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#61 | ||
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![]() Civ II really is the best game ever, its the reason i bought a PC in the first place (after playing it on a mates) but i can't get the multiplayer to work, It keeps saying "cannot conect to game machine" anyone any ides on how to sort this out???
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#62 | ||
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![]() Greetings to all, I have just downloaded this fantastic game to play it on my Windows XP laptop.
With some searching on the net I've also found the Wonders videos, but I still have little problems: when loading a saved games I cannot get any sound (even if the sound .wav files are in the correct "sound" directory). I cannot get the Wonders video to start, even if the video council and the introduction files work fine and I put all of them in the same "video" directory. many thanks to anybody who has an advice to spare!! |
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#63 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
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![]() The videos won't start if you are playing the scenarios. Also, music won't play if you aren't using the cd of either the Multiplayer Gold Edition, the Fantastic Worlds, or a compatible Civ2 Cd. It will only play music on one of the cd drives if you have more than one. Also, sound files may not play if you turned the "heralds" off.
Hope this helps Edit: the movies for wonders probably wont play unless you have the cd. Just another wonderful part of the game to go without... |
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#64 | ||
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![]() Quote:
OK, so much for the videos, I guess I will keep playing and decide if I want to get a CD to see the videos... concerning sound, what actually happens is that if I start a game from scratch all sounds are there, but if I load a saved game all sounds disappear, except for when I consult the council, there I can voices of all ministers......really odd, isn't it? heralds are turned on at all times... Could it be some problems with the way XP saves the .sav saved game file? :help: thanks again!! |
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#65 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Shella, Kenya
Posts: 254
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![]() Just got my Civ 2 Gold Edition cd out of the case again and playing the scenarios again
Its fun but man...I can get addicted and it will kill my work scheduale Do most people prefer the scenarios or the build from scratch in here? |
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#66 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
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![]() I play lots of scenarios. I make many, but sometimes the maps are off-balence due to time allotment, and what-not.
Did you know you can play as the barbarians? Only you can't take over the world as them. The last normal computer standing (or person) will win. Also, barbarians cannot discover techs, so don't set the science rate to anything. You can't make money, so set your luxuries to max. Barbarians can build various types of military units, such as what ever nil and none provide in the science tree. They have an advantage in the beginning, as if you click "auto" after selecting the barracks, they will build LEGIONS. This will upgrade as other people in the world get smarter. Eventually you will be able to build knights, then musketeers, then riflemen. My tip? Build on an island (if you cheat yourself a settler) or if you conquer a city and plan to keep it, keep an island city. This way you can transport units when you can't build anymore. (another barbarian problem) The barbarians are weaker than any person, at any difficulty. Humans have a 300% bonus at chieftan against them, and the computer always seems to have an awesome defense against them in cities at no matter what difficulty. If anyone has anymore questions about barbarians, email me and I'm sure I can answer them |
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#67 | ||
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![]() this was one of my first more complex games. i loved it and i played it to the limit
on a self created map i managed to get first future technologie in 2880 b.c. all wonders finished 2900 b.c. the great in 2980 b.c. and the throne finished in 3180 b.c. :Brain: no cheating. never thought to come this far. after this record i suffered some lack of interest. :whistle: the most important thing is to build pretty fast many cities on good terrain. |
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#68 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
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![]() I would call that cheating. Making your own map, then setting back the time, right?
Of course, you probably played with less than 7 competitors. |
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#69 | ||
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![]() it was no cheating. it was just a test where the limit is.
and there was no time setting (how can you set times??). it starts automatically at 4001 b.c.. today i found the save (every yearstep is saved) i can send it to you, if you dont believe and even if you create your own map, you dont reach my times, because you have to create a very special map with the right amount of enemys, special resources on the best spots and you have to know many details how to get all the advancements and so forth. :bleh: |
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#70 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2005
Location: ,
Posts: 690
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![]() Yeah, I have made uber maps before. The fact that you can set a resource seed in the map editor only makes it easier. Then, you can cover your perfect area with river and make it even more perfect. Then, make your own scenario and start with 15 settlers, and 5 engineers from no where. Now, set the amount of turns to as high as it goes with out becoming negative. (This is the equivalent to setting back time in Civ1)
Now, put yourself in a "lake", surrounding the outer shore with mountains, and later build your self a fortress to be the landing point. To make it easier, in game make a railroad under the drop-point of the ship. (do this by first changing the sea into some land tile. you can also do this to fortify ships somewhere) Now not only can you achieve future tech with uber terrain and a slight starting advantage, you can't die unless you suck. Personally, I like to be fundamentalist once I reach environmentalism. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Civilization | Kosta | Games Discussion | 347 | 11-07-2017 12:54 AM |
Civilization 1 | Kreepah | Troubleshooting | 15 | 14-08-2005 08:38 PM |
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