck at Elite Plus.

9 - Voila ! Once you have all the equipment above, you are ready to start playing Elite Plus !!! You can start trade in more dangerous places, getting pirate and thargoid loot for better income, and augmenting your rating by getting rid of enemies (or becoming a skilled pirate, if you chosse to be an offender). Note that Energy Bombs are useful for those who suck at tracing and shooting a bunch of ships. They can only be used once, but once you are expert in trading, getting a little 900 credits is not too offensive.

10 - After adventuring for a while, you start getting some of the missions. This is what Elite Plus is really about, because you mainly get the high ratings when going through those. They are 7 more missions to the ridiculous first one mentioned above.


After all this you might still wonder: Why play Elite Plus ?


This is where you go back to the beginning of this guideline.


Cheers,

Talkie

Ironlion 20-04-2009 01:29 AM

Quote:

Originally Posted by The Review
Nothing more has been added except a newer, easier-to-use interface and new graphics. This game would have scored a higher rating if it had had something cool added, like going on fun missions from the planets.

This game does have a few features the previous one didn't.

Actually there are missions in this one. They appear randomly as you explore through the 8 galaxies of the game universe, progressing towards earning the rank of "Elite". There aren't many of them, but you will encounter them upon docking at stations.

My memory from years ago recalls a couple of them: a travelling merchant offers to sell you a unique cargo called "trumbles", who are apparently a new fad pet, which you find only multiply in your cargo space and start crawling across your viewscreen. The only way to get rid of them I'll leave you to discover yourself. ^^

The next one you get seems to have you flying into a solar system of a sun that is going nova, to help in the evacuation of stranded inhabitants.

Another mission has you in search of an experimental ship that has some prototype stealth technology on it. Apparently this ship had been stolen by pirates. You are tasked with finding it, and retrieving this stealth device. This mission gives you the opportunity to encounter two types of ship that only appear on this mission in the game.

The last one that I can remember is a Thargoid invasion into human space. The thargoids have set up a beachhead in a nearby star system, and have taken control of that system's Coriolis station. Your mission, should you choose to accept it, is the suicidally heroic one of single-handedly entering this system and neutralising that threat. This mission will require you to have what is known in spacer parlance as an "Iron Ass" (a fully kitted out ride). Do not attempt it before you have anything less. Upon completion of this mission you get a piece of Thargoid technology and a special fancy new title.

There are rumored to be more missions, approximately one for every galaxy (except the ninth), but i don't recall ever encountering these. Upon achieving Elite you start getting "Alexander the Great" syndrome (And he wept, for there were no more worlds to conquer...) and feel much less ambitious.

Ninth Galaxy, you say? Yes. a random encounter will have you sort of 'stopped' in hyperspace (witch space) by the Thargoids, who will attack you with a very very large armada of ships. Survive, and you will have access to explore the ninth galaxy.

EDIT: Also, i have an alternative idea of play-style, compared to the guide above. Instead of wasting time trading like a fool (lol), follow these steps:

1) trade until you can afford the "fuel Scoop" upgrade. At the point when you've earned enough to buy this, you need not buy another tonne of cargo in your career ^^. This upgrade can collect both fuel (by flying close to a star) and cargo cannisters (floating in space, either randomly or from a destroyed ship).

2) Proceed to outside the station's "safe zone" (the "S" disappears from your control panel). a good idea is to start flying toward that system's sun, so that you have a navigation reference. After this, just jump until you encounter a ship, and hopefully it is a nice fat cargo hauler like the Boa or Anaconda. Blow it up, and watch all the blue dots appear on your radar. These are cargo cannisters. to pick them up, you simply fly toward them, keeping them in the lower portion of your viewscreen.

3) Take "recovered" cargo, and sell it. Pure profit. In Elite Plus, you're unlikely to get caught being a pirate, which means that you are unlikely to ever see your legal status turn worse than "offender" unless you are extremely blatant about your actions- killing police, killing in a station's safe zone, etc.

4) Rinse off, grab a few drinks at one of the station's night-spots, and then go out and do it again.

5) As you earn money, upgrade your ship. Its what those credits are for! The order you should get upgrades in is:

_1) Fuel scoop
_2) ECM
_3) Beam laser
_4) Escape Capsule

After this it doesn't matter much. But those first 3 are 100% essential to survival in the Elite universe [and the escape capsule is for more than just immersion- it has the added bonus of clearing out your criminal record.]. Upon getting these upgrades, the rest matter somewhat less, though you'll want to upgrade to the military laser before too long (the faster you can take out an enemy, the less shield drain that is incurred, and the longer you stay alive in a fight). If you're terrible at docking, go for the docking computer if you must-- but be prepared to have the Elite commanders mocking you for this. Its a crutch, and you really need to develop good enough control of your ship to perform a proper and consistent dock with the station to be able to survive in combat.

Once you feel that you're established and competent, then get that intergalactic drive and explore the other galaxies. This is how new missions are eventually given to you :)

Added Trivia: This version of Elite was actually programmed by Chris Sawyer!

punch999 20-06-2009 06:36 AM

Quote:

Originally Posted by Ironlion (Post 360590)
This game does have a few features the previous one didn't.

Actually there are missions in this one. They appear randomly as you explore through the 8 galaxies of the game universe, progressing towards earning the rank of "Elite". There aren't many of them, but you will encounter them upon docking at stations.

My memory from years ago recalls a couple of them: a travelling merchant offers to sell you a unique cargo called "trumbles", who are apparently a new fad pet, which you find only multiply in your cargo space and start crawling across your viewscreen. The only way to get rid of them I'll leave you to discover yourself. ^^

The next one you get seems to have you flying into a solar system of a sun that is going nova, to help in the evacuation of stranded inhabitants.

Another mission has you in search of an experimental ship that has some prototype stealth technology on it. Apparently this ship had been stolen by pirates. You are tasked with finding it, and retrieving this stealth device. This mission gives you the opportunity to encounter two types of ship that only appear on this mission in the game.

The last one that I can remember is a Thargoid invasion into human space. The thargoids have set up a beachhead in a nearby star system, and have taken control of that system's Coriolis station. Your mission, should you choose to accept it, is the suicidally heroic one of single-handedly entering this system and neutralising that threat. This mission will require you to have what is known in spacer parlance as an "Iron Ass" (a fully kitted out ride). Do not attempt it before you have anything less. Upon completion of this mission you get a piece of Thargoid technology and a special fancy new title.

There are rumored to be more missions, approximately one for every galaxy (except the ninth), but i don't recall ever encountering these. Upon achieving Elite you start getting "Alexander the Great" syndrome (And he wept, for there were no more worlds to conquer...) and feel much less ambitious.

Ninth Galaxy, you say? Yes. a random encounter will have you sort of 'stopped' in hyperspace (witch space) by the Thargoids, who will attack you with a very very large armada of ships. Survive, and you will have access to explore the ninth galaxy.

EDIT: Also, i have an alternative idea of play-style, compared to the guide above. Instead of wasting time trading like a fool (lol), follow these steps:

1) trade until you can afford the "fuel Scoop" upgrade. At the point when you've earned enough to buy this, you need not buy another tonne of cargo in your career ^^. This upgrade can collect both fuel (by flying close to a star) and cargo cannisters (floating in space, either randomly or from a destroyed ship).

2) Proceed to outside the station's "safe zone" (the "S" disappears from your control panel). a good idea is to start flying toward that system's sun, so that you have a navigation reference. After this, just jump until you encounter a ship, and hopefully it is a nice fat cargo hauler like the Boa or Anaconda. Blow it up, and watch all the blue dots appear on your radar. These are cargo cannisters. to pick them up, you simply fly toward them, keeping them in the lower portion of your viewscreen.

3) Take "recovered" cargo, and sell it. Pure profit. In Elite Plus, you're unlikely to get caught being a pirate, which means that you are unlikely to ever see your legal status turn worse than "offender" unless you are extremely blatant about your actions- killing police, killing in a station's safe zone, etc.

4) Rinse off, grab a few drinks at one of the station's night-spots, and then go out and do it again.

5) As you earn money, upgrade your ship. Its what those credits are for! The order you should get upgrades in is:

_1) Fuel scoop
_2) ECM
_3) Beam laser
_4) Escape Capsule

After this it doesn't matter much. But those first 3 are 100% essential to survival in the Elite universe [and the escape capsule is for more than just immersion- it has the added bonus of clearing out your criminal record.]. Upon getting these upgrades, the rest matter somewhat less, though you'll want to upgrade to the military laser before too long (the faster you can take out an enemy, the less shield drain that is incurred, and the longer you stay alive in a fight). If you're terrible at docking, go for the docking computer if you must-- but be prepared to have the Elite commanders mocking you for this. Its a crutch, and you really need to develop good enough control of your ship to perform a proper and consistent dock with the station to be able to survive in combat.

Once you feel that you're established and competent, then get that intergalactic drive and explore the other galaxies. This is how new missions are eventually given to you :)

Added Trivia: This version of Elite was actually programmed by Chris Sawyer!

lol, Yeah this review blows. I wrote it when I was 12 after barely playing it. I never got that good at it and I almost wish they got a replacement review for it. It's almost embarrassing.

(For those keeping count I am 17 now. Do the math.)

Falchion-GPX 17-12-2009 06:48 PM

Sucks to be Old, I guess.

The space-combat handles like you were in a jet, in an atmosphere, not in space, a vacuum. There is no slide, nor pitch/yaw. Just roll and dive/climb.

The controls are also digital, and it is impossible to make fine tuned adjustments. Good luck hitting anything, as well. It's like drinking heavily and trying to smash a fly with a rowboat ore. You're not going to do much, and the fly gets away.

Sarin 18-12-2009 03:33 PM

Since this has beeen brought to life...
There's a freeware game, originally a remake of Elite...goes by the name of Oolite. Kinda makes this obsolete... http://oolite.org

Palocles 24-06-2011 03:35 AM

Has anyone started playing this again since the novella went up? (or regular Elite but what's the point when you can have the same but with 256 colours?)

I don't remember docking being so hard! I've been asking myself why the hell they included this aspect.

Anyway, i've only crashed into the coriolis once and have made a decent stash (well, ok. I've only got extended cargo bay so far). I've found it pretty easy to turn a profit going between agricultural and industrial worlds taking radioactive, textiles and food one way and booze, gems, platinum and gold (or minerals if i'm skint) the other way. Platinum has a nice margin on it but i have no idea why low tech argi worlds need so much...

Been doing that from Lave and a couple of planets 1 jump to the right.

Then i see Sarins link to Oolite... I think this could be what i've wanted since computers outgrew Elite! Off to try it out now, may not get much further in this current Elite+ game.

(Thank you Sarin!)

tristanzz 04-12-2011 12:13 AM

I suggest mounting a Mining Laser in the front of your ship. The big issue with weapons is aiming, not firing. With the mining laser, you save over 5000cr on the military laser, and it's actually a ridiculously strong gun. Blowing up ships at point blank range, you can salvage multiple units of alloys and precious minerals from the shards. Then pull out and chase down the pods as quickly as you can like a good pirate. To mine an asteroid, note that they are usually occupied by a hermit piloting a Krait. Give the asteroid one teeny shot, at first, to get the hermit out of there. He'll fire missiles at you if you just lay on the trigger and hit him, so let him go before doing a delicate chase on the rock. Blast the rock at absolute point-blank with your mining laser. Lots of money.

Mount the best thing you can afford in the back. Your rear armament is your ticket-to-ride in Anarchy systems. Setting view to rear, you can keep moving towards the Coriolis station while frying everyone who chases you (usually multiple fer-de-lances, cobras, moreys, and crap), as well as their missiles.

weirdo 28-10-2012 04:22 PM

relpy
 
Hello there

I've once again discovered that game and remembered my childhood where I spent hours...
I've played hours again, although it is a lot tougher when you have a job and all that.
However, it is funny but there is absolutely nothing to find on the Internet like a walkthrough or anything similar.
Even the little Information available is doubtable scince there are a lot of versions and different sources. So i am writing this maybe someone can help my restless soul.
For those who know:
Playing the PC Version "elite plus" from [url=http://www.iancgbell.clara.net/elite/pc/index.htm]this[/] source, i am currently ranked as archangel elite, circled 8 galaxys, currently in galaxy one. Played all the missions (rejected the tribbles) except the constrictor mission, and don't ask why never misjumped to witchspace. So here are three questions:

-is there a constrictor mission implemented? Any hints how to trigger it?
-Can you somehow trigger or increase the probability to misjump?
-What about the ninth galaxy?

I wouldn't say i am desperate to know but... however. xD if someone could tell me, or give me a hint it would be helpful.

Tracker 28-10-2012 07:20 PM

Nice to see you found the game of your childhood. :) I'm not sure anyone ever played this much with Elite. I never did, only read a few articles on the C64 port, not sure if those have these information.
I'd like to keep this thread up, we have a lot of hardcore gamers, some of them might completed Elite.
Good luck weirdo!

Nothoria Infama 23-01-2014 03:15 AM

On Elite Plus
 
Hi. I'm Finnish Long time Elite Plus Archangel Commander, First introduced to Elite Plus some time during mid 90's. Played that game so much that those rare who realize what it mean in practice gather over 1.8 million credits in this game doesn't believe that i.e. months of play in real time required for that.

I started my recent (and currently ongoing game/Commander) November 6th 2002 and even before that there were Commander with some 750 000 credits. I started over again for gathering better understanding about statistics of The Game, Succesfully accomplished all missions and surviving several times from Witch Space (but not managed yet kill all thargoids there for entry to 9th Galaxy). I have almost perfect log kept from my efforts during this game.

Biggest surprise in Elite Plus: I managed to take photograph when - for some mysterious reason - I lost my 'Elite' Status when reaching 60081 hits. Check Photos at (My Forum Account at Elite Forums.

http://forums.frontier.co.uk/member.php?u=4518

Greatest Achievements: 4 times "Elite" with over 1000 kills in single Anarchist System. Making over 1000 kills in one system without pauses or docking in The station takes some 2 hours 20 minutes of continuous game play (with necessary skills - of course). Record is 1212+ hits:

"Xeaqu (AN5AA) 1734717.7 14418.7 1212 !!!! [2h 25min]
!! NEW RECORD !! (Bounties 13085.3 Cr)"

Few miscellaneous notes on the game.

- Only Newbie Commanders use Docking Computers
- Only Chicken Newbies or Chicken Nerd Newbies cheat with hex-editors and .CDR save game files.
- Average bounty per ship in Anarchist Systems is somewhere between 10.5-11.5 credits per ship thus any kind of trading of goods is just waste of time (not including loot of course).
- Masking device takes one ton of cargo space
- Nothing seemingly trigger 'Constrictor mission' at Errius in Galaxy 2 although texts concerning that are displayed to Commander's Status Bar replacing it with randomly occuring and incomplete text: "ew ship was seen at Errius". When reaching Errius nothing happens.
- All systems cannot be reached in the game. There are few dozens systems reacheable only (in theory) Using Galactic Hyperdrive (Beyond 7 light years from any reachable systems on Galactic Charts)
- No one need left and right side lasers to anything.
- Anti-ECM broadcasters seemingly doesn't inflict anything (thought they waste energy and prevent Energy banks recharging)
- It is possible get Elite status during single 4-5 hours game session (from beginning of the game).
- You need only decent Fore Lasers, ECM-system and Fuel Scoop to be able to Start play The Game.
- Maximum amount of loot from single ship (Anaconda) I ever experienced was 14 tons (Cargo and Metal Alloys)
- Wolfs Launch always all their missiles (4) in row if not interrupted by tapping Masking Device (which makes them 'forget' firing missiles and end their evasive actions)
- Mission where you can acquire Masking Device: there appear be 2 Asp MK IIs and continuous and never ending stream of masked Cougars and Constrictors. One of Asps carry masking Device and release it in Cargo Canister.
- There are no space station in the system where Thargoid invasion - mission takes place after you destruct that station.
- You can kill Tribbles/Trumbles by flying near some star. This 'mission' occurs randomly again during game play.
- No Space Dredgers or Generation Ships around

Sincerely,
Nothoria Infama
Commander, Archangel
60000+ Hits, 1.8+ MCr

Nothoria Infama 23-11-2014 12:51 PM

Since My last comment I made 'Let's Play Video' for Youtube: http://www.youtube.com/watch?v=9SeoMn82rws

The recorded flight in the video is also Current Record for achieving 'Elite' Status in Elite Plus: 2h 43 minutes.

About The game after 60000 Hit points: https://forums.frontier.co.uk/showth...l=1#post471553

Still, I sincerely recommend this old but under valued version of Elite for everyone. :)

Nothoria Infama
Elite Plus


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