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#1 | ||
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 3,147
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![]() Regarding the manual for Wizardry IV, the Ultimate Wizardry Archives which can be found on replacementdocs.com may contain some useful information.
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Don't think about the probabilities. The smallest chance can take us a long way forward. It's not like we have anything else to lose. |
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#2 | ||
![]() ![]() ![]() Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,721
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![]() Quote:
It has the list of spells attached for the firt game's details, and I figured out on my own that equipping might work like "delete item": only that is equippable what will appear on submenu when I hit "e" (= equipp button). Seems nothing I found was equippable. Still: no info on the summons, what would be crucial. No info on the potions what questions their use. Etc. EDIT: found full walkthrough here. EDIT2: got full list of summonables.
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy Last edited by twillight; 11-11-2012 at 12:22 PM. |
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#3 | ||
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![]() Just checked Ultimate Wizardry Archives...
1. Well, main doc is first 60 pages or so. First 4 games, according this manual, using exactly the same system, so only flavor and installing info remained. 2. Spells are here, at the end of first part manual. 3. Potions are exactly the same as "instant spells". If you have it identified, it will be exactly the same (and you need manual to know what it does with all this SOTA and DEGA abbreviations). 4. You need to identify most of loot to use it (it's in the first manual too No, I didn't play game by myself, but it's look quite logical for me... |
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