Read of it in a magazine somwhere last summer, can't wait to play it ever since. Even if the gameplay may not be so great (which I doubt) this game even deserves applause for the engine. I mean, no matter how many limbs, joints and feet you give the creature, it always has a procedual created, proper walking (and dancing) animation. Pretty much everything in the game is created procedual, which is pretty damn awesome (with the textures also created procedual, shouldn't this game be pretty small in size?)
The gameplay looks interesting, too, even though I think one should be able to skip some parts in the "evolution" of the creature. If I want to play some space conquering for example, I think it would be really bothersome to go through the whole cell > water > land > tribe > city develepoment over and over again.
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