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Old 19-05-2006, 10:26 AM   #2384
another_guest
Abandonia Homie

 
Join Date: Feb 2005
Location: , Belgium
Posts: 675
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Quote:
Originally posted by yanman@May 19 2006, 03:02 AM
What sort of timeline would you guys make as a "things you should have by this time" kind of thing.. as in what amount of bases, research, equipment etc.
First of all, what difficulty level are you playing at? It might be good to start with one of the easier levels, gives you more time to get "into the game" again.

As a sort of timeline (of course purely a personal preference that seems to work well for me, I guess everyone has his/her own strategy):

1) Buy better "standard" equipment (i.e. the items you can buy and don't need manufacturing) for your current troops: auto cannons, grenades, HE, proximity grenades, stun rods, an occasional rocket launcher, ...
2) Hire some more soldiers, both to defend your base in case of an attack and as spares in case you lose soldiers during missions + make sure there's enough weapons to defend your base: weapons loaded into the skyranger can't be used for base defense!
3) Hire some scientists (I seem to remember about 20 is a good number so early in the game) and research towards laser rifles asap
4) Build an additional storage space + an alien containment facility. If you've got the budget, also a large radar.
5) Always keep enough money on hand to be able to pay your monthly costs and such + buy equipment when needed. But with the money you can spare, hire more engineers (and make sure you've got enough workplace of course), then start making med kits, later laser rifles and laser cannons --> sell them for a great profit. This will allow you to boost your income hugely.

Only when I get my first base really going and cash is coming in faster than I could spend it, I expand building more bases.
Base locations have been discussed quite often, key locations to cover are: Europe, USA, Japan. Each with decent troops, interceptor(s), skyranger if you can spare the money for it. Plus an alien containment facility as soon as you can.

Once laser rifles (and cannons if you want to improve your money making engineering machine) have been researched, go for plasma weapons as soon as you can. Also useful to research are laser tanks, they serve well as a first unit to send out of the skyranger.
Stun launcher should also get priority, as capturing live aliens is essential in the game.

That's it for now, hope this helps a bit already
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