|
Memberlist | Forum Rules | Search | Today's Posts | Mark Forums Read |
Search Forums: | Click here to use Advanced Search |
|
Thread Tools | Display Modes |
![]() |
#10 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
|
![]() On pathfinding in BG 1. I think you could increase the number of nodes at the cost of heavier usage of computer resources. I increased them (can't remember how high though) and I didn't have much of a problem with pathfinding, even in narrow corridors. Of course, if the intended path was completely blocked and there was a second way to reach the destination, it would turn pretty insane rather quick.
On the cap: Yeah, that was a pretty big downer, when I reached that. Like you said, a lot of the fun was to have the characters evolve and when that no longer was possible, well... Still, I do find BG1 the greatest CRPG I have ever played. Too bad I never completed it because of a bug that wouldn't let me complete Durlag's Tower AND the main quest.
__________________
Je Suis Charlie |
||
![]() ![]() |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Mmo Gaming | bohor | Gaming Zone | 36 | 04-03-2011 11:51 PM |
Gaming Rant | Wolf Thug | Blah, blah, blah... | 66 | 12-07-2009 05:29 PM |
Gaming, But A Memory... | Looking Glass | Gaming Zone | 17 | 21-02-2007 04:04 AM |
The Gaming Type | Shady Yashy | Blah, blah, blah... | 22 | 26-01-2006 01:28 AM |
Gaming...... | Anonymous | Gaming Zone | 17 | 25-09-2004 04:23 AM |
Thread Tools | |
Display Modes | |
|
|
||
  |