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#1 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
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![]() There is an old DOS shareware game that i bought a demo of with my new 486 DX-33, but for the last 10 years or so cannot remember the name of it to save my life. Would love to find it and play it again (would recognize it if i saw a screenshot).
It had a simple wipeout-like craft that you controlled in a room with boxes floating in the air. You controlled the rotation then gave it spurts of acceleration. It felt like an early polygon game, but I cannot be sure; flat shaded graphics, and pretty colorful; i remember pastels. Perspective was either 1st or 3rd person just behind the craft (again, memory is a little fuzzy). The objective was give spurts of acceleration and be facing in the right direction such that you navigate your ship to the other boxes (sometimes in another room connected to the starting room) without falling. Some boxes were above, some below. I remember there were also some power-ups, like diamonds or something. And maybe enemies that flew around. It was back in 94 or so, early VR days. Please help identify this game, it is driving me crazy! |
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#3 | ||
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![]() <div class='quotetop'>QUOTE(Tom Henrik @ Oct 2 2006, 09:44 AM) [snapback]258781[/snapback]</div>
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The crafts actually looked a little like the decent / wipeout crafts, but this game i'm trying to find came years before... think DOS around the wolf3d days. Would really like to find this little game. Anyone? |
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#4 | ||
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![]() It can't be the usual Skyroads isn't it?
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#7 | ||
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![]() No it's not Tube (cool looking game tho) and it's not Skyroads. Skyroads is probably the closest in visuals (simple / flat shading) except the gameplay takes place in little rooms not out in space.
If it helps, this was a little shareware game, not a big epic game (no pun intended). I don't remember there being a big UI but I could be wrong. |
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#8 | ||
![]() ![]() Join Date: Nov 2006
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![]() Could this possibly have been released for the Atari Jaguar as well? I remember playing something very much like what you're describing on a Jaguar at college. This was in fall 1994-1995. We usually stuck with Aliens vs Predator but I remember a game just like you describe, it was set in a valley and was a demo because it was just flying around a valley collecting spinning cubes mostly using acceleration, and the cubes were at different heights. The controls seemed inverted to us. It struck me as a proof-of-concept thing. I wouldn't be surprised if it was released to multiple platforms to showcase the graphics capability. Is this the right time period?
Man it's been awhile, and I don't see anything listed like that on the websites I checked. This was the only Jaguar I remember seeing, so I don't have any personal sources to check on this. I'd check with the guy who owned the system, but he moved back to Turkey (read: overstayed his student visa and was caught up in the post- 9/11 crackdown) and I haven't had contact with him since. |
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#9 | |||
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![]() <div class='quotetop'>QUOTE(grigory @ Nov 21 2006, 09:16 AM) [snapback]267912[/snapback]</div>
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Thread | Thread Starter | Forum | Replies | Last Post |
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