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#1101 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 246
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![]() Gosh I didn't know you still play X-Com series...I beat them (2) a long, long time ago, still have them and will re-start soon as I install.
I believe all MPS games were great, pity they too packed up, even before Sierra. In my opinion Civilization was (IS) the greatest strategy game ever and a precurser of all others: followed by MS's AOE and AOM series; didn't much like Sierra's EE! But the that's new topic, if it's not already there I'll start it |
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#1102 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Yes, and as you can see they are quite popular here. Myself I have yet to finish TFTD - and return to Apocalypse.
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#1103 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 79
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![]() Quote:
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#1104 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() Age Of Empires, Age Of Mythology (not sure about that second one).
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#1105 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: ,
Posts: 88
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#1107 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: ,
Posts: 52
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![]() If the ship is too large or dangerous or your team is still recovering, try to shoot it down over sea.
Any UFO downed over sea just sinks and disappears. Also, night missions are unneccessary (unless terror zone). Just hover near the crash site with your troop ship untill day dawns. |
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#1108 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: ,
Posts: 149
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![]() You can avoid night terror sites too. Just be sure you have a ship targeting it at the end of each hour. You can prolong the wait for days if you like. :P
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#1109 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: York, England
Posts: 741
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![]() Or alternatively just land with flares...
Also, you should NEVER just shoot something down over the sea, even a Terror Ship. Try to land it, because if you just blow it up you have wasted a lot of time. If you even just land at a UFO site for a single turn then you will get a lot of points. Even better, if you start killing the aliens (even by luck) then you should start raking in the points. By the way, a quick question - Does anyone know if leaders are present at a terror site? I also discovered yesterday (although some may know this) that floaters have medics too. I stunned a floater and hoped for a Techician or preferably Navigator, but it turned out to be a medic! |
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#1110 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: , Belgium
Posts: 675
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![]() Quote:
Smal and medium sized ufos don't yield any significant points, or at least not enough to show on the graphs. I seem to remember there is at least one alien leader present at terror ships, so I think there should also be one or more at terror sites. Though I've never had more than 1 terror site since I started playing again, now I just down intercept any terror ship before it reaches its destination.
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A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft) |
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