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Old 14-02-2010, 01:44 PM   #13
dosraider
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Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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Code:
NETWORK GAME INI

Network Game INI file format.  Player to start the game uses -getopt,
all other players use -auto.  The other players just use the Service=
line, while the starting player reads the entire INI file and starts the
game according to the parameters.

The format is:

[options]
Online = commit
	Online service to use.  Use commit if service emulates commit.
GameType=1
	1 = Cooperative
	2 = Bloodbath
	3 = Teams
EpisodeID=0
	Episode.  Zero based
LevelID=0
	Level within episode.  Zero based
GameDifficulty=2
	0 = STILL KICKING
	1 = PINK ON THE INSIDE
	2 = LIGHTLY BROILED
	3 = WELL DONE
	4 = EXTRA CRISPY
MonsterSettings=0
	0 = None
	1 = Bring 'em on
	2 = Respawn
WeaponSettings=1
	0 = Do not Respawn
	1 = Are Permanent
	2 = Respawn
	3 = Respawn with Markers
ItemSettings=1
	0 = Do not Respawn
	1 = Respawn
	2 = Respawn with Markers
RespawnSettings=0
	0 = At Random Locations
	1 = Close to Weapons
	2 = Away from Enemies
UserMapName = mymap.map
	File name of user map to use
UserMap	= 1
	0 = Ignore user map
	1 = Use user Map.  Episode and Level are ignored.
More detailed instructions in the bloodhlp.txt if needed.
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