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#81 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() Indeed
Or at 90000 cycles it runs at the same speed as it would run at for example 30000? There is an optimal number of cycles for each pc and game, increasing beyond will slow down the game again. So 90000 cycles could be above the optimal number, and the same performance could be achieved with a lower number...
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#82 | ||
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![]() <div class='quotetop'>QUOTE(Syndicate Wars Fan @ Mar 8 2006, 06:37 PM) [snapback]212749[/snapback]</div>
Quote:
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#83 | ||
![]() ![]() Join Date: Jul 2007
Location: Al Jufayr, Bahrain
Posts: 1
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![]() I think this game is awesome. Maybe it wasn't as good as the first one for it's time but SW was pretty good. At the very least it's potential was incredible. This game could have been GOD. Some changes were stupid like energy instead of ammo. The first one looked crisp but it's colour scheme sucked. Too many shades of brown. Syndicate Wars entire presentation, from it's login screen to it's cyber punkish grey, purple and black colours, futuristic and sterile looking environments, bloodied corpses, was perfect. I felt like I was in a horrific future. The sound of the voices was really cool. And just the whole concept of Eurocorp vs Church of the new Epoch (one of the coolest named factions in history of video games) was wild. Yes, the sprites looked like crap and the textures were garbage. So what? You have to get over the graphics to enjoy this. Bullfrog or EA could have released the game just as it was with improved graphics a few years later and it would have been great. This game could be really good if done right. EA missed out big time. Molyneux is f'd up now and EA are worthless. They're not going to do a proper sequel. So, I'm going to do it.
Last edited by negativeions; 26-05-2008 at 05:28 AM. |
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#84 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: ,
Posts: 6
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![]() I used to be a big fan of the original syndicate on the amiga. I used to play it so much I actually managed to compleate the atlantic accelerator mission armed with nothing but a pistol and a energy shield, though only the once after 10,000 failed attempts LOL. my favourate stress relief was massacaring hunddreds of civilians in a bloody rampage
anyway thanks to a little good fortunate I reciently managed to get ahold of a copy of syndicate wars with the manuel after the best part of a deccade searching for it and am about to try it out in a hope it works, unlike the copy of america revolt I managed to get my hands on for the amiga (stupid degraded disk :angry: ) |
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#85 | ||
![]() ![]() Join Date: Jun 2008
Posts: 1
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![]() ...I can't actually see where to download this!
Maybe i'm missing something, but i'm tired just now and I cant spot a download link |
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#86 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() Indeed, no download for this one.
You can't download this game, it's protected. Later ... later... much later maybe .....
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#87 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() that one is protected=/
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#88 | ||
![]() ![]() Join Date: Sep 2008
Posts: 2
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![]() Hello, I tried playing this game on Xp.
Dosbox worked but way to slow in hi-res Got it to run with vdmsound , but the colors are inverted in the main menu and when changing to hi-res ingame. Does anyone no what causes this and how I can fix it? Thanks! (I can play it by using virtual machine and emulation windows98. But that's not perfect because the movies are very choppy etc.) :nuts: (P4 3ghz winxp 1024mbram) |
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#89 | ||
![]() ![]() Join Date: Sep 2008
Posts: 2
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![]() Oh and this site is very helpful /great for syndicate nuts! http://syndicate.lubie.org/swars/html/swars_main.php |
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#90 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Quote:
Tricks for running resource demading games are about halfway through the post. |
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