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#71 | ||
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![]() I'll give you the link to the Manual where you can look up all the correct answers.
And think about it: What sort of crappy code request was it if you did not have to give correct answers?! The version Abandonia provoides is not cracked to my knowledge.
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#72 | ||
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![]() thanks alot man i will try it out now.
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#73 | ||
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![]() I'm running Dune2 on Windows XP Home.
I've downloaded VDM sound, but now when i try to run the game.. after the " and.... Virgin Games" part of the into, it tells me that i have "Insufficient Memory Error! Press any ket to exit to DOS. Press any key to continue" Does anyone have any idea how to solve this? argh.. i dont want to play my precious dune 2 with no music |
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#74 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: ,
Posts: 55
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![]() <div class='quotetop'>QUOTE(Hermez @ Sep 16 2006, 10:11 AM) [snapback]255297[/snapback]</div>
Quote:
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#75 | ||
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![]() Don't know if any of you have these problems but after first level I get the "information is lagging, you have to type what these three buildings/machines are to prove your innocent"
Although I type in the correct names I always get kicked off after the third one.... any ideas ? |
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#76 | ||
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![]() <div class='quotetop'>QUOTE(Kristian @ Sep 17 2006, 09:36 AM) [snapback]255540[/snapback]</div>
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#77 | ||
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![]() In the final mission (and this is from my experience with earlier versions of the game that had easier AI) I built wind trap, refinery (next to const. yard), another refinery about 10 squares to left from const. yard, and radar. Wind trap, 2-4 rocket turrets, some wall, then wind trap, light factory. Then I buit the heavy factory below the 2nd refinery, away from the construction yard. This way, if your const. yard and refinery were destroyed by a nuke, you could have the MCV built from the heavy factory. If the 2nd refinery and the heavy factory are nuked, you of course rebuild them before the next nuke. Still, the 1st nuke may come just before you get the heavy factory ready.
In the previous version, the enemy moved slower if you didn't look at them. Don't know if this was fixed in the update. But you really didn't need more than 3 rocket turrets along with the siege tanks. |
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#78 | ||
![]() ![]() Join Date: Sep 2006
Location: ,
Posts: 2
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![]() I still have my original manual for this game and recently scanned it. Would Abandonia be interested in hosting the scans (bearing in mind there is 34MB of JPEG files in all!) or is there anywhere else I could upload them?
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#79 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Palermo, Argentina
Posts: 814
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![]() contact Kosta
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2nd placed of 1st Ufo2000 Tournament! |
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#80 | ||
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![]() MRaaaaaagghh! RAAAAGE!!
WTF Who thinks its good gameplay to have a turret that can REPAIR itself faster than FIVE TANKS can damage it??? Avoid the AI "improvement" patch, at least the advanced version. |
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