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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2010
Location: ,
Posts: 884
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![]() I've recently decided to try and convert the Build-based FPS shooter NAM into a CD-less version which will fit onto Abandonia, but there's a major problem: all the data the game needs is contained within a 457MB file called NAM.IDF - and the stupid thing won't compress
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You like manuals. You like manuals. You love them. You cannot resist manuals. Your gameplay experience is meaningless without manuals. ![]() Proud Beta Tester for Desura Since October 28, 2010 |
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#2 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() No idea. The best I can do is offering to try reverse engineering a utility to pack and unpack files. Unless the format employs some sort of checksums or encryption (no reason it should do either, but you know developers...), this should be fairly straightforward.
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2010
Location: ,
Posts: 884
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![]() Quote:
__________________
You like manuals. You like manuals. You love them. You cannot resist manuals. Your gameplay experience is meaningless without manuals. ![]() Proud Beta Tester for Desura Since October 28, 2010 |
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