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Old 10-04-2005, 08:43 AM   #911
another_guest
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Or MC an alien who's outside, and use him to enter the ufo first. Unless it's ethereals in a terror or battle ship, I always use this method, making myself a chain of MC'ed aliens until I've found all of them.
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Old 10-04-2005, 09:04 AM   #912
axident
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Quote:
Originally posted by another_guest@Apr 10 2005, 08:43 AM
Or MC an alien who's outside, and use him to enter the ufo first. Unless it's ethereals in a terror or battle ship, I always use this method, making myself a chain of MC'ed aliens until I've found all of them.
Good point; I tend to do the same thing, now that I have a huge number of very high psi-str/psi-skill soldiers.

Also, try tossing a grenade through the top of an UFO, if it already has a hole in the roof. It destroys equipment, but better that than to lose an experienced soldier.
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Old 10-04-2005, 10:04 AM   #913
efthimios
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The whole MC thing finds me neutral, I can't like it no matter how much I try. I prefer the old fashion way

Spookyfish, what others said about tanks and rookies are the best ways. Also throwing smoke grenades is good.
But, no matter what, even if in one small battle you manage due to bad luck or bad tactics to lose an entire squad, that is part of life, or realistic game or you know what I mean. There is always a risk you will lose everyone or the best from coincidences, so accept it, and no emotional attachments with the troops, that helps.
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Old 10-04-2005, 10:41 AM   #914
Spookyfish
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Quote:
Originally posted by efthimios@Apr 10 2005, 10:04 AM
There is always a risk you will lose everyone or the best from coincidences, so accept it, and no emotional attachments with the troops, that helps.
But... But... They have NAMES !

Seriously though, from now on, I'll bring four rookies or a tank on every mission. Cannonfodder was always a good thing. Thanks for the advice k:.
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Old 10-04-2005, 11:28 AM   #915
Lizard
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Yea!
I finally beat Cydonia!!!!! :Brain: :Brain: :Brain:
Man I am GO(O)D :w00t: :w00t: :w00t:
I try some other challenge now....Hmm this no reload one looks fine
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Old 10-04-2005, 11:33 AM   #916
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Congrats your way!
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Old 10-04-2005, 12:17 PM   #917
Fama
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Why do I feel that all these "modern Xcom" projects have appeared lately? Or is it that they've been in development but I just found them? Anyway, I know these:

UFO: Alien Invasion
Playable, 2 demos, I think you can play multiplayer but you have to do it manually. Uses Quake 2's engine. Looks good to me. New (third) demo should be out soon, featuring akimbo wielding :Titan:
http://www.ufoai.net

Project Xenocide
Not playable (?), only a demo showing the geoscape and other stuff is ready.
http://www.projectxenocide.com

Earth Defense Force (EDF)
Not playable yet, just found it.
http://edf-project.sourceforge.net/

UFO: Extraterrestials
Not playable(?), release date September 2005.
http://www.ufo-extraterrestrials.com/

Xcom: Last Hope
A first person shooter based on Xcom.
http://www.xcom-lasthope.com/

X-Force: Fight For Destiny
A germanese (multilingual actually) remake of Xcom 1 & 2, I think. Haven't tried it yet.
http://www.xforce-online.de/

UFO 2000
Not really Xcom remake, but I'll add it anyway. Multiplayer Xcom, and it is on this site.
http://ufo2000.sourceforge.net

That's all I know. 6 of 'em :Brain: Gotta love it.
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Old 10-04-2005, 12:52 PM   #918
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is there anyway of making it run slower, the missions run fine but the scroll speed and the alien movement speed are waaay too quick even on level 1 setting.
                       
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Old 10-04-2005, 01:03 PM   #919
Dino
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I have one maybe silly, but frustrating problem... I ran out of Elerium in both of my bases and none of my 3 avengers can't refuel... I know that you can get Elerium by clearing the crash sites, but is there any other way since I'm helpless now because I can't send any of my avengers on a mission?! Damn Elerium!!!
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Old 10-04-2005, 01:07 PM   #920
efthimios
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Hmm, you can always have a spare or two planes that do not need E. If you don't, just buy one or two.
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