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#761 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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I don't know either about ignoring crash sites, but I've also used the same method as you, trying to shoot ethereal ufos above water. What I didn't know until recently (thanks to the unofficial strategy guide), is that the aliens also get a monthly score, and it's only the net difference between yours and theirs that is displayed at the end of the month. I believe they said ignoring a terror site would give the aliens 1000 points, whereas touching down and leaving would only cost you -300 to -400, and perhaps give the aliens the same score positive.
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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#762 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() If you leave a downed battleship I still think that it is -1000 points, OTOH, if you touch down and run away ASAP then you get 0 points. Which is fine by me, to be honest. I don't want to lose my best soldiers (The Banshees) to Etherials, especially early on in the game.
And remember, kids, if you are facing psi-aliens then crouch in your landing craft. It might sound cray, but you never, ever get MCed. Oh and you exceeded what I hoped for. Well done, over 1050 posts in the time I was away. So hello again. |
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#763 | ||
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![]() man, it'd be so much fun being the aliens. Load up battleships with dozens of sectopods and mutons with blaster launchers. Wholesale slaughter at terror sites, wipe out entire towns...
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In the world of Diablo 2... there are just so many NOOBS to own, and so little time... *sigh* |
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#764 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: ,
Posts: 144
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Yeah, and imagine buildings toppling over with some polished graphics Quote:
The rookie: :blink: :eeeeeh: The veteran: |
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#765 | ||
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Location: Shella, Kenya
Posts: 576
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![]() what is penalty for ignoring alien base? I have particulary just one muton base,other is without problem(I can win against small ships and large ships/terror sites I just use land/flee tactic)
It is pointless using AC or immolation munition against them(I killed one muton with 15 HITS from AP autocannon.I dont have even enought munition for killing 12 of them,not talking about time.... LOL ) Fire is nice,but you need to immolate HUGE area, and find way how keep muton there for few turns.And how keep them there without killing your troops. You still need 4 HE shots to kill them and one or two(depends on luck) Large Rockets. Best way I found is HE under they feet... |
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#766 | ||
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![]() I've found the best way to kill them is auto heavy plasma.
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In the world of Diablo 2... there are just so many NOOBS to own, and so little time... *sigh* |
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#767 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: ,
Posts: 144
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![]() Hm, maybe I should start being afraid of Mutons instead of Etherals when I start my 3rd difficulty game soon
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#768 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Yes, but Lizard is talking about beating the Aliens without their own weapons. I reckon that Incendiary Rockets might work, but you would need to have an ambush set up really well for it to work.
Oh and you can play as the Aliens if you play UFO 2000 which is basically a UFO skirmish game. You 'buy' soldiers and different weapons and it is multi-player. I don't know what the penalty for ignoring an alien base is, but I bet that it is really high. Nothing you can't make up for by shooting down supply ships, though. |
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#769 | ||
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Posts: 88
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#770 | ||
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