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Old 24-03-2006, 01:45 PM   #11
rlbell
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Join Date: Nov 2005
Location: Calgary, Canada
Posts: 105
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Quote:
Originally posted by Ramidel+Mar 24 2006, 09:19 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Ramidel @ Mar 24 2006, 09:19 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-PrejudiceSucks@Mar 21 2006, 03:43 AM
The Heavy Weapon troopers should really be given incendiary rounds whenever possible, unless you're up against those irritating rock-like aliens (totally forgotten their names), in which case everyone should have 1 AP clip.
...Why are you going after downed craft before you get laser rifles? [/b][/quote]
Because bullets do kill sectoids. Even the lowly pistol can put down a sectoid. As sectoids are the first aliens to conduct mischief, you may as well take them for all that you can get. Do avoid the large ships, though. Cyberdisks will be a problem, but mind control will be even worse.

The only reason to not go after any downed craft is that you might lose the transport.
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