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Old 08-09-2008, 01:19 AM   #7
RettMikhal
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Join Date: Apr 2007
Location: Framingham, United States
Posts: 11
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Quote:
Originally Posted by zafo999 View Post
I agree for the most part. A lot of narration just seemed unnecessary. Although I have to admit I really thought Gary Owens was appropriate for the Space Quest games. He kind of became his own character, and I remember him having some pretty well-delivered jokes throughout, too.
I agree that I liked Gary Owens for some of his great lines and the totally over-the-top performance; however, as Piggy noted, is there any point to having a guy describing items to you? Why do you need a guy telling you how many buckazoids you have or what a can or floor grate looks like. I think it would have been better if the always faithful 'look at room' command made him describe things, and he narrated your thoughts and the scenes. Or, if he would only describe an item you're carrying or can get ONCE instead of friggen constantly.

Space Quest VI was forgivable for at least having good cartoony graphics (surprisingly gritty, too) and that nice multipurpose HUD at the bottom.
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