Quote:
Originally posted by shorbe@May 2 2005, 03:41 AM
Sharp: Ah, thanks. Obviously, I'm not that far into the game yet.
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Your UFOs will be useless unless you have lots of expensive radars, or better yet, you captured/interrogated a navigator (this may also work with engineers? in any case, start the game by immediately building Alien Containment, among other critical structures) to get Hyperwave Decoder. After the initial rush to get laser rifles, Hyperwave should be your top priority, followed by getting plasma beam, then Firestorms. Then get Ethereals or Sectoid Leaders/Commanders for psi labs, and heavy plasma, in whichever order you want.
The reason why you want the navigator first is because it takes forever to build a Hyperwave Decoder, and mere Interceptors armed with just one plasma beam apiece can down any UFO without any possible danger to itself--except Battleships, which have weapons that outrange the plasma beam.