![]() |
#1 | ||
![]() ![]() Join Date: Jun 2008
Location: ,
Posts: 1
|
![]() At last, I have mastered this great bit of kit! (big cheer)
It took me some hours but I got there. Have any of you wonderful people got any hidden tips that I should know about? Go on, I promise to keep it a secret! Cheers Gaztop (Also known as newbie) |
||
![]() ![]() |
|
![]() |
#2 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
|
![]() Oh, I definitely do.
When you go in the shortcut properties, you can modify it to declare multiple config files. So you declare your basic config file and some other one. This is incremental, so if for example the second config only is supposed to change resolution and scalers, you only have to leave those settings and can delete all the others. One exception are the [autoexec] sections of the config file - these are executed in the order in which the config files are loaded. So you can use the main config file to mount the games directory, and the second config file to load settings for a specific game and run it. In other words, it's possible to make shortcuts that start specific games and then close DOSBox window on exit. The best thing about this? No steenkin' frontends. I've done it with - literally - dozens of games. Works like a charm every time. |
||
![]() ![]() |
|
![]() |
#3 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
|
![]() A good tip: if you have a lot of Dos games, use a front end like Dosbox Game Launcher (which is my favorite).
Advantages: - Separate setups for each game. Very handy when you're running games that are sensitive to cycles and other settings - Screenshots! A small thing to some, but handy if you're playing lots of games you don't know very well. - The ability to go directly to setup of a game without needing a separate link - easily load multiple image files instead of having to type loooooong imgmount lines etc. Oh, yeah: you can make a bin/cue of any DOS game and load it in Dosbox using imgmount. |
||
![]() ![]() |
|
![]() |
#4 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
|
![]() Never heard of a batch file?
__________________
Not a member of The Victorious People's Shoutbox Liberation Army. Not a member of the GAG Guerrilla. Don't get A Grip! FOR RENT *Advertising space* |
||
![]() ![]() |
|
![]() |
#5 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
|
![]() Batch files are a bit of a nuisance - I use those when I absolutely have to. A frontend gets the job done in a second while with batch files you need more time than that and if you ever move or rename the files, you need to edit it again. When a game has 5-6 CDs, it becomes a bit tedious
Also, batch files are usually kept in the game folder and I absolutely do NOT want "foreign" files in game folders. I try to keep the game folders as clean as possible except for save games. |
||
![]() ![]() |
|
![]() |
#6 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
|
![]() 1) batch files are best saved on your virtual C
(And as I never use a frontend I start dosbox with my virtual C mounted with C prompt ready). 2) You can mount all the ISOs in one line in dosbox-(5 or 6 ? no problem)-, change them ingame with CTRL+F4 3) Aslong you keep the same folder name for your ISOs you never have to rename anything. So what?
__________________
Not a member of The Victorious People's Shoutbox Liberation Army. Not a member of the GAG Guerrilla. Don't get A Grip! FOR RENT *Advertising space* |
||
![]() ![]() |
|
![]() |
#7 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
|
![]() One of the reasons why I use the dedicated shortcut/config combo. 123 games set up this way, counting those where I have both CD & FDD versions set up (Space Hulk, Dune, Flashback) or multiple episodes (Secret Agent, Traffic Department 2192) as single entries.
Have a look. The first is autoexec of my main DOSBox config, the second is the autoexec from the dedicated config for Command & Conquer (unlike other settings in incremental config files, the autoexec sections are all executed, the order of execution being the exact order in which they were declared). Code:
[autoexec] mount c f:\dosgames\shorted -freesize 700 C: Code:
[autoexec] imgmount D F:\DOSGAMES\shorted\ISO\GDI.ISO F:\DOSGAMES\shorted\ISO\NOD.ISO -t iso cd C&C C&C exit |
||
![]() ![]() |
|
![]() |
#8 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
|
![]() Quote:
In other words, batch files aren't an option unless you'd like your C root to contain 500+ batch files. And as I already said, I try not to contaminate my game folders. Front ends are handy for a reason - you can keep it seperate from your games without needing to pollute your virtual folder. |
||
![]() ![]() |
|
![]() |
#9 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
|
![]() You may have hundreds of games, batch files are only needed for the CD games that are ISO'ed/BinCue'ed whatever 'ed..., the others don't need that. A couple of keystrokes for the floppy ones, that's all.
Pollute my virtual C? It can have the needed batch files, and your front-end also need to store files for every game..... Editing the batch files when dosbox updates? Why? the only thing is add the virtual C mount in the new DB conf under [autoexec], the batch files never had to be edited t'll now.-(can change maybe, who knows ...)- You're happy with your solution, I'm happy with mine, Fifth is happy with his, and there are other solutions, some even type everything at the prompt, why not? Aslong as it suits your needs and you're happy with it, in the end it's all that matters isn't it? Each his own I guess red_avatar, each his own.
__________________
Not a member of The Victorious People's Shoutbox Liberation Army. Not a member of the GAG Guerrilla. Don't get A Grip! FOR RENT *Advertising space* Last edited by dosraider; 08-07-2008 at 08:42 PM. |
||
![]() ![]() |
|
![]() |
#10 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
|
![]() You do realise that I have over 500 original CD games for DOS right :P I'm working on an archive of every single one of my CD games on my hard drive (1TB drive so plenty of space) but using batch files, it would be a much less "clean" solution. The front end puts it all in its own folder, NOT in the virtual drive. Easy to get a very cluttered root otherwise, with important files getting lost in the chaos of batch files. A lot of games dump crap in the root which I try to remove as much as I can.
I just like nicely sorted folders, clean folders, etc. You should see how my DBGL window looks like - every game has a score depending on how well it runs, developer, publisher, release date, amount of CDs, type of game, etc. I run a tight ship |
||
![]() ![]() |
|