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#1 | ||||||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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Normally action games tend to be either a bloodless display of shooting, or so violent that it loses meaning and adds absolutely nothing to the game. God of War is one of the few games that uses violence to excellent effect, to produce a satisfying feeling of just having "ripped that monster in half" or countless other brutal attacks. While some may be upset by its rather unforgiving level of violence, it only furthers the game's personality and its Greek flavor. For too long the ancient Greek civilization has been romanticized as a gallant honorable collection of epic battles and respectful foes, with the onset of games such as God of War or the film 300, that image is soon to change, as they embrace everything that is violent about Grecian civilization. All the creatures in God of War are the blood sucking merciless beasts you'd read about in mythology, from the reckless rumbling Minotaurs, to the bestial and disgusting Harpies. God of War introduces the character Kratos, who possesses a painful past filled with regret and hatred. Although his anger towards the God of War Ares, whom the game is based upon, is unexplained during the early half of the game, the motivation behind Kratos' crusade towards the God of War slowly unveils in flashback (the introduction movie actually begins at the end of the game). Gameplay starts off in the Aegean Sea immediately throwing you against hordes of skeletal enemies who swarm towards you. This sequence acts as a min-tutorial, and soon you'll be tearing creatures in half, throwing them around with your blades in mid-air, and tearing them up as they lay defenseless on the ground thanks to the very easy combat system. After that, you get to travel through the ship as you're slowly introduced to most aspects of the game, upgrading skills (you get points to do as as you kill monsters or find chests) using magic, special moves, puzzles, and so on. This introduction sequence is probably one of the most effective I've seen in a video game since it easily and seamlessly introduces all the elements of the game without a painfully slow tutorial or other such nonsense. The sequence ends with an incredibly intense boss battle against a giant hydra and two of its miniature heads, the combo button system is introduced at this point as well, which is one of God of War's best features. Quote:
In relation to enemies, God of War is probably one of the most effective in creature design. Although they're all familiar, the stone gaze Gorgons, primitive Cyclops, or other such beasts, the game features a unique and monstrous interpretation for each one, usually stripping the humanoid qualities that made them seem less bestial in the Greek mythologies, and transforming them into brutal killing machines. The environments are equally well designed, even if you're battling in a classic Grecian city, or in a giant temple hiding a powerful secret, there's always adequate and interesting flavor in the locations. The backgrounds are littered with small interesting details and several locations feature lots of action in the background along with what's happening in the foreground, delivering a real sense of combat and excitement. What only makes this better is how gorgeous the game itself is, running on the dated PS2, God of War is leaps and bounds better than most games on the system, features smooth enemies without a hint of blockiness, crisp clear textures, and beautiful animations. Quote:
This is only doubled with the amazing sound design, the music is fantastic, a very appropriate soundtrack to the setting (each and every one of the areas as well) and the voice acting is done professionally and with great emotion and acting. The sound of a battle is equally amazing, when the music is pumping away in the background while Kratos roars as he tears an enemy in half with several more crashing his way, you'll feel your adrenaline pumping like nothing else, even if those enemies are pathetically weak, the game always riles you up even in the smallest or most trivial encounters. Quote:
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: ,
Posts: 697
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![]() Great detailled review Piggy! Seems like an awesome game.
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Seattle, United States
Posts: 47
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![]() Don't forget about the "vase break" minigame.
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2006
Location: London, England
Posts: 326
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![]() Sweet review. You definitely made me want to play the game. Good work.
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Wellington, New Zealand
Posts: 890
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![]() Nice review 10/10 makes me want that game badly.
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#6 | ||
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: ,
Posts: 19
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![]() Lets just say before this review I knew nothing about God Of War, and now I know everything ;D
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#7 | ||
![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: ,
Posts: 4
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![]() I've been interested in trying this game for some time. I'll have to purchase a copy.
Thanks for the review! |
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#8 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: ,
Posts: 19
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![]() Nice review. I think I'll try playing the game again. I haven't played this for a long time.
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#9 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Sao Martinho do Porto, Portugal
Posts: 21
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![]() I really loved this game, it's without a doubt one of the PS2's best games, I like to nickname it as "God of Button (M)Bashing", because I love button mashers/bashers.
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#10 | ||
![]() ![]() ![]() ![]() ![]() Join Date: May 2008
Location: Heidelberg, Germany
Posts: 23
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![]() absolutely the best hack'n'slay for ps2.
only 1 game can top GOW and thats GOW2:amused: The creators pulled the ps2 to it's limit with this game... and well, it looks really brilliant on a ps3 with 42" tv |
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