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Old 16-10-2007, 12:59 PM   #30
gregor
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Join Date: Feb 2004
Location: Agalli, Albania
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well some titles did good on PC latelly (with sales) but then again there are a lot that didn't do as well.

maybe it's also the problem because with console there is not much room for developing some new engine, some new graphics etc. i mean you have a set maschine with set capabilities. you can't develope something that will require a little better graphics card and a little more ram or disk space simple because console doens't have any. so developer is preety much stuck with those system specification. while at PC they keep trying something new and that is why a lot of hours will go into that. hours that might make games cheaper if they weren't there, hours that could be spent on gameplay instead on the new graphics & game engine that will utilize the dual core CPU and all 768 RAM from the GPU.

with console - you are stuck with what you have... so it might well be that development is easier and maybe even cheaper for console market. which brings more income to the ocmpany if it sell the game at good price.

with pc you need to keep upgrading and buying new to be able to run the game as it was ment to be. development could be more expencive. but then again it produces unique titles with graphics oftem way beyond the consoles.

sure the new PS3 or 360 have cool graphics now, but within 2 years this will be old stuff, while at the same time graphics on PC gamesa will improve.

not to meniton that keyboard offers so much more possibilities...

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