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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Hildesheim, Germany
Posts: 628
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![]() Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review and Download (if available) |
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#2 | ||
![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Mundaring, Australia
Posts: 25
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![]() download links gives this
The file you wanted to download does not exist Please report to the site manager. so what's is/her name? |
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Hildesheim, Germany
Posts: 628
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![]() Link fixed. It was a small problem with the name of the file.
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#4 | ||
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![]() the Downloads works for me.
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#5 | ||
![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Mundaring, Australia
Posts: 25
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![]() thank you chris
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#6 | ||
Join Date: Aug 2005
Location: Chicago, United States
Posts: 40
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![]() Just to give you a heads up, the file for the game has an erroneous underscore mark at the end, so you have to edit the name before it recognizes the extension. In other words:
Vengeance of the Kilrathi.zip_ |
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#7 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: Gdansk, Poland
Posts: 586
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![]() "[...]Where so many flight simulators are simple shoot-'em-ups like TIE Fighter and X-Wing[...]"
Whaaa...? Did the reviewer actually play those games? I did. It's WC series that is more like a space shooter rather than simulator, as the sprite-based world is "less 3D" (much harder to "lead" your shots or to track position of other objects), requires less "situational awareness" (WC splits action into waypoints that contain usually 1-2 our ships to be escorted and few waves of enemy fighters, or an enemy capital ship for us to blow up, while X-W gives us tactical challenges of hunting bombers while being chased by swarms of fighters to save our convoy, as that damned frigate made a nanojump and spit out bombers on both sides of the convoy etc.) and has simpler controls (where is complex energy management from X-W or T/F or a dozen of radio commands for our wingmates). What the author meant was that WC is more movie-like, more story driven - this applies also to presentation (instead of dry de-briefings after a mission: conversation between characters or even a cinematic). |
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#8 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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![]() Quote:
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#9 | ||
![]() ![]() Join Date: Aug 2008
Location: Adams Landing, United States
Posts: 1
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![]() One of the best games of all time!
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#10 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Oklahoma City, United States
Posts: 1,128
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![]() Combat was indeed more complex in the X-Wing/TIE Fighter series, and the graphics were "truly" 3D rather than 2D sprites. Let's not forget, however, that X-Wing, the first game in that series, was released in 1993, two years after Wing Commander II. I remember both of them fondly.
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Today is a good day for pie. Last edited by Fruit Pie Jones; 01-07-2009 at 03:50 PM. Reason: Apostrophe! |
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