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#3062 | ||
![]() ![]() Join Date: Apr 2008
Posts: 2
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![]() I'm a long time fan of Enemy Unknown. I used to run it on a 75mHz PC! I'm now a Mac user and have got it to run using DOSbox. It's great playing it again after all this time. Late nights again too. It's running well except for sound effects. There is sound, that is, the soundtrack, but no sound effects. I can't find any other posts so I'd appreciate any advice. I would appreciate the DOS line commands too - it's slowly coming back to me but it took me a while to work it out!
I miss the sound of doors clicking open and shut and the clunking of your soldiers when walking in UFOs. Thank you for any help you can offer. |
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#3063 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() run setup.exe, select sound blaster 16 with default config and adlib for music (if you havn't reconfigured dosbox). then be sure that you are running ufocd.bat
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#3064 | ||
![]() ![]() Join Date: Apr 2008
Posts: 2
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![]() r.u.s.s. thank you very much. And so quick! I even remember the set up graphics, it's crazy. I was looking for settings within the game.
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#3065 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: Emilia, Italy
Posts: 8,518
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![]() All your discussions made me playing it again :amused:
I have a doubt, are all kind of radar useless if you have an Hyperwave decoder? I don't remember :worried: |
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#3066 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Yep, Hyperwave decoder automatically detects all UFOs within range.
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#3067 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: Emilia, Italy
Posts: 8,518
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![]() Perfect, thanks
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#3068 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Anchorage, United States
Posts: 54
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![]() My answer to the pistol-rifle debate?
Who the hell cares? Prelaser weapons are useless anyway. If you want to go after crashed UFOs in the early game, use what you've got and don't worry about "no, the pistol's better! No, the rifle!" They're pretty equal. (Equally weak that is.) |
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#3069 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() A weapon is only as "weak" or "strong" as the strategy using it.
Pistols are better if using them for your Stun Rod / Grenade equipped shock troops, but that doesn't neccesarily mean they are always better than the rifles. |
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#3070 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() Just avoid the discussion and go for auto cannons and a few rocket launchers in the early game. At that point I rarely if ever took the risk of using weaker weapons + stun rods (risky because it can endanger the success of the entire mission).
Research quickly towards laser rifles and you're off...
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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