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Porting DOS games to modern platforms
Hello guys,
few years ago I made an experiment where I translated the disassembled code of a game (Alley Cat, Star Goose) into C++ or Javascript. It was just a proof of concept and a lot of things needed to be fixed by hand. I sporadically returned to this experiment to improve the translation process. Now it has became quite powerful and standalone and this is a result (Star goose in swift): https://youtu.be/IaZiQrUdR9s Anyone interested in this topic? Anyone who would like to contribute to this project? It is in C++ and there are still a lot of things to be improved. Currently I am finetuning the conversion tool to port the Xenon2 game and I am looking to extend the compatibility to Borland C applications. Gabriel |
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