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In my opinions fallout is one of the best Rpg. It may not feature spectacular graphics or an original scenario but it's great. It's definitely the less linear and more replayable game I've ever played.
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Funny enough, I got this game recently but have not been able to install it. I got the CD but the installer crashes in Win XP. Bummer!
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Fallout 2 is much better than 1. It's bigger, much more complex and less linear. :ok:
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Hmm, I became just now big WANT for Fallout...http://forum.giga.de/forum/images/smilies/yummy.gif
Time to get them - I never played them yet... B) |
I got both of them with a hungarian PC magazine (both are english version), and the 2 was not even the first release, which was bug-ridden.
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I have to agree to these statements. No-one can play Fallout and not immediately begin to like it.
One thing I absolutely love in the game is to decrease you Intelligence down to the lowest possible rating! It is so fun to watch him talk to that Brahmin (I think that was the name) herder in the first city :lol: |
Yeah that must be fun... :)
By the way, I know some people who started playing and don't came past the rat killing at the begining when they said its boring. |
Fallout 2 rules!!!! Did anyone noticed how many different endings there are? Every time you complete some quests, game ends in different way. That's cool! :ok:
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I never got to finish F2. I thing it is boring compared to F1. Now I am waiting for F3 and a potential upgrade.
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The creators of Fallout 3 are also the creators of our latest update today (arena)
... this was just a completely random post :) |
What's your favourite weapon mine is the enhanced plasma rifle. I love it when i shoot in the eyes and the victim melts!
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mika:
I found a way to get the installer for fallout to work in windows xp. Had same problem when i tried install Fallout again. Make a shorcut to the installer on the cd, edit the properties for the shortcut, set the compatibility(sp) mode to windows 95, then run the shortcut. |
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If you are going to play Fallout 2, better patch it up first. You can find unofficial patches at
http://www.nma-fallout.com/forum/dload.php...egory&cat_id=16 The version 1.05 contains all previous patches, and here's how you install it: 1. Install the game into, let's say C:\Fallout2. 2. Unpack the 1.05 patch into the C:\Fallout2 overwriting everything. You don't have to install 1.02, 1.03 or any other version, it's all in the 1.05 (read the 1.05readme.txt file). 3. If you got the US version run the game as normal. If you got the UK one, unpack the uk.zip into C:\Fallout2 overwriting everything (you will add the kids and the proper .exe file this way). I hope this is helpful. |
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Oh man, both Fallout and Fallout 2 were classic games although I liked Fallout 2 a little better because it was less linear and there were so many more options. I mean, the shear immensity of the game, there was just so much to do, it was incredible. The atmosphere, the characters, the plot, it was all just so awesome.
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thanks to my "FPS-only" brother I haven't played fallout 1 or 2
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Are they abandonware, if they are where can I download them, if not, where can I buy them?
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Even if they are abandonware, I guess both games would be CD-size or even larger, so the download could take forever... <_<
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The size of the cd of f1 is 620MB
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Fallout as a franchise is abandoned at the moment (interplay went bankrupt after all) but there is a high probability that the lisence will get picked up by someone esle. Don't look for fallout on Abandonia any time soon.
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"Fallout as a franchise is abandoned at the moment (interplay went bankrupt after all) but there is a high probability that the lisence will get picked up by someone esle. Don't look for fallout on Abandonia any time soon. "
It alredy has been picked up by someone and number 3 is alredy in the works Wasnt this mentioned somewhere else as well? |
yeah.
But Picard won't like the news. so i'll say it in small letters: Fallout 3 is being made by Bethesda, creators of the TES-games official statement |
Fallout three has been in the works and cancelled more then once. I don't mind Bethesda doing this now. As long as they make it better looking then Morrowind and with more linear story ellements.
I don't hate Bethesda at all. I just made a comment a long time ago that Morrowinds lack of a good storyline made it a chore to play through. |
okay.
Well there are rumours of TES 4 engine being much much better than the morrowind engine (I forgot the name of the engine) The topic of linearity has been discussed to death on the official forums (I believe the official fallout thread #18 is now active) Bethesda, the fans have been assured, is aware that fallout is very different from the TES games and will thus have a much more linear storyline and deeper characters. However the game will not be top-down isometric (again, these are jsut early reports, so things may change) |
Having a more first person perspective in Fallout 3 might be fun. Since guns are a large part of Fallout it would fit the FP perspective in a quasy FPS style.
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But then it won't be an real RPG anymore like the first two...
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it just wouldn't be like the first two
but it would still be an RPG (perhaps a bit like Deus Ex, only with even more RPG-elements) |
Is anyone paying attention here :lol: ? It would be like Morrowind but hopefully with a deeper story and a few less useless subplots.
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Well, Gothic 3 will probably be still better. B)
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If its ever released.
I'm still waiting for a translation of the Gothic 2 expansion pack. Morrowind had a deep plot, else there wouldn't be an entire forum dedicated to lore. The plot just isn't well present, it relies too much on the player reading cryptic books and trying to decifer its meaning. There are 17 long books in the game just about one player. They are all in a confusing cryptic/religious language. And then a lot of information you get is conflicting (it was intended that way) eventually there are a whole lot of unanswered questions. Like: -what happened to the 'dwarves? -was the "evil bad guy" really evil? -were the good guys really good? (this is partially answered in the expansion pack) -did you save the world, or just damn one tribe to misery and opression so the rest of the world can continue living their lavish greedy peacefull lives |
I have to say that the amount of background information about the tribes, history and cultures in the game is very daunting, but it is also a good game so you don't need to read every book you come across to enjoy it.
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I didn't enjoy the game that much first time i played it.
The second time I played it I really got into the lore and the history of the place and its people. That really dragged me into the world. I got interested into some of the people that weren't in the original game (like Barenziah) So when you finally met her in Tribunal (expansion) it was quite a fun experience. same thing with King Helseth. The only expansion pack that didn't add much (if any) lore to the game was Bloodmoon. But that was just fun because you could help build a colony from scratch (or try and break it) |
YO GUYS!
Fallout here... :sneaky: You are waaaay :ot: |
the fallout universe from a morrowind perspective .....ahhh sounds great :)
I would propably kill most enemies easier in real time, can't count the amount of times I have been butchered by critical hits from mutants with miniguns..bah |
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since bethesda says they won't deverge much from Morrowind knowing Morrowind is essential in order to get an estimate of how Fallout 3 will be |
Too bad Fallout3 is only weeks into development. It will be six months at least until we are given a screenshot or some more information.
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As usual, we start talking about it already when it's born only. Man, the time goes sometimes slow... http://forum.giga.de/forum/images/smilies/wink.gif
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i dunno, if they dont have a top down view i think it might be pretty crappy
+ i liked the time units system... |
I still think it's a good thing they try something new. Copying the same thing over and over has never been a good thing.
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True but going from top down to fps is a bit extreme
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IF this is getting a first person perpective then it will still not be a FPS. Especially the shooter part would be absent. Just look at morrowind. That is anything but a shooter. It has the emerging power of actually being able to walk through the world but there are no endless waves of enemies jumping out from every corner. I think that is what they are trying to do with Fallout3 and I am anctious to see some results.
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well im referring not to the gameplay as much as the view that you will see the world thru
ie if u play the game thru the eyes of ur charecter i consider it a 1st person shooter, i didnt mean to imply anything about what kind of action/gameplay just the world view |
than all those old RPG games like Eye of the Beholder are FPS games.
and that isn't right at all |
Eye of the Beholder is dungeon-crawl gamestyle, btw. B)
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Hehehe, anyone tried playing with the traits Jinxed and Bloody Mess before? :D
Best game ever. |
Yeah. But you don't have to spend your perk on Jinxed. If you are lucky in random encounter, you will find a dog that will follow you until someone (or you) kills him. When the dog is still alive, you'll get jinxed until his death!
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the dog that follows u around is dogmeat hes a faithful compainion and he kiks ass.
(at least i tihnk ur talking about dogmeat) bloody mess was an awsome perk |
If fallout 3 will use the same engine as the next elderscrolls game, I would follow the countdown to the opening of the new website of TES4 (or whatever they're going to do) perhaps they'll show some screenshots of what they've got at the moment (way back last year people running the fansites were already invited to check out the new engine...) by now they must have something... perhaps it'll give us an idea of what fallout 3 will look like
so far the countdown is still going on (5 more days) 8 7 6 5 |
Hope we do get some screenshots. I'm not sure what they could improve drastically on the existing engine except the faces. Other then that some animation things I guess and texturing. The existing game still looks awesome and has a hard time running on anything but the best computers on good detail levels.
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The morrowind engine was, in my opinion, terrible. I mean it has okay graphics, but I can run Doom 3 on Ultra Settings faster than Morrowind in a crowded area. The textures (both the people and objects) weren't pretty. they looked stretched and fake. I realized this after playing mods that improved face textures and object textures completely. And a new mod that completely changed the models of PC and NPCs (making it smoother and much more realistic) And CTD's (crashes to desktop) aren't uncommon either while playing morrowind. Most players are asking a more stable and up-to-date engine. That doesn't mean Half Life 2 models and things like that (it would be nice) but more like farcry (which also has amazing graphics) A large drawdistance. One of the biggest atmosphere issues in morrowind was that you didn't feel like you were on an island with an active vulcano spewing lava. You'd see fog. Even on the volcano itself you'd just see dark rocks and some lava once in a while. Players expected to see morrowind like in arena. Up in the air a gigantic towering volcano spewing lava down its slopes. I hope Fallout 3 and TES4 use a stable AND pretty engine (well who doesn't?) |
I think you are being a bit too harshe on Morrowind here. Sure it had some points you can moan about but on the whole it looked (and looks) amazing. It is powerhungry yes but then it does a whole lot more then any FPS. Don't compare Morrowind to a FPS because it is not. It works differently and tries to do different things. People especially work a lot different then in FPS. Each person in Morrowind is a unique individual that is handeled by the computer as being unique. FPS have monsters that are all the same and behave all the same (you might have different monsters but all Helldemons act like oneanother).
Morrowind was buggy as was every Elder Scrolls game before it. The people that are working on the games are not the best in the bussiness but they try to cramm everything they can think of in a single game and this leads to problems. Playing Morrowind led to crashes now and then but it was not unplayable because of it. As I mentioned in my own post faces, animations and textures were the biggest grippes you could have with the graphics of Morrowind and I hope they improve uppon that in the new engine. Better weather effects are of course welcome (like fog) but it was not something I missed perticularly when playing Morrowind. The existing weather effects are breathtaking (well they were when the game came out). I too hope that the new engine will improve upon what exists today, What I wanted to say with my orrigional post was that even today the graphics of Morrowind are still top notch and with very little alteration could fit in any game in the genre. |
Oh don't get me wrong, I'm a big fan of morrowind.
But I just hope they've learned from their mistakes. A lot of people (including me) are hoping for a great game (be it fallout 3 or TES4) it would be a terrible shame if they disappointed all the fans. Well for the time being the big fans are in a TES-nirvana what with all the clues given about the next TES game. Turns out the Bloodmoon expansion contained far more foreshadowing hints than we expected (the first 3 lines at the top of the countdown pages were from some madman in Bloodmoon) The title will probably be Oblivion and will be about the death of the emperor and the downfall of the empire (well, perhaps not downfall, just chaos) The gates of oblivion will open and the deadra will (probably) swarm the land. There will probably be talk of an heir to the imperial throne. Some say that because of all the political unrest the game will take place in the Imperial province itself! while others claim the game will take place in the province of Summurset isles because thats where the gate to oblivion is (don't ask me, thats just what I heard the lore-fanatics say in their geeky voices) Personally I think it'll be in summurset since that is, like Vvardenfell (gamingworld in Morrowind) surrounded by water and thus an easier choice than a province surrounded by land. But personally I'm hoping for Cyrodiil (the imperial province) I miss the political intrigue in Daggerfall. Anyway, i'm way off topic |
It does sound interresting and no matter where it will be set the game world will be huge and varied like before. We will know more in five days.
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I tried replaying Fallout 2 on my XP system and it crashes with a Can't load text/fonts error. Anyone see this and know how to get around it?
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Hmm, I've had no troubles with Fallout 1 or Tactics on my XP machine. I wasn't planning to even install 2 until I'd finished the first game, but I could just give it a quick try to see if there are any problems.
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Best rpg EVER, nothing more to say :ok: :ok: :ok: :ok: :ok: :ok: :ok: :ok:
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Hmm.. almost the best. I prefer morrowind more althought Im dead bored to them both (just too much playing). I hope there's crouch and hit the ground ability in fallout 3..
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Probably not but it would be nice :ok:
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But how is ghost recon related to fallout 3.
There was a chrouch in fallout tactics(and also a prone) |
I have sent a mail to bethesda about fallout 3 release date and some guy Pete Hines answered
"Yes, we have the rights. We have only just started development and it will be a long time before we're talking about the game. Thanks for your interest." So it will be a long time before we see anything of fallout 3 :( |
I loved Fallout 1 & 2.
One of my favorite things to do was to collect as many drugs as I could, then when I went into combat; I'd run over to my opponent and pump him full of everything I could. When I would end my turn he'd drop dead of an overdose! LOL I also used to use things like the extra messy criticals with sharpshooting...then I'd shoot them in the nads & eyes. This game just brings out such evil in me! :angel: |
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BTW: Is it ment or meant? |
I don't know my english is not very good.(I speak serbian)
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yes it is a realy cool game it is played it 4 years
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Just had to add my two cents, as Fallout 1,2 and Tactics are some of my all time favorite games...
I remember makeing a Jet addict / slaver character in Fallout 2, and being hated by everyone when they saw my slaver tattoo... Anyhow, I've also heard some rumors that Bethesday is considering a massive online Fallout game, which would be sweet if they didn't eff it up.... |
haha becoming a jet addict is hiliarious. go into vault city. pump up (you have to sneak it past the guards) in front of the governor woman, and then talk to her.
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Fallout was good, very good. Fallout 2 was even better. Both games are definite must haves!
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anyone played Fallout :Brotherhood of steel , on the xbox? looks pretty good.
ive jsut spent all day working thru fallout2, got nearly to the end in one day :Brain: :Brain: i just love the flame thrower man, |
Played Brotherhood of Steel for the Playstation 2...not really what I expected from Interplay on this one...basically Baldurs Gate Dark Alliance in the Fallout universe. Not a bad game to waste a few hours on but the production values of the game fall short of any other product carrying the Fallout franchise name.
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i might go and buy it then. Just to see.
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if you wanna see a good fallout community, go to No Mutants Allowed.
be warned though, they aren't sympathetic to newbies if they ask a question answered in one of the stickies there or if its been answered before but you didn't use the search button. basically, read the stickies, think before you post and follow the rules and they won't be that nasty :) |
i read NMA alot, never bothered reigstering,
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If you can find Brotherhood of Steel for under $20 go for it if you are a fan of Fallout and don't mind more a dungeon crawl experience. The real-time combat seems to fit right in...coupled with the fact that you can be a horribly disfigured ghoul who regenerates HP while standing in radioactive puddles is another definate plus!
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I'd recommend fallout tactics to any fan of fallout 1-2. It's got a great storyline and the incredible perk system is just as good as before.
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I will be the first to cough out blood if Bethesda makes it like a FPS view like Oblivion. There is no place for that view in an RPG-franchise except their own stupid game of course. How man RPGs you see actually with a crosshair right at the center? Gothic? well they flop! so who bothers. OMG the though of that totally freaks me out.
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<div class='quotetop'>QUOTE(cremz @ Feb 15 2007, 05:33 AM) [snapback]279290[/snapback]</div>
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Mmm, you know, this thread was dead for a long time now. Moderators don't like this kind of resurrection...
Anyway, I have Fallout I and II, but I don't seem to be able to run them properly in WinXP. I know there are lots of solutions to this around the net, but rigth now I'm too lazy to try them. |
<div class='quotetop'>QUOTE(velik_m @ Feb 15 2007, 07:31 AM) [snapback]279299[/snapback]</div>
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[/b][/quote] Yeap, I have never bother about those. The only one I've ever played with this style is Morrowind but that was because my friend pulled me in. I'm glad he did cause I'm the one that will skip any RPG games with an FPS style even if has a 10.0 rating. <div class='quotetop'>QUOTE(Tito @ Feb 15 2007, 10:04 AM) [snapback]279312[/snapback]</div> Quote:
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A bit narrowminded, isn't it?
"This game has X so it has to be horrible." Moreover it's both unfounded and self-justifying at the same time; There's no room for refutation at all. |
Well, in order to get immerse into the storyline, its still need to get a lot of feel. For all I care, if the combats not good I can forget about playing. I have a copy of Arx Fatalis but thats because I get it in a bargain bin (unopened and collecting dust). I just won't pay full retail price to play and I'm currently regretting it with Oblivion.
FYI, in medieval style RPG, there is no such thing as a crosshair to get your aiming right when casting spells or when using a sword for example. Its all about front-facing the mob. Spell penetration and the ability to hit (hit%), dodge, evade that increases as you level and should be the thing that decides whether you hit or not. Its all about gaining experience in battle using what a char is most familiar in. In the end the advantages shows as they level. Crosshair only exist in rocket launchers, SMG, rifle, etc. The way Fallout did against targeted mobs is PERFECT and fits an RPG style, you level, you get better, simple. I would cursed Bethesda for all eternity if targeting a head in Fallout 3 means using the crosshair to target the head. Oh yeah something additional. In Oblivion, you can have a bow and arrow aimed at a citizens head and only standing an inch away from you (while looking at you)..and you can missed that! |
just started playing again :P playing with patch 1.32 (TeamX) with the children restored since i have the uk version. one thing i can't find is the movie files. and a little tidbit of useless information: the guy who voices the intro (i.e the "war never changes" lines) is Ron Perlman (same person that played hellboy in the movie)
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Man, I love this game....is it just me or do all these new (although rare) attempts at creating a fresh post-apocalyptic game seem to provide much less fun than these great oldies? I mean, I'd take Fallout or Wasteland any day over whatever 3D Bethesda-type oh-my-look-at-me-i'm-all-full-of-shiny-grafics hollow and soulless stuff they keep pumping out.... :angry:
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cremz, adding a first person view doesn't equal 'crosshair in the middle'. It doesn't even mean combat where character skill falls to the background to player skill.
For me, first person view can add a lot of immersion, making you feel like you are the character, rather then just a result of the character's general awareness and his conscience (The only gripe I'd ever have about the Baldur's Gate series - When saying it's immersive you mean it's a gripping story that grabs a hold of you, that is believable and consistant, however it's never something beyond that, it never draws you in. For that matter, it's like a book, I love books, but I don't really play games for the exact same experience, now do I?). It's you walking through the world, not him and you hitchhiking along, shouting orders into his ear. Quote:
Same for Morrowind, when you stand next to the guy, but are inexperienced, you're still likely to miss. Because it works exactly like you said you want it to. Maybe your having trouble with it breaking immersion when the game is in first person, which I could understand, but that's something you wouldn't even have otherwise. It seems a bit protective. Sartoris, it's sad that Oblivion-like is thought of as Bethesda-type. They can do a lot better, if only they would. And I do want to hope they will again (although their recent games push doesn't seem to indicate it). |
Ok putting it in a real life scenario. I am a noobie at archery but as long as I know how to use a bow and arrow, I'll never miss the bull's eye given a distance of a few inch if I have a skill of one. It will be entirely a different story alltogether if you expect me to hit the bull's eye 300 yards away. That's when we need to have a high skill. But that person in Oblivion was at a really close distance, looking at you and obviously not in battle mode so how could you miss it as he doesn't tries to interrupts you? Oblivion is also a game that has sewerage system up to 3 storeys high for stormwater drainage? Well, it looks dirty enough with rats and all for us to think that human waste did pass through it but there are no toilets/kitchen sink to be found in the game.
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Oh please, don't start about that. Look at other RPG's in a like setting and environment and expand your criticism. Such elements do not have a viable worth to cost in almost any scenario.
And again, hits and misses are determined by stats in one game and there are no headshots for huge damage (In Oblivion or any other RPG since the damage done is about stats, not as much player skill), and they decided not to have people walk about with arrows stick out of their forehead. So they move the arrows down. So by trying to comply to your system they do it wrong. In fact, pretty much any other RPG should suffer the same fate (I've never played one, FPS or otherwise, where firing an arrow standing next to the other guy results in an insta kill - Hell, where swinging a sword and getting a good hit results in an insta-kill against any opponent, or myself). Looking at you, you should probably play a good FPS rather then an RPG. In those games it's about player skill, hitting where it hurts and, in some, realistic enough that a bullet kills you (like a sword would do). Toilets and sinks are also favourites in those games, you'd like them :P |
To everyone. Download and learn how to use the Windows Compatibility tool from Microsoft. I have been able to use it to run virtually every game I've come across (even some DOS games) under XP.
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<div class='quotetop'>QUOTE(liamoneal13 @ Feb 20 2007, 11:32 AM) [snapback]280117[/snapback]</div>
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I run it with Windows 95 compatibility mode and the hard disk error was gone. Ahhh our HDD is so big these days that they can't comprehend how much is it needed. Ahh those were the old days. I still have my riva TNT2 N64 video card. Maybe I should play fallout with it and kick out the old days in full gear. I guess it would helps prevent the blacken screen once in a while but I'm not complaining.
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<div class='quotetop'>QUOTE(Doubler @ Feb 18 2007, 12:17 PM) [snapback]279837[/snapback]</div>
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somebody mentioned fallout in 1st person. there actually is modification for hl , now i dont know if it has story line or its just a multiplayer, but i played old version like half year ago and it was multiplayer only. but it was fun=) (i played the hl1 version, not source). it doesnt have to do anything wtih original story line/ characters but models weapons and stuff like bleedig or alternative firemodes are based fallout..and post apocaliptic maps of course.
http://thewastes.planethalflife.gamespy.co...e/exec/news.php |
Fallout1 & 2 was really great games and still are. The cartrunk bug in FO2 was annoying though..
FO3 is probably the most awaited rpg ever, btw is it true that Interplay is planning a Fallout MMORPG? |
<div class='quotetop'>QUOTE(Efraihm @ Feb 26 2007, 12:21 PM) [snapback]281075[/snapback]</div>
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http://www.rpgcodex.com/phpBB/viewtopic.php?t=16345 http://secfilings.nasdaq.com/filingFramese...2F2006&pdf= |
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i dont think that "herve caen" can gather up same team from old interplay, working on the game -> the fallout just wont be fallout. edit: oh wops sorry, hadnt finished article..i didnt know scamers can go this far.. |
<div class='quotetop'>QUOTE(_r.u.s.s. @ Mar 2 2007, 04:41 PM) [snapback]281639[/snapback]</div>
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In any case, I used to have hope that could someone emerge from their financial disasters but I doubt it now. Especially with garbage like this SEC filing, which is a joke. |
*Queue dramatic tune* Interplay shall overcome their great troubles and the brotherhood of steel shall finally gain a new chapter in the book elders <- book which tells the story in Fallout : BOS / Fallout tactics. */dramatic tune*
And now for an opinion that does matter, I strongly believe that bethesda will mess up the essence of fallout because they don't have the expertise to specialize in post-apocalyptic RPG's. Interplay however, did a fantastic job but yes they have been "dead" for a while... which leads me to believe that only one real option is left... Black isle studios. They were responsible for most of the numerous extra functions in fallout 2 & BOS so to me it is most likely the best candidate to "revive" the fallout universe. I don't judge bethesda as bad / unqualified, it's just that i feel the "old ones" would do a better job... Anyhow i really hope that interplay gets up and running again, they did some magnificent things in the past and i believe they can do it again (lands of lore 4 anyone ?) |
<div class='quotetop'>QUOTE(Cosmonaut_Roger @ Mar 3 2007, 04:53 PM) [snapback]281740[/snapback]</div>
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In any case, I used to have hope that could someone emerge from their financial disasters but I doubt it now. Especially with garbage like this SEC filing, which is a joke. [/b][/quote] ..just read the "petition" or whatever.. parts like Quote:
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well ok, maybe not scam. ok, maybe he realy realy means it. And maybe his leading skills are better than his..english. and maybe he ll seriously get $75,000,000 out of nowhere. from his "sponsors". but he wont get any support, cause it was him who ruined the interplay, one of best companies ever. he wont get any support from fans. they hate him actually. and honestly, after what has he done to interplay i wouldnt sign it niether. |
You people seem to know nothing of Fallout!
That dog which follows you in UNLUCKY Special Encounter name is a Pariah! The Dogmeat is only in Junktown(F1) and Maltian Falkon(F2) No - the Brahmin Herders's NAME WAS Torr! Also:To H*** with FPS - I want my third Person Turn Base right here! And no Brotherhood of Steel games S*** :titan: |
<div class='quotetop'>QUOTE(gufu1992 @ Mar 7 2007, 02:08 AM) [snapback]282207[/snapback]</div>
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agreed twice. I want Fallout 3 - full of third person, isometric, hex based, turn based, lotsa guns, skills, video cutscenes, big maps, less bugs, junkie ghoul mutant killing flappy armed running goodness!!!! Not some first person 3d morrowind ripoff.
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<div class='quotetop'>QUOTE(STFM @ Mar 8 2007, 04:12 AM) [snapback]282425[/snapback]</div>
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BTW, Fallout is no longer done by Black Isle Entertainment, the wonderful company that brought F1 and F2. Fallout Tactics is technically a prequel to 1 and 2, and although it is a great game, me and my friends could never get the multiplayer to work correctly. Reaaaally bad design on the multi. But the single player game is worth playing if you can get ahold of it. F1 was quick, easy, and immediately immersive. F2 however, yes, the temple in the beginning with the rats, was boring. And I died a few times the first time I played, but it's a great game. The only problem is, the game is so long, to get the different endings you have to put MONTHS into it, and without a guide, I don't see how anyone could know how to get the endings. (Thanks to Al Gore's modern wonder, the internet, gaming is way easier to do!!! Go Al you sexy bearded wonder!)
Anyway, I have a friend who has all 3. I just don't know how to transfer CD files to program files on my comp.....Plus, no crack. |
<div class='quotetop'>QUOTE(cazgotsaved @ Mar 11 2007, 04:47 PM) [snapback]282977[/snapback]</div>
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and FT was ok as a game but i don't think it quite fits with the fallout series. and as for wanting to copy them, use a cd imaging program. that's all i'll say on the cd imaging stuff since abandonia doesn't like piracy (i know your not asking for the games from here but i still want to be on the safe side). |
Fallout 3 will be a total desaster. They will do a game for everyone, not a game for RPG players just like what happened to Oblivion....
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It's too early to say that :rolleyes:
Really, you don't have to be positive, just don't be prejudiced like that. Prejudices prevent actual founded judgements :) |
What about some of the other post apocolyptic games that were is production?
You reckon well see anything come of the FIFE (http://www.fifengine.de/) engine? |
<div class='quotetop'>QUOTE(STFM @ Mar 12 2007, 10:04 PM) [snapback]283321[/snapback]</div>
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http://www.youtube.com/watch?v=M7q71jAAakE [/b][/quote] from what i can remember, that's kinda eerie how close he got it. |
What can I say about my addiction to fallout, other than look on my hard drive.
Fallout 1, 2 and FOT. Fallout tactic's i'd rate about a 7 or 8. It's actually based after number 1, because in one of the special encounters (brother's grimm) the supermutant says *maybe the master was WRONG* *id better check out this new brotherhood* hmmmm, clearly shows that it's after fallout 1. Fallout tactics is a lot more like syndicate, rather than a conventional RPG. (pretoria real-time mode) Fallout 2 I absolutely adore, with all it's plots, subplots, and backstabbing. I love finding all the encounters there. There is one bug that annoys me though, when I get the jet antidote, I can't get it crossed off my quest list. Ack. Oh, and finding the water chip event hee hee, vault city (which vault number was that) was funny as well. Fallout 1 would be a 6 out of ten, just because it has a time limit. The story and all are good, but that time limit is just so restrictive. otherwise, 8 of of ten. |
They just nailed it in terms of graphic style, the post apocalypic 50's pulp theme, the sound effects, playability, story, humour, animation, character development, level design - love it!
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What Im really scared is that theyre going to simplify the game to make it more appealing for console gamers, because its highly possible that F3 will be seen on X-Box's and stuff like that.
That Half-life 2 mod looked pretty cool. The 3D enviroment could work, but no simplifying! |
<div class='quotetop'>QUOTE(cazgotsaved @ Mar 11 2007, 03:47 PM) [snapback]282977[/snapback]</div>
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<div class='quotetop'>QUOTE(Doubler @ Mar 22 2007, 01:09 PM) [snapback]284541[/snapback]</div>
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From wikipedia:
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<div class='quotetop'>QUOTE(Doubler @ Mar 22 2007, 01:48 PM) [snapback]284551[/snapback]</div>
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*Sigh of relief*
Now just to find that dreaded waterchip :P |
Just out of sheer interest...
Who (besides me) has played all three titles (eg. Fallout 1 & 2, fallout tactics) and completed them at sucha a point that they can recite anything encountered in the game? (eg. pwned the above games beyond recognition) |
Lets all wait for Fallout 3 and hope Bethesda doesn't screw up.
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its always better when you dont hope for anything, so you wont feel disappointed :P
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http://fallout.bethsoft.com/
The forums aren't much to look at, though. It's attracted the most cynical, the worst of the worst and the first few days saw little in the way of constructive discussion. Soon enough the Bethesda fanboys began a large scale counteroffensive, leading to a very unpleasant and depressing atmosphere. Things are getting a bit better now, though. Fallout 3: A post-apocalyptic RPG set in the Bethesda forums :P |
"prepare for the future"
Well, I exepected a forum and some pics. |
There is a forum :P
No pics... There's no reason to suppose there's much to generate pics in the first place. |
I'm a Fallout Addict.
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It shows. Trust me on that.
But have you ever considered that some of the posts you recently made might be offensive or irritating to the other users? |
Like what posts?
BTW, I'm slowly being absorbed by the Pug Revolution! |
Numerous things, from bothering people with entirely out-of-place Fallout references (post #288494, for example) to circumventing the wordfilter (it's there for a reason) to trying to dictate what the moderators are supposed to do.
A large portion of your posts are hardly more than borderline spam. All I ask for is that you try to be more considerate of what (and where) you are posting. |
huh fifth? :huh:
will you blame somebody for being a fan of game? its his attitude. i feel like in socialism |
Being (or not being) a fan of it is not a factor.
Even if flavored, the spam will always remain spam. |
would it make you feel better if he said "to hell with all the bots! somebody should destroy them"?
now.. he tried to make a joke, you didnt like it and say that it bothers you? oh boy, how many things you write bothers another members |
OK, I'm sorry and I'm not addicted to Fallout anymore and I've been a soldier of the Pug Revolution!
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umm... look at what i've just heard about:
Van Buren tech demo guide (with download link for the van buren tech demo :)) i'm downloading it at the sec, i'll get back to you when i've had a chance to try what could have been if interplay weren't idiots. |
Mech... it's not worth it...
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you need to have in mind that its pre-alpha. i have tried it and i think it would be seriously good game
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I read that Fallout 3 is gonna be an MMORPG. Bethesda does a great job with games, but its never a good thing to have an epic game handed to a new company. They always screw em up.
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Fallout 3 isn't going to be an MMORPG, that's the only thing we can be certain of.
That, because Interplay's working on a Fallout MMORPG. Luckily, it'll probably never see the light of day. |
i thought interplay went bankrupt.
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Yes and no.
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Interplay's nothing but a name anymore. But when they sold the Fallout IP to Bethesda they retained the licence for a Fallout MMO they were planning.
It's pretty safe to assume it will never be done/get started, though. The company loses it's licence should some criteria not be met. And unless they win a couple of lotteries they probably won't even get the necessary capital together. When that's over, the company might finally rest in peace, and what is actually an impressive legacy might not be marred further. |
Just completed Fallout 1 & 2, they proved to be just as fun as I remembered them to be :3
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I don't get what the fuss is about MMO's anyway, they're boring as hell after you play em for a week, only those stuck-up nerds (i am a nerd myself, but you know the kind of nerd i'm talking about, the kind even other nerds hate) and freaks hang around any longer, because they get some sense of superiority out of it.
A fallout MMO would fail, which is sad, because i know Interplay could at least bring a story to the game, unlike WoW or any others, a story is what makes a game for me, not just eye candy and a big name. Fallout should forever remain a single player game. with that said, an Oblivion/Morrowind style Fallout game would be so epic i could cry. Also, it would be rated 18+ in my country, haha. But i tend to think that they will stick with the same old format. Which is probably for the best, not everybody likes change, even after so many years. |
<div class='quotetop'>QUOTE(_r.u.s.s. @ Mar 6 2007, 11:16 AM) [snapback]282119[/snapback]</div>
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In any case, I used to have hope that could someone emerge from their financial disasters but I doubt it now. Especially with garbage like this SEC filing, which is a joke. [/b][/quote] ..just read the "petition" or whatever.. parts like Quote:
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well ok, maybe not scam. ok, maybe he realy realy means it. And maybe his leading skills are better than his..english. and maybe he ll seriously get $75,000,000 out of nowhere. from his "sponsors". but he wont get any support, cause it was him who ruined the interplay, one of best companies ever. he wont get any support from fans. they hate him actually. and honestly, after what has he done to interplay i wouldnt sign it niether. [/b][/quote] Not knowing much about what's going or has gone on with Interplay, could someone fill me in, or at least PM me with directions to find out the whole story for myself? How this guy ruined it, good games, crappy games, etc.??? |
<div class='quotetop'>QUOTE(Edge @ May 25 2007, 03:45 PM) [snapback]291351[/snapback]</div>
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I'm not sold to the fact that a MMO game for Fallout would be a bad thing, but it would be tricky given Fallout's system of leveling, and the freedom it gives you to kill whatever the crap you want at any time. Fallout Tactics would have been a great multiplayer game, I think, but the designers never seemed to get it to work right. Like I posted before somewhere else, my friends and I had a terrible time trying to link up. We could only LAN game it, and that sucked, because I hate packing my comp and taking it anywhere. |
Three more days for the teaser and I hope I'm in for a shock.
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Hope the shock won't be First Person Perspective. :P
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If it is, I won't say anything, but the whining will be one of the most incredible levels of bitching that will ever have been seen in the world.
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I shiver to think about it :ph34r:
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The horror!
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How many days now? Tomorrow?
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It says 00 days but I don't see any teaser. :(
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A - The countdown is timezone specific.
B - The trailer will probably not be uploaded at 00:00 exactly :P So the answer is: Very Soon |
Damn it's probably US timezone meaning 6am for me, it'll be there when I awake hopefully.
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No, it's sexy timezone, which means in 3432 years the teaser will appear.
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Still 01 for me... come on!
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<div class='quotetop'>QUOTE(Blood-Pigggy @ Jun 5 2007, 12:44 AM) [snapback]292952[/snapback]</div>
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maybe they meant the music? :unsure:
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Nope music was there during the countdown. :P
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We can expect to see some gameplay. Or maybe a demo! OK I am expecting way too much.
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Get it while it's hot!
Actually, you might want to wait for a while. My connections timed out after a minute, so all I got was an ESRB notice and some static :P |
Rofl, "Internal Server Error 500"
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it's on YT now. no gameplay footage though :(
http://www.youtube.com/watch?v=uxSdbSNckTQ |
Well, overall impression are good (cynics lose again).
But was this worth a timer? :huh: |
Yay that was interesting enough.
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<div class='quotetop'>QUOTE(Doubler @ Jun 5 2007, 04:54 PM) [snapback]293053[/snapback]</div>
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Well, getting the atmosphere and feeling right is the first thing. It does count for something. Now for the rest.
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Well one must know that Bethesda are hype masters, remember oblivion? They've got good PR that's for sure.
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I think it more has to do with the fact that the TES series wasn't really a best seller until Morrowind came out. That's the first TES title that they *****d out to consoles.
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Finaly - i can watch the thing without slowdowns!
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Can anyone tell me where a good all-around site would be for finding out what happened to Interplay and the old CEO????????????
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wikipedia?
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Well well well well....Im not really worried about Bethesda. They do know how to make RPG's, but what Im really worried about is their style.
I havent yet played Oblivion, but possibly Bethesda will remove all the sexual-things, foul language and gory effects. But then again, thats when the modders come to rescue. |
The current Fallout site as well as all relevant dev quotes indicate otherwise.
The greater style-worry is about the gameplay itself :P |
I'm playing the Van Buren tech demo and it's GAAAAAAY!
Has anyone else touched this mess yet? |
<div class='quotetop'>QUOTE(Blood-Pigggy @ Jun 12 2007, 10:18 PM) [snapback]294127[/snapback]</div>
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Way to make a statement there, OF NOTHING.
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The thing was only to see if the engine actually worked - the didn't care about it being buggy or anything like that!
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piggy, the engine was cool, if it were made in this way fallout 3 would be perfect
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The engine is not important. I wouldnt care if Fallout 3 would use ASCII graphics, quality of the gameplay is all that matters to me.
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the engine does make a huge part on gameplay, believe me
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It can decide a huge part of gameplay. Gamebryo has been used in Oblivion, but in CivIV as well :P
And Van Buren, it's unfinished. End. Never got to optimizing the build. |
ok, and now imagine if it Also used crappy engine.. =P
it would be so unplayable |
It's ABSOLUTELY TERRIBLE.
It's like trying to play a dead BODDDYYYY. |
*gives up*
Sooo... Anyone here with acces to Game Informer? |
Yes, and no, I haven't gotten the July issue yet.
Also, the Van Buren tech demo is terrible. |
In a week or so, right? Here's hoping for some good news.
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From what I've read there's no indication of screens or gameplay shots, knowing Game Informer, it's probably going to be a bunch of pictures from the trailer, some interview with a developer that reveals nothing, and a bunch of really vague information that takes up three or four pages, and most of it will be only paragraphs long because the pictures will take up 2/3s of the article.
So yeah. |
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so... we'll see if it won't become crap...
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<div class='quotetop'>QUOTE(Tulac @ Jun 15 2007, 03:17 PM) [snapback]294595[/snapback]</div>
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If it's true, it's good news, most of it sounds to be a good all around base for the mechanics, if it isn't, oh well, I'll never trust what some unreliable moron on the internet says. |
Double-post, but it needs to be made public.
Scans people, scans. *whistling bomb drop* Here ya go, NMA. http://www.nma-fallout.com/ *Runs away* *ORGASMS* YESS! LOOK AT IT! I SCREAMED IN MY ROOM! AT THREE AM AND MY MOM CAME IN AND SAID "PIERRE WHAT THE *meep* ARE YOU DOING!?" But I didn't care, this is exactly what I wanted! Look at the screens! Read the article, it's damn near perfect, I want to give Bethesda BIG SEXINGS! YEEEEEEEEEEEEEEEESSSSSS! |
:drool:
We certainly live in interesting times. |
To be honest I can't really say this article makes me more confident. VATS sounds very odd (like many have already noted: A bit of a superpower to use in FPS play) and another non-substantial tutorial isn't a good thing either. Then there are a couple of other things that don't feel right, like the mutants or the 'nuclear-catapult' (how the?).
Oh well, we'll see. |
Yeah, the nuke catapult sounds dumb, but everything else is great in my opinion.
I believe VATS works not as a superpower, but more as your primary attack, for example, when you're waiting for it to charge, and you just shoot causing it to recharge more slowly, your attacks will be wildly erratic and inaccurate, like they remove a large percentage of your skill tag or remove perks that benefit it while not using VATS. |
I'm not going to turn down a system that I know next-to-nothing about (save a vague description in some magazine).
But as it stands it seems like there's an emphasis on FPS play, just with some crude recharging aimed shot ability added in. TB involves more then just aimed shots - tactical opportunities, AP management and choices of various levels of severity ;) (aside from the lacking implementation of TB in Fallout 1/2. Yeah, I said it, I think the way Fallout implemented TB did little to promote tactical play in any way. Glorified slot machine most of the time) |
Listen, nuts to the combat system dude, we both know that it DEFINITELY wasn't what made the Fallout games good at all, just hope that they get the rest of the stuff right, what matters, the freeform gameplay Fallout was known for primarily, the viewpoint or time management system doesn't really matter in my opinion.
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What I'm reffering to is managing what to do with the AP you're given in a situation which is usually of a tactical or strategic nature. There's no evidence of this in VATS. But it really depends on whether there's more then just firing that's controlled by AP and VATS (what things are considered 'combat moves'?). Pigggy: I've battled with Avid Fallout Fans to maintain that (TB) combat is one of a multitude of things making Fallout. However, I'll equally defend that (TB, broadly taken) combat is one of a multitude of things making Fallout :P |
VATS reminds me a bit of FF battle system, there is quite a lot of tacticism in it. Also the part where if you hit one's hand he won't be able to shoot well and etc. seems to be in spirit with predecessor.
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FF? :blink:
That's wishfull thinking. It would imply a whole a range of actions fall under this AP 'timer', but so far there's no evidence for that at all. Moreover, the only action that is confirmed to be governed by it (attacking), is also confirmed to be useable when out of AP, allbeit less effectively. If that's all you have about as much 'tacticism'as when deciding to use a powerattack in Oblivion. And how about considerations like: "Should I move a bit further or go for extra damage?" "Should I take my chances or lose a turn using healing goods?" "Darn, he deals so much damage I'm losing half my turns!" "If I use a normal shot, I can still reload this turn. However, I won't be able to move and am likely to miss" But, one consideration I won't regret losing: "Oh no... a dozen opponents. Should I go make dinner or buy some new clothes while waiting for the them to finish their turn?" :P |
<div class='quotetop'>QUOTE(Doubler @ Jun 16 2007, 10:24 AM) [snapback]294704[/snapback]</div>
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What I'm reffering to is managing what to do with the AP you're given in a situation which is usually of a tactical or strategic nature. There's no evidence of this in VATS. But it really depends on whether there's more then just firing that's controlled by AP and VATS (what things are considered 'combat moves'?). Pigggy: I've battled with Avid Fallout Fans to maintain that (TB) combat is one of a multitude of things making Fallout. However, I'll equally defend that (TB, broadly taken) combat is one of a multitude of things making Fallout :P [/b][/quote] I don't think so at all, personally I found the TB combat in Fallout to be misplaced and poorly done, it doesn't mean as much to me as it does to other people because despite my enjoyment of the game I hated everything about the combat. |
TB is an awesome thing... it allows to fully enjoy combat...
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No, it allows you to fully plan out combat when its well done, which it wasn't.
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True. Turn-based allows combat to become a fully tactical affair. Fallout's implementation turned out more of a slot machine, and could use improvement :P
The implementation of TB, that is. The thing is, the fact that it was turn based was part of the general spirit of the game. Putting something different in place changes a mechanic that lay at the core of the game, spiritually and practically. Sure, it's but one part of it, next to dialogue, character development (which is tied to the TB, by the way) story, setting etc. Not to mention all kinds of abstract things like atmosphere, feel, immersion, humour... But it is one thing. One thing that matters to people, and actually has a huge bearing on their preferences and capabilities too, making it even more fundamental. |
Only thing I liked about the TB is that it made character's comments fit in at appropriate times, instead of being awkward.
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<div class='quotetop'>QUOTE(Doubler @ Jun 16 2007, 03:09 PM) [snapback]294709[/snapback]</div>
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I remember playing the first Fallout and using the "Ask About" box to type in "Sex" and "Gay Sex" and they would say "I don't know anything about that" and I'd be like "Sure you don't".
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<div class='quotetop'>QUOTE(Blood-Pigggy @ Jun 16 2007, 02:00 PM) [snapback]294694[/snapback]</div>
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After reading I believe the game will be OK. One thing that makes me a little bit worried is combat. I hope it won't get too much FPS-like ... One more thing - do you remember Lionheart? That game was great for first half, multiple speech options, a couple of "guilds", lots of enemies, S.P.E.C.I.A.L. Ok there was a little annoying fighting. It was all great until the war - after that all the magic was gone ... game became Diablo-style - last chapters was totally crap and made the game just average or even below. I hope this won't be F3's fate |
Handheld nuclear bombs are not particularly Fallout imho. The nuclear explosion in Fallout is a popular 50's (not that it’s changed that much) idea of huge devastation that might just end all life on the planet if there's any decent number of them. You know, the kind you go blind looking at, produces lots of Fallout and turns the general area into a wasteland?
Not some bomb you can throw a couple of meters away to kill some beastie. |
Well, we have plasma fusion technology and powered assault armour, why not a handheld WMD? I think the fatboy was more of a flavour text thing than anything else though. I personally wouldn't care if it does make it in, or if it's left out.
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1 - Those things fit in with the popular retro-future vision. A hand-held nuclear bomb doesn't for the reason outlined above. 2 - Those things make a minimum ammount of sense, ie. launching plasma or walking around in power suits or even ray guns are within the imaginable, while throwing a full-fledged nuclear bomb 5 meters away and coming out without a scratch and happily smiling requires you to suspend your disbelief to absolutely ridiculous levels. |
<div class='quotetop'>QUOTE(Eva02Soul @ Jun 19 2007, 09:46 AM) [snapback]295181[/snapback]</div>
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You have to be some kind of crazy nerd to stoop so low as to start complaining about how a little silver hammer in a Super Mutant's hand looks like it's slightly from Oblivion. And as for the Super Mutant looking like a Orc, they always did, big revelation oh god. EDIT: And you know that may have just been Game Informer's doing, they tend to mess around with stuff like that A LOT just to make it sound cooler, it probably wasn't even the developer's exact words. For example, they said that there would be a gun in Painkiller (the stake gun, which it is in the game) that would be able to impale an entire line of enemies, and stick them to the wall all in a big row, which in reality, the gun could only stake one person. They tend to do that a lot because they think it stirs up hype, they insult their target audience's intelligence by thinking that because a game's weapons are exaggerated it will make people more excited for the big booms. |
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They're complaining a car differential (it isn't a silver hammer! It's a stainless steel carpart) looks like an Oblivion warhammer and a fire-hydrant looks like an Oblivion mace :tai: |
Lol, the worst is that there's actually people whining that you can be "black" in the game because in the GI article it says you can choose your ethnicity.
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but you could be black in Elder scrolls as well, nobody was complaining then
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<div class='quotetop'>QUOTE(Blood-Pigggy @ Jun 18 2007, 08:34 PM) [snapback]295074[/snapback]</div>
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Oh, and since you've just compared Fallout to TES you just lost any credibility for the avid Fallout fan, and have been classified as a shallow, twitchy console kiddy :P |
Think what you like, but my turboplasma rifle and hardened power armored finesse critter beg to differ
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I was just anticipating the response you'd get on the Fallout forums :)
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Yeah, but those are guys who would willingly drop the fatboy just so they could LARP their favourite game...
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LARPing is the single most gayest thing ever.
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I just found my copy of Fallout 2 yesterday. :max: Coincidently, I also got my new Game Informer and Fallout 3 was the feature story. From what I read, it sounds like Bethesda is keeping it very close to the first two titles.
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I never knew you had nuclear cataoults(unless counting Van Burens Nuclear Mortar used by ghouls), first person, and 20 level caps... bet they will make a payable mod to raise it to 30...
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Bet they'll make a payable mod that sodomizes all elitist Fallout fans and make millions of children in third world countries happy.
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An Super mutant armor add-on.
Give you're ride a better defence. :whistling: |
Or that allows you to die from cancer the instant you boot up the game.
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A pir... err raider lair add-on. Join a team, kill, and take the boo... stuff from others :P
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Experience cap can mean that they are already planning an add-on ...
So the posts about payable mods are possible :wallbash: |
Fallout 3: Throne of PipBoy
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Actually, the level-cap is taken from the first Fallout :)
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There was a level cap in Fallout? Have I played too little to get to that point?
Trying to find some info on the net about it, and ... nothing ... |
the fallout cap was 30 BTW
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21, last I heard ;)
A theoretical 99 in Fallout 2. Practically unattainable though, since gameplay is (artificially) limited. Most people I heard would end up 30-35. |
<<<NooB --- What is LARP?
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Live Action Role Playing
Playing RP's in real life. Put on some costume, etc. |
Yeah, but I don't think there was enough Quest xp in the game to get that far. Anything past 16 would require grinding, I think.
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A little grinding isn't too bad, a lot of grinding sucks. Except for Fire Emblem, which I'd rather "a buffalo take a diarrhea dump in my ear" than ever play that game again. No grinding, no problem. Just keep playing maps where the enemies are stronger than your guys and many times can kill in 1 hit. Woohoo! Fun! (Sorry off-topic) LARPS. That's weird. But thanks for the heads up. I could be wrong and missed it, but it seems no one caught, or no one was upset by, the fact that your weapons deteriorate. Could there be anything closer to Oblivion than that? I think that by far would be the most out of place among the Fallout universe. (Okay, I do agree that a hand-held nuke is pretty stupid)
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Weapon deterioration has been present in plenty of games and feels rather natural to me. Identifying it purely with Oblivion is a mistake.
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I'm not applying it specifically to Oblivion. There's Fire Emblem for one. (Which I also hated but not for that reason) plus a few other RPG's I've played. Also, you could say that games that give you a limited amount of ammo for guns w/out a lot of ammo pickups (Unlike Doom or Duke Nukem) could be "deteriorating" in the fact that once it's used up, it's gone. All I'm saying by my last statement is that Oblivion has a certain flavor where you have a repair skill and need a tool or two to repair your deteriorating weapons/armor. Bethesda makes Oblivion. Now they made Fallout. Fallout never had that system before. Now it does. Is there a connection? Yes. If Fallout is the great game we say it is, why add new things that drastically affect the way it plays? I think a weapon that loses quality over time would be considered a big chance for the Fallout universe. Will it make it a bad game? No, I don't think so. But with all the petty griping that has gone on (not so much from this thread but other sites I've visited) you'd think you'd hear more about a change that effects all your weapons, rather than one weapon like a hand-held nuke that seems to be optional use anyway.
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To be honest I think there's plenty of connections between Fallout 3 and Oblivion, but this isn't one. It fits more in the line of the other survival elements added in. Did you need to eat, drink etc. in Oblivion? You never had to before in Fallout (unless you can't that non-substantial 'lose-1-health-per-chance' gimmick in the original Fallout) :P Quote:
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Okay, but by your own admission, why change something that isn't broken? I don't want to have to drink water. I don't want to have to worry about my gun deteriorating. I want to concentrate on story and doing whatever I want. That's Fallout. I understand where Bethesda is coming from considering it's a post-nuclear thing in the vein of The Road Warrior, but really...why not give the option? There's a game on this site...and I forget the name, but it's 1st person, and you can choose survival or arcade mode. Arcade would be considered regular Fallout, survival mode, ifyou get hurt, you need to disinfect, use antidote, wrap it up, etc. Why not give the option? I would say it's a big deviation from traditional Fallout.
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It's adding something to the game, something that's subject to change but is not in itself a change of something that was already there (as long as you don't consider an absence 'something', which would be plain odd). Whether it's a good addition or not is your own concern, and you might have your reasons which may be better or worse and more or less universal. I think Fallout could do with more survival elements befitting the setting and the feel of the game, but with fewer moronic nuclear devices that barely if at all fit, and might just be plain contradictory to the retro-future aspect. The new survival elements seem more in line with the limited supply of bullets I might have to keep an eye on. Or plainly my health. Things you have to pay attention to no matter your choices (I guess you could bypass ammo to some extent), and I suspect those choices are what you mean when you describe Fallout, as taking it literally as 'Fallout = story and do whatever you want' would be a rather poor description. The doing whatever you want was naturally limited by the choice-consequence in the game. Fallout is certainly not a sandbox game. Anyway, in essence these things will not even necessarily limit you concentrating on the story and doing whatever you want, choosing whatever you want. It's part of the gameplay which is involved in just that. As for your suggestion of a choice. Wouldn't it be nice if absolutely everything in the game was up to the player to decide? Wonder why they don't do that... ;) Robinson's Requiem is the game you're thinking about, I believe. Thing is, it's a survival game. The arcade function's a watered-down survival game - an easy mode P |
I'm not saying this Fallout isn't good, or isn't going to be good when they do release it, but it's definitely a Bethesda flavor, not Interplay. I think you could agree with that...? *BTW- what's a sandbox game?* I'm still going to buy it when it comes out. I think I'll still enjoy it when it comes out. The graphics look great, the character creation is a bit different, and actually I think I'll like that too, rather than just "coming out of the womb" grown up. (Although there should be an option to just make your character in case you're playing the game through for the 10th time like I have all the other Fallout games) But, I think there's a fine balance to making finding water and testing it w/ your portable ... not seismograph...crap...your radioactive-tester thingy, an integral part of the game. If I'm playing the game through for time #5, I already know where the water is. I know I need it, for the 30th time during gameplay this time. I don't want to go find the water again. I want to play the game through for the storyline, and to do different things to change the outcome of the ending sequence. I don't want to waste my time finding water for the 1000th time in my life. That's why I made the comment about experience grinding in some games. Just how frequently are you going to have to go search for water, or go 15 minutes out of your way for it? If it's almost as big as Oblivion world, like the article said I believe, they better have a "jump" option to that important oasis. If not, that's just going to suck.
P.S. - It's not RR, you drop down from an airplane or crashing helicopter, and the first thing you see as you go forward was either a dinosaur or a caveman type guy. |
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What I'd call a sandbox game is a game in which restraints are lifted as much as possible in favour of always being having all options open - always being able to do whatever you want. Why isn't Fallout one? Fallout's choice and consequence already limits your options, your possibilities, and railroads you to some extent into you further moves. Quote:
And the 'portable' bit is somewhat redundant. Geiger counters are usually quite portable ;) As for water. I would imagine finding water isn't the problem in the first place. I'm also hoping that skills play a big role in this. Of course that's speculation and hoping. Quote:
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Geiger Counter! Thanks!
We're all just speculating at this point. There's really very little information any of us have, but if I get my expectations for this game too high, I think it'll be a disappointment. How many companies have taken over a sequel to a hit game or movie and made it as good or better, w/ the same "spirit" as the original? It's very difficult. I think that's the biggest problem a lot of fans have. We're worried that Bethesda will put too much Bethesda and not as much Interplay. I'll rate the game when it comes out not based only on it's own merit, but how much it represents the atmosphere and history of the games before it. That's the curse you get when you make a sequel. You have to stay true in certain ways to the original. |
I think the biggest problem is the ten year span. The way I see it they can't have positive reactions no matter what they do. It can either be:
a) Too many changes, not in true spirit of original, bla bla. Which is what we see with Fallout 3. b) It's too close to original, I can't see any changes it's an old game with only new graphics, bla bla. Which is what we see with Starcraft 2. So basically fan boys are impossible to please, especially after such a long time. |
Only thing Fallout funs don't want is Oblivion with guns as Fallout 3.
Oblivion is so dumb by means of conversation path and quest solving choices, that it is disgusting for any Fallouter. Also, most of funs (including me), don't want real-time combat. Level cap for both Fallouts was 99, but I rearly reached more than 30 in 1, and 50 in 2. |
<div class='quotetop'>QUOTE(Doubler @ Jun 16 2007, 03:09 PM) [snapback]294709[/snapback]</div>
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Fallout 3 site has updated, looks nice.
The game is coming along fine, although I tend to ignore most of the propaganda, coming from both "sides". The breakdown. People who whine constantly = retards. People who praise constantly = retards. |
i want some real in game action movie, not the crap in their 'trailer' :titan:
(which looks more like a teaser to me..) |
Stop whining :w00t:
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Russ, that is a teaser :P
It was never marketed as a trailer, except by a couple of non-affiliated sites. Bethesda called it a teaser from the beginning (which actually lead to threads on the forums about how it was likely just some music with "Fallout" appearing from black :P). |
http://fallout.bethsoft.com/downloads/videos.html
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<title>Fallout: Welcome to the Official Site</title> Quote:
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Yeah, I just saw it following the link earlier in the thread.
But that's still new. Beforehand they called it the teaser that it is ;) |
well, seems they changed it in to "trailer" :P
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Yah, well they did it just to piss you off.
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It's nice to see that everywhere I go there is at least one topic on Fallout. I'm not sure of any game anywhere that has had such an emotional impact on a community. Well, there are the Star Trek fans that are pretty upset the way Beth messed up the latest Star Trek Game and then of course there are the Star Wars fans that get upset when a game maker screws up their franchise. Hey I just realised Fallout needs a TV series or at the very least a movie :)
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A movie?
Hmm... Mad Max, anyone? |
<div class='quotetop'>QUOTE(the_fifth_horseman @ Aug 8 2007, 04:16 PM) [snapback]303650[/snapback]</div>
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Mad Max and the Road Warrior were NOT about Fallout. Fallout draws from their story, not the other way around. Fallout 3 is looking to be a disappointment for Fallout fans, but will probably keep the franchise alive for newcomers to the series, and casual gamers.
skaven - what game did you get your avatar off of? Most anything you want to know about fallout you can find here: http://en.wikipedia.org/wiki/Fallout_%28series%29 I probably will still buy and play to death the new game..... Oh, and the comment about Fallout not being about gas? Well...now a big part of it is going to be about finding water, so there goes your happy thought. :whistling: |
That's a general statement, the only Fallout fans that are whining are those that spend most of their time on message boards, most people I know who don't really spend a lot of time on the computer (on the internet that is) have played Fallout, enjoyed it, and are looking forward to Fallout 3.
So to be more exact, it's the idiots who constantly complain. |
<div class='quotetop'>QUOTE(Blood-Pigggy @ Aug 8 2007, 07:26 PM) [snapback]303686[/snapback]</div>
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That's also what gives you the right to complain about those complainers..... :whistling: |
Are you kidding me? Most of the people who make the mods hardly say anything about the third game. There are people have have been making mods forever Timeslip, for example, and they hardly voice anything about the sequel. Face it, the majority of people that complain about the game itself are those that have just played it and consider themselves expert, especially since they believe that calling anyone who says that the game is easier with a combat character and decked out NPCs over a diplo character retarded is justified.
They're just stupid. |
"those that have just played it and consider themselves expert, "---What do YOU consider an expert?
"especially since they believe that calling anyone who says that the game is easier with a combat character and decked out NPCs over a diplo character retarded is justified."---I would say either is just fine, until you get to the offshore rig - at that point it's "shut up and fight" "They're just stupid." - they would say the same of you.... :whistling: ( I love that smiley ) |
Fallout 3 won't be a Fallout (literally it will), that's clear. And I only know people:
not interested in Fallout at all and not knowing that there is a Fallout 3 in development or addicted to Fallout and upset about Fallout 3. I'm one of the freaks that want Fallout 1 with new stories. But the best is: "What it comes down to is that we're all Fallout fans. We love the original games. (But) not every Fallout fan wants a turn-based isometric game." Emil Pagliarulo, Lead Designer, Fallout 3 And similar quotes like: We are great Fallout fans, so we know what Fallout 3 has to be. A Fallout game has to be turnbased and isometric to be a Fallout game. Implication: Fans don't want a Fallout game? [edit] I shouldn't have posted this. There's so much to say... [/edit] |
A Fallout game doesn't have to be turn based or isometric, I think that has been established in so many different forms of media that it's just ridiculous to say something like that.
It's the same way that all the Alien films weren't the same, the first one was a thriller, and the second was an action horror film, you can't classify something as being "out of series" just because it deviates on the matter. We might as well just say Wasteland 2 won't be a sequel because it's sure as hell not going to have the combat's text display, instead, it's probably going to have 3D models representing everything while the information is represented in a different format. A turn-based Fallout wouldn't have been bad, but consider the fact that the turn-based combat in Fallout was pathetic to begin with (it improved with Tactics, but that game was ok at best) I think it's insulting to the game to say that that was one of the things that solidified its legacy, because it certainly wasn't very well done in that regard. The isometric thing I can agree with, Fallout 3's perspective is disconcerting, but that's feeling has been removed after I realized that you really can't change what the game is, legally, Fallout 3 is a true sequel, not a spin-off or any such thing. 14 Degrees East couldn't make Tactics canonical (without authorization) or a direct sequel because they didn't have the legal ability to, they were assigned to make a spin-off, and therefore, that's what resulted. Unfortunatly for the majority of Fallout "fans" Fallout 3, will, and no matter what you say, is a sequel, it's written in stone, what Bethesda says will technically be canon, and although personal opinion and perception will differ, that's how it will be shown and portrayed. Considering Bethesda's PR (Who before Oblivion was released, I thought only made sports games because Wayne Gretzky's Hockey was the immediate game I thought of with the name Bethesda) the game will sell well, and there will most likely be more sequels. There's a strange belief that Bethesda can't make a good game and have good marketing at the same time. Now in no way was Oblivion a "great" game, (I think the attention it got was more directed to the fact that it was one of the first true next gen games) but it's still decent, and people that gas about it sucking are over reacting bung holes who have their own heads where the sun don't shine. There's some "factual" representation in the Fallout "Community" (IE No Mutants Allowed, Duck & Cover) that all the TES games were terrible. Just like the people who tell fans that they are afraid of change in the series, the Fallout "fans" (directing to those specifically) attack the TES series without probably have playing it thoroughly. What's interesting is that Fallout can hardly be considered more than a cult game, it's not revolutionary in any way, yet this is what the majority of people assert with the game. No one will believe such a stone cold view, if Fallout fans enjoy blowing up their favorite game to such huge titles, they should deal with the so-called "Bethesda drones" or "casual gamers" who drool all over the third game, this is the attention they thought the titles should have deserved in the first place, yet now they believe that these gamers are for some reason unworthy, even when it comes to playing the older titles out of curiosity. I'm no snob, but playing the Fallout titles and maybe Wasteland (although the majority of Fallout "fans" who claim they have played it are flat out liars, they wouldn't spend five minutes on the archaic interface unless they were forced to at a young age, like me for example, it was the only damn game that I had for six months) does not make you some kind of gaming genius or exultant. Perhaps they should smack their lips on their own hypocrisy when they insult Bethesda's writing when they apparently enjoyed Wasteland immensely, which anyone who has played it can tell you, had some of the most soulless writing in existence of large scale RPGs. The thing is, if Fallout "fans" want to complain, that's fine, go ahead. But the manner in which they do it is ultimately incredibly childish. Their superiority complex is baffling and moronic. I can't understand how they believe they should be seen as a valid and sophisticated gaming community if they continue to act like a bunch of Myrons. I once read a post on one of their forums where they compared themselves to a "bunch of deathclaws about to tear something apart" when in reality it's more like "a bunch of Myrons ready to run when a Mantis does 1 damage in close combat". They enjoy being douches, then maybe they should enjoy the negative attention they get. |
I will be happy if the game has the following aspects:
Its an RPG Atomic 50's style post apocalyptic theme Guns Blood The ability to use Guns to generate Blood Skintight blue suits I think im safe. |
<div class='quotetop'>QUOTE(cazgotsaved @ Aug 8 2007, 06:28 PM) [snapback]303679[/snapback]</div>
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About fallout looking for water well that makes more sense than gas, that's what I meant about Mad Max being silly. At least fallout didn't just flat out ignore the need for food, shelter and water as a means for survival :-) <div class='quotetop'>QUOTE(Blood-Pigggy @ Aug 8 2007, 07:59 PM) [snapback]303691[/snapback]</div> Quote:
<div class='quotetop'>QUOTE(Luchsen @ Aug 8 2007, 10:26 PM) [snapback]303733[/snapback]</div> Quote:
<div class='quotetop'>QUOTE(Blood-Pigggy @ Aug 9 2007, 12:31 AM) [snapback]303750[/snapback]</div> Quote:
It also was set in the fallout world and wasn't TB. Does anyone even consider that load of garbage a part of the Fallout world? ummm nope. The same applies here. God you must of hated having to use DOS and play all those nasty RPG back in the 80's and 90's. I personally love them and still do. I'm replaying starflight 2 as we speak because nothing even remotely interesting is available now. Well Overlords was pretty fun but finished it waay too fast. Also D&C and No Mutants have been here for a loooonnnnngggg time and if it wasn't for forums like theirs I doubt Interplay could of sold the Fallout IP for as much as they did and if you're wondering why people are worried about what Beth will do to their beloved frachise take a look at the Star Trek game Beth did, legacy, and tell me that isn't a big pile of poo. Also not everyone is a fan of Oblivion style games. I bought all of Beth's games since Daggerfall and enjoyed them up to a point but I without a doubt become bored with the nonsense in these games and quit after a few weeks. I can't believe I've been sucked into a Fallout debate, I just wanted to say it was nice to see everyone talking about it and thought we should have a movie but everywhere I go I see comments like from bloody dolphin piggy boy up there and I've finally had enough. Dude here is the bottom line, it's our opinion. It's not wrong or right or smart or stupid or we're all being a bunch of douches. We loved the game the way it is we just wish they bought the franchise with the fans of it in mind. Seriously they could of just made Oblivion with guns and it would of sold well without this hatred from the fans that loved the story, combat (YES TB Not the Tactical mumbo jumbo) and the way you had freedom in the game without the NPC's all having the same voice and saying the same stuff over and over and over again. I'm a bit surprised to find this kind of hatred for the fans over here at abandonia. By definition people here normally like and still enjoy playing older computer games which a lot of the at the time were TB. Oh well I guess you get hatred for Fallout fans everywhere you go. |
i think if you looked the posts there is one where someone hates the crosshair in TES games.... well why not just turn the crossair off (cause it doesn't have to be there...).
bah... waiting for Clear skies... OH and i don't know what's this talk about Oblivion... as far as i know the game got numerous rewards & awards and sold extremelly well ("box office" game?!). so i am sure that Bethseda reached it's goal there - Make a lot of money! anyone having a problem with that, can make their own game :P |
<div class='quotetop'>QUOTE(gregor @ Aug 9 2007, 05:55 AM) [snapback]303793[/snapback]</div>
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I won't get into what makes games good or not but suffice it to say I'm not of the opinion that Oblivion was as great as all those "awards" made it out to be but like I said before that's my opinion. I am glad that the RPG genre is getting some attention again. I just hope that developers and publishers will once again try to create some great RPGs now that they see that they can have commercial success with the RPG genre. Other than that I'll look foreward to playing Dragon age and Bioshock. If your curious about people who have a problem with what Beth is doing and created their own Fallout esque game well there is The Omega Syndrome which is heavily based upon the Fallout engine if not the setting. http://www.ausgamedev.com/index.html |
"A Fallout game doesn't have to be turn based or isometric," ---It doesn't have to be, but the OPTION would be nice, like FOT. "It's the same way that all the Alien films weren't the same, the first one was a thriller, and the second was an action horror film, you can't classify something as being "out of series" just because it deviates on the matter." ---True, but Super Mario Bros 2 was quite different in feel than the first AND third AND fourth in the series, and is generally considered to be inferior to those...and the first Alien movie sucked BTW. (opinion, I know) "We might as well just say Wasteland 2 won't be a sequel" ---It is being made by a certain genius, though... "A turn-based Fallout wouldn't have been bad, but consider the fact that the turn-based combat in Fallout was pathetic to begin with (it improved with Tactics, but that game was ok at best)" ---Considering this statement, I would not consider you a fan of the series. Unfortunatly for the majority of Fallout "fans" Fallout 3, will, and no matter what you say, is a sequel, it's written in stone, what Bethesda says will technically be canon, ---Plenty of other series have had multiple companies make stories, and the "true fans" decide what they consider canon. That's the beauty of it. and although personal opinion and perception will differ, that's how it will be shown and portrayed. ---I completely agree Considering Bethesda's PR (Who before Oblivion was released, I thought only made sports games because Wayne Gretzky's Hockey was the immediate game I thought of with the name Bethesda) ---Which is why you are not upset. Although TES series is OK, it is by no means groundbreaking. It is sad to say but the fondest memory I have is of Daggerfall, which really the only thing it had going for it was you can go anywhere, and don't get me started onthe bugs...(Morrowind was also VERY buggy) There's a strange belief that Bethesda can't make a good game and have good marketing at the same time. Now in no way was Oblivion a "great" game, (I think the attention it got was more directed to the fact that it was one of the first true next gen games) but it's still decent, ---Bethesda can, but I will be first to admit that Fallout FANS are VERY skeptical that Bethesda will come through, considering their very bland games which are similar, namely-TES series. There's some "factual" representation in the Fallout "Community" (IE No Mutants Allowed, Duck & Cover) that all the TES games were terrible. ---See above statements. Those 2 communities are based almost solely on the Fallout series. Oh, and Fallout is flavored by Wasteland - Wasteland is not canonical (just remembered that, sorry) Just like the people who tell fans that they are afraid of change in the series, the Fallout "fans" (directing to those specifically) attack the TES series without probably have playing it thoroughly. ---Read some of the forums on DaC - it seems quite a few of them have EXTENSIVELY played Morrowind, and I myself have played Daggerfall. Oblivion was IMO a disappointment. Very mediocre, like you said, just next-gen. What's interesting is that Fallout can hardly be considered more than a cult game, it's not revolutionary in any way, yet this is what the majority of people assert with the game. ---I wasn't very old before Fallout 1 came out, so please give examples of super-open ended, multiple endings, light/dark side point (KOTOR LOL sorry) GURPS video games...... "casual gamers" who drool all over the third game, ---Like I said, the casual gamer will probably like Fallout 3, and Bethesda will make plenty of money on an idea they never worked for. I'm no snob, ---I'm thinking yes you are :whistling: but playing the Fallout titles and maybe Wasteland (although the majority of Fallout "fans" who claim they have played it are flat out liars, they wouldn't spend five minutes on the archaic interface unless they were forced to at a young age, ---Anybody can download Wasteland now - and if people will play some of the "archaic" games like are offered on Abandonia, they will play Wasteland. Perhaps they should smack their lips on their own hypocrisy when they insult Bethesda's writing when they apparently enjoyed Wasteland immensely, which anyone who has played it can tell you, had some of the most soulless writing in existence of large scale RPGs. ---Um....which Bethesda games are you talking about? Let's remember when Wasteland came out. I think the only one that comes close is Arena, and Daggerfall wasn't about dialogue, it was about being able to go anywhere, anytime. (I'm not sure the year DF came out...) The thing is, if Fallout "fans" want to complain, that's fine, go ahead. But the manner in which they do it is ultimately incredibly childish. Their superiority complex is baffling and moronic. I can't understand how they believe they should be seen as a valid and sophisticated gaming community if they continue to act like a bunch of Myrons. ---If you played a game through 15 times, you'd think you were qualified to make statements about it, too. I once read a post on one of their forums where they compared themselves to a "bunch of deathclaws about to tear something apart" when in reality it's more like "a bunch of Myrons ready to run when a Mantis does 1 damage in close combat". They enjoy being douches, then maybe they should enjoy the negative attention they get. --Please use intelligent arguments, and not just flame, thanks. Well said, skaven, and thanks for the info :golfclap: (we need that smiley AB!) |
Just had the idea to make Fallout: The Text Adventure aka FIF but am too lazy.
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<div class='quotetop'>QUOTE(Blood-Pigggy @ Aug 8 2007, 07:26 PM) [snapback]303686[/snapback]</div>
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What I am trying to say is- Fallout 3 should be a sequel of Fallout, not compleatly new game, or new Elder scrolls. |
<div class='quotetop'>QUOTE(Blood-Pigggy @ Aug 8 2007, 07:26 PM) [snapback]303686[/snapback]</div>
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Comparing how alien and aliens are different movies with different styles but in same canon, and comparing them to fallout, fallout 2 and fallout 3 in same fashion is weird. I understand what you mean.. kind of, but not. Instead of comparing alien and aliens in theme, maybe you should compare them in shooting techniques since that is what fallout3 complaits is most about: play style. People don't like how bethesda is making fallout3: appeal the teen boys instead of what fallout was about. They are worried that most of the idea of fallout3 is lost in bethesdas way to make everything look good and forget the rest, just like in oblivion (story, writing). |
Look good? The graphics of the original Fallout are better. Ugly FPS 3D it is.
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