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Old 31-05-2006, 02:47 AM   #11
Cockroach
Abandonia nerd

 
Join Date: Dec 2005
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<div class='quotetop'>QUOTE(seeker_starkiller @ May 30 2006, 06:06 AM) [snapback]233213[/snapback]</div>
Quote:
Help please...

Ok, I tried. I got through 36 pages of posts but I couldn't manage the whole 180! Maybe a search feature? [Oops would that be the button on the bottom left - tried it and found nothing - phew!]

So here's my question: how can I figure out load and encumbrance for my guys?

It's very frustrating because at the moment all I can do is this: guess the load, then at the start of the ground mission, before moving anyone, look at their TUs and see if they are under 100%. If they are too far under, I have to go in and use 'real' TUs to drop equipment. This costs me lots of TUs (due to encumbrance and due to having to drop stuff) at a crucial phase of the game, debussing. Sometimes it's so bad I just leave all my guys in the craft during the first turn, dropping stuff.

Apart from anything else it means the dropped equipment doesn't get used. My whole deployment is a mess.

Also, I like to give rookies heavy loads that make them SLIGHTLY below 100% TUs, as this seems to increase their strength. But it's hard to do sensibly without knowing the weight of anything.

I suppose most people will just stick to the same load-outs for each soldier on each mission. But - soldiers increase in strength, new weapons come along, and some missions require different mixes of weapons.

So it would BE GREAT to know how much stuff soldiers can carry, or at least how much the stuff weighs. I'd settle for that - I don't even know if a stun rod weighs more than a medi kit (I suspect it does), or if an AutoCannon is heavier than a HeavyCannon.

Now apparently this information (equipment weight) did not appear in the original manuals. It appeared in the Official Strategy Guide (OSG), but apparently that is now out of print. I have not been able to find weight info in any of the only FAQs and unofficial strategy guides.

Does anybody have this information? If so, please publish it here so it can be added to the Extras!

Many thanks in advance.

Spike
[/b]
The wiki has most of it along with the stats, at least for the things that are classed as "weapons".
http://www.ufopaedia.org/index.php?title=W...8UFO_Defense%29

As for overloading your rookies, it does nothing but hurt them. Stats are handed out more or less randomly with the number of weapon hits skewing it to one end of the 5 point range or another. If you want to get the best stat gains, you should be doing major HE killing with the guys you want to train

Edit: Found this browsing the site a bit
http://www.ufopaedia.org/index.php?title=Item_Weight
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