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Old 17-08-2013, 04:39 AM   #20
yoga
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Join Date: Oct 2006
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Quote:
Originally Posted by Scatty View Post
Actually I encountered the same "problem" in M&M VI - you're required to have knowledge of which locations are easier, and in which you can be easily annihilated, even if it's on the very same map where you started the game.
Just to name a relatively easy to find teleporter on the roof, in starting city, which teleports you right into a horde of big dragons. 2 seconds, no actually 1.5 seconds - your 4 party members are toast, game over.
A bit too extreme boundaries without any hints as to where it will become moderately more difficult. That makes experience gathering and leveling up often quite a tactical, hard challenge for new players to the game(s).
Guess it's no different in previous games in the series.
Master, 4 party members?
In fact the areas around starting town are easy to colonize.
No matter it is Vertigo or F.Head.
But Lava area is not too far from Vertigo and Lava Golems and Acid Dragon are not easy at all.
Then Ice area is not very difficult but Desert area with Sand worms is terrible.
Anyway in MM4 at some stage i feel i may beat the game. No same feeling in MM3. Conrariwise, i feel like an animal in the case.
No, i dont weeping. Just speak about MM3.
Am i wrong to think the authors of M&M series are creators of Heroes of Might and Magic?
Wunderbar.
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