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#1 | ||
Join Date: Apr 2005
Location: Turin, Italy
Posts: 1,043
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![]() I think that, in this great moment of the human history, to have an article about the return of Monkey Island: some kind of "preview and flashback"
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#2 | ||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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![]() Yeah I was thinking about that - but from more an aesthetic point of view: how has Monkey Island changed? Guybrush's looks, the world, the people, etc. Content wise we can't know much before the first episode is released (and incidentally I bought the first season so I can give a head's up on that).
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#3 | ||
Join Date: Apr 2005
Location: Turin, Italy
Posts: 1,043
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![]() Quote:
About that, agood pic is the one used by Lucasart for their merchandising, the Guybrush evolution one (I don't post the link to don't make advertising..) |
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#4 | ||
Join Date: Nov 2008
Location: Columbus, United States
Posts: 122
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![]() What about an article touting games that allow custom music files to play in the game enviroment. I spend alot of shopping time, simply searching for games, that will allow me to create a custom sound file, just for the sake of hearing my favorite music, while enjoying the game.
What about an article concerning customer service online? This is a VERY popular forum rant and would draw in nearly 100% of all people who have ever experienced the nightmare called Tech Support. Be it, games, software, hardware, or web communities, there are so many companies adopting an 'I don't care about you, only the money I can sucker you out of' attitude. Also. a very very good way to draw new readership, is to have a periodic announcement, concerning member activities and accomplishments. We need articles that cover broader topics, than simple single game reviews, or else, your mag will have no identity. Last edited by CrybKeeper; 21-06-2009 at 01:26 AM. |
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#5 | |||
Join Date: Mar 2005
Location: Roeselare, Belgium
Posts: 1,442
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![]() Quote:
Quote:
Quote:
So: we already will deal with a lot of gaming angles and I think we should not move outside that line or we risk losing our identity (and we don't even have one yet - we need more issues for that). |
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#6 | ||
Join Date: Jul 2009
Location: Hungary
Posts: 760
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![]() Most of the games have their own music I think. Only CD-rips or old ones don't have, or maybe there are some games which are lack of great tunes. For example, while playing Death Gate, or something good game, like Discworld, I didn't try to turn off the music, simply beacuse I liked it. On the other hand, I recently played Elite, and it doesn't have any music - except the "Blau Donau Walzer", which isn't really enjoyable (for me). So I used the Dosbox & Winamp combination, which really payed off. But I think the 90s are memorable for their great MIDI music, not to mention the 80s with the C64 musics... But this kind of advices would be good for those who don't enjoy the "beeping" music of the old games
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#7 | ||
Join Date: Oct 2005
Location: Capital Federal, Argentina
Posts: 582
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![]() But it's a magazine mostly about abandonware! Which, by definition, is not supported?
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#8 | ||
Join Date: Oct 2005
Location: Capital Federal, Argentina
Posts: 582
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![]() Some old games had an absolutely INCREDIBLE PC Speaker music. Sierra and Lucas Arts games comes to mind. I wish there were a repository of that old music... I have the one from Zak mckraken and the "for your thighs only", the famous Larry theme.
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