<div class='quotetop'>QUOTE(Guest_Eddie_* @ Jul 20 2007, 12:20 AM) [snapback]300360[/snapback]</div>
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Choose custom wizard at the begining, choose 11 life books then you can select summon Torin as one of your beginning spell.[/b]
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Unfortunately, this was only possible in the early versions of the game. In the 1.31 release that abandonia downloads, only common spells can be taken as starting spells (1 per spellbook after the first). I forget wether the spell that summons Torin is rare or very rare but it doesn't matter, you can't start with it. This was apparently implemented to eliminate a lot of rather broken early game strategies, some more abusive than the one you mention.
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Choose Myyor + High Elfs = Longbowmen + adamantium + heroism = GG[/b]
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I love High Elves but wouldn't reccomend depending on longbows. In the 1.31 version, pretty much all ranged units suck compared to the same units in the original release. This is because they now only get to fire once per turn, and firing missles takes up their whole turn. In the original release firing only took half a turn, and the unit could either fire a second volley in the other half turn or use the 1/2 movement point remaining to move a space to open or close the range as desired. Longbows were particularly nerfed because the long range attribute was removed from them. When playing in the 1.31 version, longbows are mediocre at best; I prefer the excellent elvish cavalry.
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Dwarf Hammerhands these units are amazing.[/b]
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Hammerhands are nice, but berserkers are better.
