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Old 19-06-2007, 10:49 AM   #11
Japo
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Ah yes I didn't get you, it does suck that only deselecting a unit expends its movement. I don't know if it's that way to save memory or just so the game was easier to code or what, but it does suck. So you'll have to plan your every movement in advance.

But still with that flaw I found this game the best military strategy simulator I've come across. You could read the manual, it's very helpful.

In short, you should use tanks only in open terrain against unentrenched units. Against cities, units entrenched in forests, etc. you should attack with infantry. The previous artillery/tactic bombers bombardment is necessary not for killing the unit partially, but to neutralize its entrenchment level, because attacking a heavily entrenched unit is suicidal and incresaes the likelihood of rugged defence --attacking with pioneers or engineers annul that probability. Strategic bombers on the other hand suppress part of a unit, suppressed men don't fight during one single round, and obviously if most of a unit is suppressed then it's a sitting duck during that round.
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