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Showing results 1 to 25 of 82
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Posts Made By:
Vanshilar
Forum:
Games Discussion
28-06-2021, 07:47 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
I posted about how to read LIB.CLU here:...
I posted about how to read LIB.CLU here: https://moddingwiki.shikadi.net/wiki/Castles_II:_Siege_and_Conquest_Cluster_Format
I know that the description there might be a bit "dense", it takes a bit...
Forum:
Games Discussion
10-04-2021, 02:17 PM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
What's posted is the text displayed to the user...
What's posted is the text displayed to the user from the plots. The code that controls what happens wasn't posted, although they're in the same file (LIB.CLU). I never figured out all of the code,...
Forum:
Games Discussion
16-01-2017, 09:22 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
Disabling copy protection
In Castles 2: Siege and Conquest, copy protection takes the form of occasional questions about random things from the manual like how many points does a castle need to have to prevent a territory...
Forum:
Games Discussion
04-01-2017, 01:02 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
I've (mostly) figured out how the initial map...
I've (mostly) figured out how the initial map creation process works, and put the results in a graphic attached here.
Each faction can start in one of 3 possible locations. The Pope starts with 3...
Forum:
Games Discussion
10-12-2016, 06:07 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
For those who are interested, I've put up the...
For those who are interested, I've put up the save game format for the game here:
http://www.shikadi.net/moddingwiki/Castles_II:_Siege_and_Conquest_Save_Game_Format
If you have any questions about...
Forum:
Community News & Feedback
25-09-2016, 04:57 PM
Replies:
14
Need RPG Reviews
Views:
16,987
Posted By
Vanshilar
Yeah no problem. I think part of the difficulty...
Yeah no problem.
I think part of the difficulty is it was made before we really had more clearly defined genres and requisite characteristics for them, so it doesn't fit as cleanly in or out of a...
Forum:
Community News & Feedback
24-09-2016, 05:19 AM
Replies:
14
Need RPG Reviews
Views:
16,987
Posted By
Vanshilar
I think of it sort of like a more primitive Star...
I think of it sort of like a more primitive Star Control 2, though not as expansive. There's no levels per se, but you can buy better armor (i.e. HP), engines, shields, weapons, etc. for your ship....
Forum:
Community News & Feedback
22-09-2016, 09:46 PM
Replies:
14
Need RPG Reviews
Views:
16,987
Posted By
Vanshilar
Looking at the list, I see that Space Rogue isn't...
Looking at the list, I see that Space Rogue isn't assigned. I wrote the review for it on Abandonia, as well as a walkthrough for it on Abandonia and GameFAQs, and have dug into the game files a bit....
Forum:
Games Discussion
18-04-2016, 01:51 PM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
So an overview of the plots: The probabilities...
So an overview of the plots:
The probabilities of seeing each of the plots is as follows:
40% "Main" plots
15% "One-liner" plots
41% "Resource" plots
4% Queen Catherine's daughters plot
Main...
Forum:
Games Discussion
17-10-2015, 10:05 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
I've figured out where the instructions for the...
I've figured out where the instructions for the plots (i.e. do this if human player selects A, check for that, etc.) are stored in LIB.CLU. They're a bunch of 6-byte lines. There's 80831 of them. So...
Forum:
Games Discussion
12-10-2015, 07:13 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 2964 ------------- _MMI...
-------------
Cluster: 2964
-------------
_MMI Phi: node 29641
Prunella's handmaiden runs in.
{Sire! Prunella ate some porridge this morn, and now she cannot
stop eating soap!}
[a] Send for a...
Forum:
Games Discussion
12-10-2015, 07:12 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 2913 ------------- _MMI...
-------------
Cluster: 2913
-------------
_MMI Cha: node 29131
Today, the royal engagement parade is held. The joyous
villagers toss flowers at you and your betrothed.
Griselda grumbles:
{I would...
Forum:
Games Discussion
12-10-2015, 07:09 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster:...
-------------
Cluster: 2720
-------------
_Fertilizer: node 27203
Sir Vincent enters, this time with his accountant.
{I can work with you. What do you have to offer?}
Do you barter:
Forum:
Games Discussion
12-10-2015, 07:07 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster:...
-------------
Cluster: 2631
-------------
_Drought: node 26315
A slightly damp farmer arrives with news.
{Earlier today, clouds rolled in and rain began to fall. Cheers
were heard throughout the...
Forum:
Games Discussion
12-10-2015, 07:04 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster:...
-------------
Cluster: 1941
-------------
{Majesty, the saboteur you sent to %t found nothing to destroy.}
{Majesty, the saboteur you sent to %t was successful in
destroying some grain.}
burning...
Forum:
Games Discussion
12-10-2015, 07:00 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1886 ------------- _NODE...
-------------
Cluster: 1886
-------------
_NODE 3.
_NODE n18860.
Although he was visibly angry at first, the bishop calms down
after hearing your explanations.
{Perhaps I have misjudged you, my...
Forum:
Games Discussion
12-10-2015, 06:57 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1873 ------------- _NODE...
-------------
Cluster: 1873
-------------
_NODE 1.
_NODE n18730.
After a council meeting, one of your younger advisors, Sir Estes
comes up to you.
{Your Majesty, I have discovered an opportunity...
Forum:
Games Discussion
12-10-2015, 06:53 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1858 ------------- _NODE...
-------------
Cluster: 1858
-------------
_NODE 2.
_NODE 18580.
You set out with your forces to investigate the disturbances
in Lord Chassaine's lands.
When you arrive, you find that the reports...
Forum:
Games Discussion
12-10-2015, 06:52 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1754 ------------- _NODE...
-------------
Cluster: 1754
-------------
_NODE RANDOM N11.
A ferry crossing the river Seine burns down, but everyone uses the
bridge, so it's not a major loss.
_NODE RANDOM N12.
After all these...
Forum:
Games Discussion
12-10-2015, 06:50 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1221 ------------- _NODE...
-------------
Cluster: 1221
-------------
_NODE 2 (1ac).
_NODE 12210.
A councillor hurries into the court, carrying a letter sealed with
wax.
{My liege, a young man gave me this message to be...
Forum:
Games Discussion
12-10-2015, 06:49 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1151 ------------- _NODE...
-------------
Cluster: 1151
-------------
_NODE 17.
_NODE n11510.
A messenger reports on a disturbing incident.
{Majesty, soldiers wearing the emblem of the Duke of Compagne have
been marching...
Forum:
Games Discussion
12-10-2015, 06:45 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1115 ------------- _NODE...
-------------
Cluster: 1115
-------------
_NODE 11.
_NODE n11150.
A bounty hunter has arrived.
{Majesty... you are a King, are you not... The Grey Knight has slain
three of my fellow bounty...
Forum:
Games Discussion
12-10-2015, 06:41 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1089 ------------- _NODE...
-------------
Cluster: 1089
-------------
_NODE 15.
_NODE 10890.
A messenger comes from the Holy Teuton Empire.
{Majesty, we are being hard pressed by the Saracens all along the
Balkans. We need...
Forum:
Games Discussion
12-10-2015, 06:40 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
------------- Cluster: 1046 ------------- _NODE...
-------------
Cluster: 1046
-------------
_NODE 27.
_NODE 10460
{Majesty! The relatives of Francis and Sir Gerald have gathered a
small army and are attacking us!}
You have triumphed! The rebels...
Forum:
Games Discussion
12-10-2015, 06:37 AM
Replies:
169
Castles 2 - Siege and Conquest
Views:
119,142
Posted By
Vanshilar
I've decoded the text of the plots. Note that...
I've decoded the text of the plots. Note that this is just the text, not how the plots actually work (that'll come next), since they do additional stuff like check how much gold you have and such in...
Showing results 1 to 25 of 82
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