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#121 | ||
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![]() Yeah it´s really cool.
press shift+F1 in the track editing area, and you can change the landscape (water, and so on) |
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#122 | ||
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![]() this game is fantastic.... big hours of fun and vicious... is simple great!!!
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#123 | ||
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![]() Hey hehe this may sound stupid but how the hell do you put the seatbelt on!?
Does anyone know where to get a keychart? thanks Konrad. |
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#124 | ||
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![]() Well... let's make a quick walkthrough...
1) Run Stunt.com (DOS, Windows 9X or DOSBOX recommended). 2) When the program asks you to enter some word, just press Enter. 3) When "Fasten your seatbelt!" appears, it's good, you are clear to start - just press the acceleration button. You even don't have to wait so long, you may go immediately the game screen is loaded (that animation will be skipped). 4) In-game controls are: arrows: accelerate, brake, left, right. A, Z: shifting (only with gearbox set to Manual instead of Auto in Car menu) esc: pauses the racing and summons some menu F1: cockpit view F2: helicopter view F3: camera-somewhere-around-the-car view F4: camera is watching the car from some fixed place on the ground (not good for driving :-) ) 5) Editor controls are: space: jump between editing window and menu shift+F1: landscape editing tools appear arrows, enter: the rest :-) Some tips for playing: - Indy is the best car, then jaguar and then Porsche 962. The slower cars sometimes can't gather enough speed to jump over anything. BTW., do the slower cars have any specialty they would be worth driving for? I don't know. - Opponents are quite dumb, even the best one of them (Skid Vicious) can be beaten in much slower car (try it ;-) ). - While driving some extra long tracks, a message "replay buffer is full" appears. Ignore that, the only problem you get is that you won't be able to see replay later. - Bumping the fence all around the track doesn't hurt you. - When you are driving at top speed (fastest gear stage, engine cannot go faster) and go on the slope up (bridge, banked corner etc.), you will reach some kind of warp speed - engine roars very high, everything runs behind you very fast and the grass doesn't slow you down (!). When you make a drift (it's quite easy now), you will shoot away in full speed at the moment you stop drifting. However, steering is practically impossible and you can encounter some very strange physical phenomena during jumps or along the fence - it is very easy to take off and fly almost a kilometer high. And to fall down then, of course :-). - Sometimes when you turn you car wheels up, the steering stil works. But after few seconds you crash anyway. - Those concrete blocks on the road can be avoided by driving precisely at the centre of the road. Then you don't need to steer left or right, just go forward. Maybe some cars are a bit wider, but Indy can do this. - The grass along double curves (2x2 squares) doesn't slow you, so you needn't to follow the road precisely. - There's a demo that appears after some time in main menu. It is a replay loaded from file (I think) Default.rpl. It's quite funny to replace this file with some awful stunts (e.g. ignoring the gravity at top speed), the text "proffesional driver on closed circuit" looks a little odd then ;-). Stunts is one of my favourite games... if it only had a multiplayer (splitscreen), it would be absolutely perfect. Now it is only GREAT :-D Enjoy. |
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#125 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() The slower cars are sometimes better on certain tracks where the faster cars would accelerate too fast and cause a crash in corners or like.
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#126 | ||
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![]() <div class='quotetop'>QUOTE(Scatty @ Jul 16 2006, 05:35 PM) [snapback]243477[/snapback]</div>
Quote:
Btw., with some speed (but not too high) it's possible to drive on the ceiling of a pipe, without going in circles around it and without falling down. Aerodynamic down(up)force? Possible... |
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#127 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Lisboa, Portugal
Posts: 506
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![]() <div class='quotetop'>QUOTE(B@F @ Jul 19 2006, 08:58 AM) [snapback]243877[/snapback]</div>
Quote:
Quote:
Btw., with some speed (but not too high) it's possible to drive on the ceiling of a pipe, without going in circles around it and without falling down. Aerodynamic down(up)force? Possible... [/b][/quote] In videogames yes, everything is possible... in the real world, not a chance... the car would need "wings" like a plane to generate enough pull up force and also the speed of a plane as the pull up force is also connected with the velocity of the fluid flow. Oh, and I'm also one of these people that never uses the brakes in car driving games (gosh, maybe that's why I'm so lousy at them |
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#128 | ||
![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
Posts: 1,906
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![]() <div class='quotetop'>QUOTE(B@F @ Jul 19 2006, 07:58 AM) [snapback]243877[/snapback]</div>
Quote:
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#129 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() <div class='quotetop'>QUOTE(Shrek @ Jul 19 2006, 11:52 AM) [snapback]243907[/snapback]</div>
Quote:
__________________
A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#130 | ||
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![]() <div class='quotetop'>QUOTE(Ryan Wheaton @ Feb 7 2005, 02:02 AM) [snapback]62765[/snapback]</div>
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