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![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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NETWORK GAME INI Network Game INI file format. Player to start the game uses -getopt, all other players use -auto. The other players just use the Service= line, while the starting player reads the entire INI file and starts the game according to the parameters. The format is: [options] Online = commit Online service to use. Use commit if service emulates commit. GameType=1 1 = Cooperative 2 = Bloodbath 3 = Teams EpisodeID=0 Episode. Zero based LevelID=0 Level within episode. Zero based GameDifficulty=2 0 = STILL KICKING 1 = PINK ON THE INSIDE 2 = LIGHTLY BROILED 3 = WELL DONE 4 = EXTRA CRISPY MonsterSettings=0 0 = None 1 = Bring 'em on 2 = Respawn WeaponSettings=1 0 = Do not Respawn 1 = Are Permanent 2 = Respawn 3 = Respawn with Markers ItemSettings=1 0 = Do not Respawn 1 = Respawn 2 = Respawn with Markers RespawnSettings=0 0 = At Random Locations 1 = Close to Weapons 2 = Away from Enemies UserMapName = mymap.map File name of user map to use UserMap = 1 0 = Ignore user map 1 = Use user Map. Episode and Level are ignored.
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