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![]() <div class='quotetop'>QUOTE(flooky @ Mar 29 2007, 05:59 PM) [snapback]285463[/snapback]</div>
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It's all mentionened thoroughly and easy to understand you just have to read some stuff. You know, you shouldn't just barge in someone's living room and behave like it's your home. In other words: Get used and familiar to the basic rules that we follow here when you want to be on this forum. Or don't ask us.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() <div class='quotetop'>QUOTE(flooky @ Mar 29 2007, 03:59 PM) [snapback]285463[/snapback]</div>
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#3 | ||||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() <div class='quotetop'>QUOTE(flooky @ Mar 29 2007, 05:59 PM) [snapback]285463[/snapback]</div>
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2. Abandonia will not offer downloads/links to downloads of any game copyrighted by a subsidiary of an ESA member company in less than 10 years since its publication 3. If Abandonia breaks these regulations, any and all permissions/agreements with ESA are rendered void and thus any and all downloads/links to downloads of games copyrighted by ESA member and subsidiary companies have to be immediately removed In regards to #3... we've been there nearly two years back. Wasn't pretty, but we had no choice: If we refused to do it, ESA would just get the site taken down by the ISP on whose server it resides and then follow by filing lawsuits against site owner, the staff members and major contributors. Effectively, an end to Abandonia's existence and really big trouble for everyone of us. Also, these are quite relevant: 1. If a company demands so, Abandonia will remove any downloads/links to downloads to any game(s) they hold copyrights to 2. If a game is sold, whether by a distributor who still has some stock remaining, is republished or included as a bonus with a newer game (like what happened with Bard's Tale), Abandonia will not offer any downloads/links to downloads of it (note: second-hand copies do not count) Quote:
www.theesa.com |
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#4 | ||
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![]() Question: anker.dat?
Does anyone know what the person was talking about when they mentioned anker.dat and the command anker map.swd? Is there a program called anker out there somewhere because I cannot find it anywhere and I don't want to make a lot of harbors the way the map program from merri does it. |
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![]() The recruitment process is max and I'm fighting a two front war without any offensive soldiers. Is there any way to speed up the process?
I thought that you needed swords and shields (which I don't have), but I was gaining soldiers even without them in my HQ. I do have beer though. |
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() You can't have new recruits without swords and shields. And I think that beer speed up greatly the recruitment process.
What you probably mean is that if you send gold to your guardhouses, those soldiers will with time and training get upgraded until they get the rank of General. Those Generals are greatly superior warriors who can take many a hit before dying... |
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#7 | ||
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![]() I really like the game settlers 2 gold version. I could watch and tend to those cute little guys all day long, they become like a second family to me. I don't have many friends. These guys stick with me through thick and thin and i can always count on them to put a smile on my face.
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#8 | ||
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![]() I really really like this game, though i want to play this in multiplayer mode.
So I attached 2 mouses and all it acomplishes is I get to move the player one mouse-icon with 2 different mouses. When i attach the second mouse to the COM2 port I get the canoot connect to COM2 error and when i ignore the error I get the very same behaviour. How can I fix this? thanks in advance |
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() I never tryied it myself, but you could try out this program. If it works, make sure to come back to tell us. You'll help a lot of people in this thread this way!
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#10 | ||
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![]() Well I'll chekc it more closely when I have more time but that seems like software I already have (I have a cordless rumblepad and a non-cordless one by logitech). It maps joystick input to keyboard or mouseinput.
What I can't get this game to do is accept inputs form a second input device for player 2. Ven with the keyboard there are only like 2 buttons that work for player 2 (one off them was zoom and the other is showing all the places you can put houses, spacebar for player one). This software would work great if I'd know where to map the joystick inoput ti, which, unfortunately, i don't |
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