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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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![]() Being generally interested in the game development history, I have collected some material regarding the development of Shadow Warrior. First off, there's the web.archive.org's copy of 3drealms.com from 1996, where you can still find the old Shadow Warrior page and the weekly development updates with screenshots (BTW, there are also Blood development update pages there, back from the time before 3D Realms sold the rights to Monolith):
Shadow Warrior - Coming from 3D Realms The storyline caption reads as follows: Quote:
The weekly update pages have only little new information, since they were made during the late stages of development and mostly concern polishing things up. However, there are very interesting pre-release screenshots there. Shadow Warrior Development Update - Mar '96 Shadow Warrior Development Update - Apr '96 Shadow Warrior Development Update - May '96 Shadow Warrior Development Update - June '96 Shadow Warrior Development Update - July '96 Shadow Warrior Development Update - August '96 Shadow Warrior Development Update - September '96 Shadow Warrior Development Update - October '96 Shadow Warrior Development Update - November '96 Shadow Warrior Development Update - December '96 There are also official pre-release screenshots of Shadow Warrior, some in high resolution: Hocus Pocus Preview Slideshow (has two very early Shadow Warrior screenshots) Duke Nukem 3D & Shadow Warrior Preview Slideshow Shadow Warrior Preview Slideshow Screenshots from the Duke Nukem 3D v1.3D CD Screenshots from the Duke Nukem 3D v1.5W CD A modern compilation of screenshots taken from various sources Another interesting piece of the puzzle is the late beta version (v0.90) that was leaked from 3D Realms when a guy from tech support wanted to play the new game with his friend Hendricks266 has set up a site where you can take a look at the various resources and media found in the Shadow Warrior beta.
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![]() ![]() ![]() Join Date: Jan 2006
Location: Recklinghuasen
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![]() Can't see the screenshots in the Shadow Warrior Development Update links (the space where they should appear is empty, they don't seem to load), but look at the curious screenhot on this copy of preview from an ancient Game Bytes magazine (the magazine itself was in form of a program circulating on BBCs and FTPs back then) from 1994 (!) - Link.
Seems it was first intended to be an Apogee game, before 3D Realms became independant. Also the graphics look very alike to that of Legend of the Seven Paladins (probably using the same early version of Build engine). Edit: I see you already included that screenshot, together with some others none less interesting of the same version in the compilation of screenshots. Oh well. Last edited by Scatty; 08-02-2011 at 12:00 AM. |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2009
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![]() Quote:
![]() Anyhoo, most screenshots there can be found in the screenshot packs and preview slideshows I liked to anyway. Quote:
Quote:
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![]() ![]() ![]() Join Date: Jan 2006
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![]() Quote:
Quote:
So the graphics in that game are an existing example of what Shadow Warrior 3D might have been looking like in 1994. |
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