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#131 | ||
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![]() hey i re-downloaded the game and it worked! But the bug happened again rather annoying so i re-extracted and it got fixed but then it happened again, but i re-extracted and accidentaly clicked the "no to all" reply for the overwrite message and it worked and did not get bugged anymore, grand wizzard, maybe you should try that, its worth the effort
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#132 | ||
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![]() well sicne I still haven't gotten an answer I try again,
How to allocate points to weapon skills? it might be simple, but I just cant figure it out for the life of me:P |
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#133 | ||
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![]() <div class='quotetop'>QUOTE(raif @ Oct 14 2006, 08:37 PM) [snapback]261297[/snapback]</div>
Quote:
Now, can anyone tell ME whether it feasible to play through the game relying mainly on magic? And will my spell points regenerate quicker if I pick a character with better Power attribute? This game is freaking unbelievably awesome. Bring back hand-drawn monsters to CRPGs, they're so much creepier in this game than in any other game. The flesh piles in the underground city are both chilling and sad, and I have yet to figure out what the HELL those mutated monks are supposed to be. But seriously - Orange and green gorillas? Eh? |
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#134 | ||
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![]() well thanx a bunch for reply, who could have figured that you need to exit a dungeon:P I would have given up on that game on that simple design flaw :P love it otherwise, and I don't care if swords are the most powerful weapons I still like my Naginata(or broad bladed spear as the game calls it) better
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#135 | ||
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![]() Wait until you clear out the underground city. You'll find some excellent weapons there.
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#136 | ||
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![]() If I recall correctly, the best weapons in the game are certain magical swords.
As for playing solely on magic, well, since this game is for one character only, instead of for multiple characters, *multi-class* is necessary and certainly will make gameplay easier. I played with Brice character back then, even so I used magic a lot, but still switched to melee often. |
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#137 | ||
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![]() I was thinking more on the lines of picking the little sorceror guy, putting points in Power and relying mainly on spells for killing monsters and healing yourself. Playing as Foxwen (Power 2) I really only use the Heal spell and put my spell skillpoints in Flesh Magic to get more out of it. I rarely use the other spells, since they do too little damage. Is spell damage also upped when you have more Power?
To answer my own question from before: Experimentation shows that your initial Power attribute controls how much mana you regenerate every 10 seconds - 2 power gets you 2 mana, 10 power gets you 6. I think I'll try a restart with the Sorceror. |
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#138 | ||
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![]() Hmm... that one I cannot answer since I had only played with Brice. Yeah, it would be nice to play Anvil of Dawn again someday with different character. My regret is that if I play with another character than Brice, then I will find Brice dead along the way, crucified on a tree or something like that, according to what I read from a walkthrough. Since I played with Brice before, that will feel like my character gets killed.
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#139 | ||
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![]() I'm currently replaying as the sorceror with a power attribute of 9, 10 modified, with Laughing Skull and Iron Fist as my main offensive spells. Here are some thoughts:
-It is NOT feasible using only magic to fight the various baddies. Not only do you run out of spellpoints quickly, you also come across no-magic zones where you need a sword. -Magic can still be your main killer, but you need to level your magic skills some first if you want them to do any significant damage. Don't worry, if you rely a large part on magic when fighting monsters, you will get spell skillpoints up the wazoo. I got 1 weapon skillpoint and 3 spell skillpoints just clearing out the undersea maze and sunken ship. I think the spell point progression is tied to how much damage you do to the monsters with your spells, and since I kill most low-level monsters with 1 Laughing Skull with 5 skillpoints in Lightning, that's a lot of progression. -There is a piece of armour that allows you to cast Earth spells at half cost. I'm currently wearing it and spamming Iron Fists at everybody I meet without running out of mana. I'm hoping to find something similar for Lightning spells. -There is also an item that allows you to regain twice the hitpoints when using the Heal spell. I suggest getting it ASAP, so you don't have to waste spell skillpoints on leveling Flesh Magic. -I've dumped the two-handed sword and reverted to using another weapon. Twohander does a lot of damage, but exhausts you after 2 swings as a puny little sorceror. Not cool. Playing as a magician is a lot more fun than playing as a warrior who only uses magic for healing. I scrapped the game I was already in progress with completely. |
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#140 | ||
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![]() Ah yes, the no-magic zone. It might get more frequent in later levels IIRC.
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