Thread: Ufo Challenge
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Old 23-03-2005, 12:16 PM   #30
Lizard
Abandonia Homie

 
Join Date: Feb 2005
Location: Shella, Kenya
Posts: 576
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Quote:
Originally posted by Titan@Mar 23 2005, 04:40 AM
I used an old savegame right before i went to Mars.

I stuffed the skyranger with one tank and the rest rookies, armed them with standard rifels and nades...

I'll tell you ONE thing... It's DAMN FREAKING HARD!
It ended up with that i had blast my way to the target-pyramid and get the troops inside to get to the next level... clearing the level was just too damn risky, and it always eded up with a blaster taking down 4-5 ppl, 4 more panicing after that, and a few more MC'ed and killing theire own...
The trick is to get in range, and blast any pyramis tower with nades, and the turn after, place a proxy at any exit from the pyramid.
If the alien was on the lower part, they are bound to peek out and get a look, but instead they get blown up...

The cyber-discs where hard.. but a nade and a proxy took care of them in most cases..

Level 2.. well... haven't managed it yet.. but laser or Auto-cannons WOULD have been good.
You can USE autocannons :blink: .
It is an item you can buy.I am always equiped with autocannoc(plus rocket launcher with big rockets in other hand for some of my troops).Autocannon kill cyberdisc or chrysalidis with 3-5 shots(it matters where you hit them).Big rocket can kill them with one shot...
Btw good side-effect(well,or bad it matters) of using human tech against armored aliens that (especially heavy cannon,althought I dunno why...) it stun them often.I once stunned about 4 snakemans with autocannons(actually I just shot them normally,and they falled....)
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