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Old 23-08-2005, 02:27 PM   #1611
The Fifth Horseman
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Care to run a search in Troubleshooting section?
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Old 25-08-2005, 03:00 AM   #1612
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I've just got a hold of an old PS1 version of this game, as well as down loading it from here.

Back in '95 I played this game to death and I spent 8 months on one game, making sure each and every one of my squad members was a PSI expert. Went up to Mars without any weapons and won in two turns with mind control only.

This IS the best game ever
                       
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Old 26-08-2005, 12:45 AM   #1613
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Hi guys, I played this game since it came out on DOS and I was really happy to see it here, so I downloaded it, everything is running smooth, but I notice that for some reason the game's screen is cut at the top and the bottom, for once when im in Geoscape view the button that sais *intercept* is cut off, so I can't press it... Is there anyway for me to change the game's resolution or something? I'm really looking forward to play.
                       
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Old 26-08-2005, 09:40 AM   #1614
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Try DosBox and messing with its settings.
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Old 26-08-2005, 10:38 AM   #1615
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Running Dosbox in fullscreen should do the trick.
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Old 26-08-2005, 02:44 PM   #1616
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Quote:
Originally posted by rossb@May 30 2004, 11:16 PM
I couldnt resist installing the game, I havent played it for nearly 10 years. I am having graphics problems on XP. The sound works, but the screen display is completely trashed. I am using an XP laptop. I saw a post earlier about dosbox. I cant get the game to run through dosbox, it just says "this program cannot be run in dos mode". Any ideas?
Wow, can't believe it's 10 years ago since i last played that game... and I can't believe I can be able to play it again! IF there were not some technical problems

Unfortunately i have a similar problem like ross_b... in normal win xp mode, only "ufo defense.exe" works. [[[But it only shows very weird lines, the sound plays correctly and the mouse apparently works]]]. I then tried to use DosBox0.63, but neither exe can be executed there (This program cannot be run in DOS mode).

I'm using a Laptop with LCD screen and 1024x768 resolution under WinXP.

I'd be really glad if you could help me before i finish looking through all 129 pages, searching for "lcd" doesn't work (at least 4 chars) :help:

EDIT:

Oops, somethings a little strange here... i got an error when i first ran "ufo.exe", but now it starts - and i can see the image clearly, unlike when i run "ufo defense.exe". Problem that still remains is that i can see it twice now :S 1 version in the upper third of the screen, and the other in the middle third, but this one flickers. Sheesh, if someone tried to program that on purpose it would take him years... Still need help
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Old 26-08-2005, 04:18 PM   #1617
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hi

I have downloaded ufo and the ufo.exe (sun symbol) is working under xp pro sp1
with sound and everything (i am using a crt not lcd monitor). The only weirdness
is that it seems that some soundfiles were replaced. For example the sectoid
death cry sounds like a cow (like a nali war cow from unreal tournament).
I played the game back then and the sounds were kinda different.

Anyone noticed that?
                       
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Old 26-08-2005, 05:23 PM   #1618
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Possibly lost in transferral from DOS to XP, possibly a different soundcard. Either will do as an explanation.
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Old 27-08-2005, 04:44 PM   #1619
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Quote:
Originally posted by PrejudiceSucks@Aug 26 2005, 05:23 PM
Possibly lost in transferral from DOS to XP, possibly a different soundcard. Either will do as an explanation.
especially the second explanation is just dumb. A wrong soundcard
can only change the sampling rate and the sound would be played
at double or half speed which is not the case.

if the files were "lost" something has to be changed afterwards
so that the programm would just use a replacement sound for
the lost one.

it seems more and more that some sound files were left out
and then remaped.
soemtimes the snakeman and crysalids make shooting (heavy
cannon) sounds when they are WALKING.
the sectoid death cry is the same as the floaters and reapers.

its sad that only to save some space the gaming expirience has to suffer

                       
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Old 27-08-2005, 07:21 PM   #1620
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Quote:
Originally posted by shinfu@Aug 27 2005, 04:44 PM
its sad that only to save some space the gaming expirience has to suffer
Leaving out sounds or music is simply a practical necessity.
In the case of UFO, I don't think the gameplay suffers from a change of sounds. Usually I didn't play it with any sound at all, preferring some fitting music in the background. After all the sounds don't have a warning function or anything, you don't really need them.
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