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#1 | ||
Join Date: Aug 2017
Posts: 55
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![]() So I'm here because I'm interested in writing some articles/generally helping with the writing or producing of Abandoned Times (funnily enough). I've seen some forum posts from 2017, so I know some people are still enquiring about production of the magazine, but most of the responses I have seen have been mere conjecture, or several years old, and I've found little concrete evidence on the progress on, or indeed even the existence of, Issue 4 :P I just wanted to know what the situation was and who to discuss the eZine with, seeing as there seems to have been a change of editor since the first issue, which I was lucky enough to read when it first came out as a mere 12 year old (so I am something of a young gun, yes :P )
I would also be interested in contributor's opinions of expanding outside of DOS, as is the scope of the website, for the magazine; incorporating things such as the Amiga line of computers, something very dear to retro computer gamers of the UK, or the Atari ST etc. It may also be a good idea to recognise the nature of the eZine and how articles are produced, and opt for a smaller, more concise format: Say 20 to 30 pages, which would likely allow for an easier production and more output. If we were to take this model, for example, and apply it to the current magazines, there could have been a total of 5 - 7 issues to show for everyone's hard work, which certainly looks more appealing for potential readers. Another question I have was the readership of the magazine. It was mentioned in the editorial of Issue 3 that the readership was, and I quote, "[smaller] than an obscure doujinshi at the Comiket". Do we have rough figures for that? Downloads, number of different users, etc? Just out of interest more than anything else... What is the status of the magazine with contributors? How many do we have, how many articles come from the editor and how many come from other people? SO many questions, I know, it must feel like playing 20Q, but I'm very interested in the magazine and helping to make it better, where I can. It's been a real influence on my growing up, and made a huge change to the games I've been interested in as I moved to adulthood. Where others of my generation got excited over the new games on Xbox 360, PS3 and Wii, I was hunched over my desk, violently tapping my keys in frustration trying to get DOSBox to work! Yours, LJW1912 |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2016
Posts: 833
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![]() Well since this is kinda long I'm going to unofficially type inside your original quoted reply below. I'm sorry if I'm the wrong person however Thank you for responding since I haven't heard anything in like months and that is not too long compared to years ago.
Quote:
Sincerely, |
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 4,613
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I like your ideas, and I agree it's good to make the magazine shorter considering how much work it takes. I don't think I have a way to measure downloads of the issues or anything like that. I wonder if the backend admins could, if I ever asked. I suspect past traffic estimations must come only from readers who later post on the forums to communicate their appreciation or feedback. This isn't a reliable measure -- as your own case illustrates, if this is the first time you post about it. Whom to discuss the magazine with, is whoever replies on this board. Past editors have preference of course, and we would actually like them to pick the task up again, but that depends on their showing up. :p The situation is that any discussion of future issues died down months or years ago, so it's more or less starting from scratch again.
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Life starts every day anew. Prospects not so good... Last edited by Japo; 20-08-2017 at 10:13 PM. |
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#4 | ||
Join Date: Aug 2017
Posts: 55
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 4,613
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![]() That's great. :-) Anything you could post here about your progress would be appreciated, as it could also attract participation from other volunteers. Even if you have many good ideas and dedication, the magazine will only be better if more people can contribute to it.
As long as you're alone you don't need anything but our blessing. If you would eventually produce an issue up to the quality standard of previous ones (no matter if it's shorter as you say) we would of course more than happy to give it.
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Life starts every day anew. Prospects not so good... |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 4,613
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![]() That's great. :-) Anything you could post here about your progress would be appreciated, as it could also attract participation from other volunteers. Even if you have many good ideas and dedication, the magazine will only be better if more people can contribute to it.
As long as you're alone you don't need anything but our blessing. If you would eventually produce an issue up to the quality standard of previous ones (no matter if it's shorter as you say) we would of course more than happy to give it.
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Life starts every day anew. Prospects not so good... |
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#7 | ||
Join Date: Aug 2017
Posts: 55
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#8 | ||
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![]() I am bad with creating texts (and with English in general, actually), but I can check results, add or correct something, if it will be about games I know.
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#9 | ||
Join Date: Aug 2017
Posts: 55
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#10 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: ,
Posts: 4,613
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![]() It's still possible that this initiative may convince past contributors and editors to show up, so I hope for the best. :-) Keep it up!
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Thread | Thread Starter | Forum | Replies | Last Post |
Abandonia's current status and future: Questions and Answers | Mighty Midget | Old Suggestions | 56 | 16-01-2009 11:59 AM |
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