Yes I am using that site extensively, I hate these riddles and jump and run sections. I am using the keypad, too, but it took some getting used to since it is such unusual numbers, this can probably be altered in dosbox somehow, I was too lazy to check.
You are right, the minions are annoying, but with a strong fireshield (runes: 4,5,4) up they are just a minor nuisance. Also you can reflect their attacks with the techshield spell timed right.I read your old posts in this thread and hated the rams section, too, I don't know why someone would design something like that in a RPG, this is not Sonic the Superhedgehog or whatever!
Well, my Champions are Torham, Tresa,Odo and Aliai. Torham and Tresa in front fighter masters.The other two both priest and wizard. I didn't do much chosing, just picked the ones with good strength, pretty portraits and some magic, because I always got annoyed when the chars are overloaded in DM1 and Chaos strikes back. I the end the all develop with training the same anyway, so its not too important who to pick, but the extra strength is noticable when you carry stuff.
Now I am near the end (I have no other life) and the chars are mostly experts and some masters, some adepts, certainly not very highly trained like in DM1 and chaos, but apart from the annoying jump and run elements the game isn't nearly as hard or complicated as chaos strikes back(that one is a mindbender even with maps and solution), so I'm doing fine.
But I have to say the game begins to suck from the moment you enter the Keep, it is just annoying. I mean outside it was great fun to sell loot and build up the chars with the shop phatz, it was awesome, pure RPG fun, I liked it better than DM1 and chaos, but now its terrible.Its not hard combat wise, just annoying me the things you have to do to progress. I'll probably finish it later today, just for the sake of finishing it.
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